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Rainier's Articles


'Whirlwind of Vietnam: UH-1' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Whirlwind of Vietnam: UH-1 trailer off WP (60mb)

On March, 8, 1965 the first troops of the US Marine Corps landed on the territory of Southern Vietnam. It was the beginning of a new confrontation between Saigon government and The Liberation Army of Vietnam. During this war the American troops were using not only new weapons, but new battlefield postures as well. One of the most noticeable changes was the extensive use of military helicopters both for transportation and fire support in landing zones.

The war in Vietnam became the first military conflict where helicopters played a significant role.

'Galactic Assault: Prisoner of Power' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

'Critter Round-Up' (Wii) - 30 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Konami Gamers' Day - Konami Gamers' Night 2008

Developed by Los Angeles, CA-based Epicenter Studios, Critter Round-Up is a puzzle game for up to four players. Players are challenged with building fences to separate different critter species into their own area, while avoiding predators and other mischievous animals attempting to stop you from rounding them up. Players can corral exotic critters from five environments encompassing 50 levels, with gameplay modes including a co-op Adventure Mode as well as special co-op challenges for up to four players. There's also a Marathon Mode that supports up to four layers on a nearly infinite number of levels, as well as a

'DanceDanceRevolution Hottest Party 2' (Wii) Announced - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Konami Gamers' Day - Konami Gamers' Night 2008

Get the DanceDanceRevolution Hottest Party 2 [Wii] Trailer off WP (14mb)

DanceDanceRevolution Hottest Party 2 is sure to be the life of the party with 4 player multiplayer, Wii Remote and Nunchuk support, smash hits taken from the last four decades of music, entirely new modes and more!

The all-new soundtrack features big hits such as "I Want Candy", "Umbrella", "Black or White" and "We Got The Beat" ensuring that DanceDanceRevolution Hottest Party 2 will appeal to dance enthusiasts of all ages.

The mutliplayer function allows for head-to-head battles in the Dance n' Defend Battle Mode where players use the Wii Remote

'DDR Universe 3' (X360) Announced - Facts, Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Konami Gamers' Day - Konami Gamers' Night 2008

Get the DanceDanceRevolution Universe 3 [X360] Trailer off WP (14mb)

DanceDanceRevolution Universe 3 offers fans a whole new experience with the debut of new modes including DJ Mode and City Mode. In DJ Mode, players can explore their inner DJ while creating tracks and song lists to dance to while City Mode allows players to compete against bosses throughout the DanceDanceRevolution city and become the ultimate champion.

Additionally, the game boasts one of the biggest soundtracks, giving fans more than 65 songs spanning from the '70s to some of today's hottest tracks. DanceDanceRevolution Universe 3 also features online multiplayer function --

Nintendo Reveals New Titles And Peripherals

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

At its media briefing at the E3 Media & Business Summit, Nintendo announced multiple new games (Wii fit) and accessories (balance board, Wii Zapper) designed to reinforce that bridge and further demonstrate everyone is a gamer.

"Games like Wii Sports and the original Brain Age proved anyone can pick up a video game system and immediately have fun," says Nintendo of America President Reggie Fils-Aime. "We're building on that foundation with games and accessories appealing to our current fan base and drawing in even more new players."

New games and accessories not only demonstrate that Nintendo is not going to coast on

'The Incredible Hulk' (ALL) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008

Based on the film and the popular comic book series created by Stan Lee and Jack Kirby, The Incredible Hulk is being developed by Edge of Reality and published by SEGA for next-generation consoles and the PC. Fueled with fury, SEGA’s The Incredible Hulk features key moments from the film, as well as additional plot lines and characters from the character’s rich comic-book universe. Players smash through New York City, battling gigantic enemies amidst soaring skyscrapers in a massive open world.

Fast-paced and action-packed, the blockbuster franchise and comic book saga will unfold for the first time on next-generation

'Lost in Blue 3' (NDS) - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Konami Gamers' Day - Konami Gamers' Night 2008

PS3/X360/PC Preview - ' Medal of Honor Airborne'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: First-Person Shooter
Publisher: Electronic Arts
Developer: EA LA
Release Date: August 28, 2007

"Medal of Honor first came out in 1999, and pretty much since then, not just the Medal of Honor series, but all World War II first-person shooters have followed the Medal of Honor formula," started Chris Busse, producer on Medal of Honor: Airborne. "You know, a linear path, scripted events, the guys do the same thing… a very similar experience time and time again when you played through. We really wanted to break that formula. That was the biggest goal for us."

And with that, we're

Wii Preview - 'Boogie'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Boogie

Genre: Rhythm/Karaoke
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: August 7, 2007

Boogie is not the most technical rhythm/dance game on the market, nor is it likely to be the most comprehensive karaoke experience, but the most important negative statement we can make after spending time with the game is that it is not, by any means, hardcore. The learning curve is largely nonexistent, the visuals and concepts are notably non-threatening, and the soundtrack is comprised entirely of pop and R&B hits from the last several decades. In other words, the game is very, very mainstream.

Which is fine, but many