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Rainier's Articles


'Mobile Suit Gundam: Crossfire' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

Get the Mobile Suit Gundam: Crossfire Trailer off WP (27mb)

Nine months have passed since Zeon forces invaded the Earth. At the brink of annihilation, the Earth Federation Forces are mobilizing to launch a massive counter assault against the occupying forces. Now, it is time to choose your side! Join the Federation Army to repel the invaders from the Earth or pledge your alliance to Zeon and claim the Earth to free humanity from the Earth’s gravity! Powered by the PS3, Mobile Suit Gundam: CROSSFIRE throws you into the midst of futuristic war zones brought to life in ultra realistic

PC Preview - 'Enemy Territory: Quake Wars'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: FPS
Publisher: Activision
Developer: Splash Damage
Release Date: Q3 2006

Enemy Territory: Quake Wars is exactly what the current FPS genre needs to set a new precedent for what is possible in online multiplayer gameplay. Online FPS gaming has fallen into a rut lately, with Battlefield 2 being the only really notable game in recent memory. Their vehicle-centric sandbox style of play may be entertaining for some gamers, but many other players are clamoring for a more direct, goal-oriented action FPS. Enemy Territory: Quake Wars promises to be everything those gamers are looking for and more.

Splash

PS3/X360 Preview - 'The Darkness'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action-Adventure
Publisher: 2K Games
Developer: Starbreeze Studios
Release Date: Q1 2007

A Gangster Darkly

The Chronicles of Riddick: Escape from Butcher Bay arrived to a surprisingly loud chorus of acclaim, escaping the curse of being tied to a disappointing film and distinguishing itself as more than just another shooter. It looked good, folks liked it, and it did more for the Riddick franchise than the over-stuffed, big-screen tale of Necromongers gone wild.

The crew that pulled that off, Starbreeze Studios, have set their sites on another mythology now, bringing a next-gen adaptation of Top Cow Productions' The Darkness

'Tarr Chronicles' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

PSP Preview - 'Metal Gear Solid: Portable Ops'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Stealth/Action
Publisher: Konami
Developer: Kojima Productions
Release Date: Winter 2006/07

Since the PSP launched, fans have been clamoring for a Metal Gear on the go.

We have not gotten one.

We have, instead, gotten a smattering of card-based games carrying the Metal Gear name, and while they're supposedly not half-bad, it's still to the dismay of many interested in the franchise. Fortunately, Konami's finally giving so many of the fans what they want. Metal Gear Solid: Portable Ops is exactly what it sounds like – a full-fledged action-based Metal Gear for the PSP.

Xbox/PS3/X360/PC Preview - 'Splinter Cell Double Agent'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Stealth Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: September 2006

There are tons of Splinter Cell games, or at least it feels that way. Somehow, Ubisoft can keep a new one hitting every 18 months (or so) and still leave the gameplay feeling fresh and fans satisfied. The upcoming Splinter Cell: Double Agent seems to be no exception to this general rule. Plenty of what goes on in the story and gameplay should feel familiar to fans of the Splinter Cell titles, but there are also some striking differences from previous entries in the

PS2/Xbox Preview - 'Urban Chaos: Riot Response'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre : FPS
Publisher: Eidos
Developer: Rocksteady
Release Date: Jun 13, 2006

We first saw Urban Chaos at E3 2005, when it was named Roll Call. Since then, it's seen a name change, but the general themes remain intact: it's a police-based first-person shooter with a focus on ... well, on not dying. It's not squad-based, it's not particularly tactical; it's more about time limits, action-based bonus objectives, popping gangbangers' heads like zits with a shotgun, escorting NPCs to a given objective, and getting set on fire 53 times in rapid succession.

In single-player mode, you are

'War Front: Turning Point' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

What would happen if Hitler had been assassinated early on in WWII and the German war engine came under control of a new regime? Digital Reality and CDV aim to answer that question in War Front: Turning Point, bringing gamers an "alternate reality" real-time strategy game. Gamers will be exposed to a whole new WWII timeline, new battles and a variety of secret and experimental weapons. Eye-popping graphics and a refreshing plot will keep gamers pinned to their PCs as they attempt to alter or ensure the outcome of vastly different World War II.

'BlackSite: Area 51' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Blacksite: Area 51 trailer off WP (71mb)

BlackSite: Area 51, developed by Midway Studios Austin, is a next-generation game that will redefine the first person shooter (FPS) genre. While other FPS titles claim to feature “action-packed, highly realistic gameplay,” BlackSite: Area 51 takes next-gen gaming to an all-new level integrating cutting edge technology, game design and story writing to create the ultimate entertainment experience. The player’s modern-day emotions and fears are driven into a world charged with grave responsibility affecting lives hanging in the balance and eventually fi nding himself torn between his professional orders and

'Soulcalibur Legends' [Wii] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Soulcalibur Legends [Wii] Trailer off WP (15mb)

Developed specifically for the innovative console, Soulcalibur Legends fully immerses players in a third person action adventure and takes a unique approach to the series by truly utilizing the Wii Remote and Nunchuk. An unparalleled experience awaits gamers when Soulcalibur Legends is released this winter.

In Soulcalibur Legends, follow the 16th century exploits of Siegfried and Soulcalibur characters, new and old as they find themselves on a quest for ultimate power in order to save an empire from destruction. Using the Wii Remote and Nunchuk as their weapons of choice, players perform