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Rainier's Articles


'Auto Assault' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Auto Assault trailer off WP (24/27mb)

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'Pacific Storm: Allies' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Pacific Storm: Allies Trailer off PW (72mb)

With Pacific Storm being a huge success all around the world, after receiving amazing scores on specialized and general media, Buka Entertainment is proud to present its first official expansion. In this add-on, the allies of the main factions, American and Japanese, come into conflict. Powerful Germany will join Japan forces to fight against England, Australia and USSR. New units to construct, new historical locations to visit and a brand new version of the engine that brings better graphics than ever.

The improved multiplayer system will push the experience of

PC Preview - 'Star Wars: Empire at War'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Strategy
Publisher: LucasArts
Developer: Petroglyph
Release Date: TBA

It isn't often that galactic combat is truly displayed on an actually galactic level. Generally, a player involved in said galactic combat only participates in single battles, leaving the overall planning and strategy for the war effort as a detail taken care of behind the scenes. LucasArts plans on changing that with their upcoming title, the ambitious Star Wars: Empire at War. This isn't the first time that LucasArts has gotten their feet wet with an RTS (or with a galactic combat game either) – many of you may remember,

PC Preview - 'Crysis'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre : FPS
Publisher: Electronic Arts
Developer: Crytek Studios
Release Date: Q1 2007

Crytek, the makers of Far Cry, are back with another $2,000 first-person-shooter for the PC: Crysis. It promises intense action, amazing physics, and the kinds of graphics that'll make you shell out for a new video card.

The idea behind Crysis, according to Crytek's CEO Cevat Yerti, is to show "the most credible - not realistic, but credible - alien invasion ever." You'll shoot plenty of humans in this game, but you'll also take on some of the largest opponents I've ever seen in an

PS2 Preview - 'Soul Calibur III'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: Namco
Developer: Namco
Release Date: TBA

"Transcending history and the world, a tale of swords and souls, eternally retold … Soul Calibur 3!" Hearing those words almost brought me to squeal with glee in the midst of the thousands of people brought together by the twin loves of gaming and profit at this year's E3. I'll admit it, playing SC3 was possibly my greatest motivation for attending this year's show, and I, for one, am not disappointed.

By way of introduction, I'll say that my handle

'Fatal Inertia' (PS3) - 17 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Fatal Inertia is the dynamic opening salvo from Koei's brand new Canada studio. With a distinctly Western flair, this game represents the first step into an all-new genre for Koei. Fatal Inertia presents the stunning contrast of vibrant, futuristic vehicles battling and racing in a variety of beautiful, natural environments. There are a wide range of physics-based weapons, and you'll discover new ways to use them every time you play. Harnessing the power of the PlayStation 3, this game offers a physics engine that is core to the gameplay, and that offers complete interaction between vehicles, weapons, and

Xbox 360 Multiplayer Preview - 'Gears of War'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Microsoft
Developer: Epic Games
Release Date: TBA

After our single-player demo with CliffyB, it's time to go hands-on with Gears of War. Deep behind closed doors at Microsoft's E3 booth, we walked into a large room that had two groups of eight Xbox 360s decked out with the limited-edition GoW faceplate and networked together for some four-on-four team-based deathmatch action. We first got an overview of the game controls and some basic tactics from the Epic Games team, and then we were off on our own for some intense multiplayer action.

The default button

'Guild Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

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'Aura 2: The Sacred Rings' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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PS3 Preview - 'Full Auto 2: Battlelines'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing Combat
Publisher: SEGA
Developer: Pseudo Interactive
Release Date: Fall 2006

Fuller Auto

If you're a fan of the first Full Auto, the Xbox 360 combat racer that arrived earlier this year to mixed, but positive-leaning reviews, you have reason to look forward to this fall – if you're also saving up for a PlayStation 3. The sequel, Full Auto 2: Battlelines, as of the last day of E3 2006, is set to be a PS3 exclusive. After some developer face-time and about 15 minutes of hands-on multiplayer combat at E3, I can say that Battlelines will