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Rainier's Articles


'A.I.M. 2' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the A.I.M. 2 trailer off WP (41mb)

A.I.M. 2 is the sequel to the epic science fiction first-person action RPG developed by SkyRiver Studios. Its compelling story and unique look lift off exactly where the original ended.

Changes in the control system have led to new opportunities for the inhabitants of the Polygon planet. Mechminds, advanced robots, opened new sectors and have started exploring them. With the course of time Mechminds and their culture have altered greatly with some old clans fading away as new

'Street Fighter Alpha Anthology' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Street Fighter Alpha Anthology for the PlayStation 2 features direct conversions of Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 2 Gold and Street Fighter Alpha 3 which have never before been available together in one package. As an added bonus, the “pint-sized” Super Gem Fighter Mini Mix (also released on consoles as Pocket Fighter), is included which brings the total to five action packed games on one disc. To date, the Street Fighter franchise has sold more than 27 million units worldwide.

'Power Stone Collection' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

The Power Stone Collection for the PSP is a compilation including enhanced versions of Power Stone and Power Stone 2 , which were originally released for the Sega Dreamcast and arcades. These fast and furious 3D brawlers put a new spin on "last man standing" as characters take each other on in frenzied match ups amidst fully interactive environments. Utilising a simple control scheme, players can execute standard moves such as punches and kicks but the deeper power struggle comes in the form of "power stones." Fighters vie to collect these gems in order to tip the scales

'Winning Eleven Pro Evolution Soccer 2007' (NDS/PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

2006 will see Konami taking Pro Evolution Soccer 6 to a number of new formats as demand for the much-loved football title continues to grow at a phenomenal pace. In addition to the customary PlayStation 2, PC-DVD and PSP versions of the game, Konami will also be releasing the first versions for Xbox 360 and Nintendo's DS handheld.

The Pro Evolution Soccer series is renowned for its realism, and Pro Evolution Soccer 6 is abundant with new gameplay additions. Player AI has been massively upgraded, with players running intelligently into space when not in possession of the ball and

'Winx Club: Join the Club' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Drawing players into a new adventure, Winx Club: Join the Club for the PSP system follows the fabulous fairies as they try to thwart the plans of the fearsome Lord Darkar. Hungry for power, Darkar is searching for the four pieces of a mysterious emblem that will grant him incredible magical abilities. Called into action from the Alfea School, the Winx Club must secure the pieces of the emblem before Darkar can complete his frightening plot. Join the Club lets players take full control of the Winx Club, choosing to embark on the story-based adventure or enjoy mini-games

'Winx Club: The Quest for the Codex' (NDS/GBA) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Letting players immerse themselves in the world of the hit animated series, Winx Club: The Quest for the Codex for the Nintendo DS and Game Boy Advance follows the girls as they interact with familiar friends and villains and travel to magical locations such as the Alfea School, Cloud Tower and Red Fountain. In the Nintendo DS version of the game, players will experience the game's story through a series of side-scrolling flying segments, using their magical powers to blast enemies and to clear obstacles. Players can also use the touch screen to switch between characters at any

'Xiaolin Showdown' (NDS/PSP/PS2/Xbox) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Lead a kung fu monk and his three martial arts warriors on an action packed quest to search and protect the Shen Gong Wu based on the hit Warner Bros. animated series! Omi, a Kung Fu monk leads three young dragons-in-training on a globetrotting adventure to find and protect the Shen Gong Wu, mystical power objects that gives its possessor super powers, from a band of villains led by Evil Boy Genius Jack Spicer, his army of robots and an ancient witch Wuya. Our heroes have to rely on their superb martial arts skills, wits, and the mystical

'Yu-Gi-Oh! GX' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Welcome back to the Duel Academy! This school year is highlighted by an event like no other, something brand new to world of Yu-Gi-Oh! The Academy has decided to hold a tournament with one catch - you now have a tag team partner to help you duel! Practice dueling with your friends, find the best partner, and the winner of the tournament will be allowed the use of Duel Academy Island for a day.

'Battle Lord' - 23 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'War Leaders: WWII' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

"War Leaders: WWII" (WLWW2) is a 3D strategy game set in the Second World War, with two clearly differentiated playing parts, where the main goal for the player is to win the war with the help of his allies, so a change in the course of WWII History can be accomplished by assuming the role of an important and historic character: a "War Leader".

In one part the player will control all the high level decisions made during the course of the war. This will be the "MANAGER" part of the game, and time will elapse as turns are completed.

The other