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Rainier's Articles


'Commandos3: Destination Berlin' - Trailer Available NOW

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Get the Commandos 3 : Destination Berlin E3 trailer off Worthplaying (7mb)

Commandos 3 is a tactical action strategy game set against the backdrop of World War II where you must take control of an elite group of Commandos as they venture deep into enemy territory. Commandos 3 aims to take the stunningly detailed graphics and absorbing gameplay of the series to a whole new level. The game features an improved graphics engine, more realistic AI (artificial intelligence), and a greater variety of enemies and equipment. The structure of the game has been completely revamped; it is no longer mission

'Shrek Superslam' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'The Movies' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Conflict: Desert Storm 2' (PC/PS2/XB) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

PC

PlayStation 2

'Missing' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Missing

Developed By: Lexis Numérique
Release Date: Summer 2004

Journalist, Jack Lorski, and his companion disappear while investigating a string of gruesome murders. Soon after their disappearance, Jack’s agency receives a disturbing CD-ROM containing footage he captured during his investigation. More than just a CD, this disc is in-fact the beginning of a terrifying game with a maniacal killer known only as “The Phoenix.”

Missing offers an innovative blend of Windows® gameplay and the internet to immerse players in this elaborate game of cat and mouse. Players will receive actual email from virtual characters and The Phoenix himself offering important clues. Players will

'The Suffering: Ties That Bind' (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Quake 4' (X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Halo 2' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

The epic saga continues with "Halo 2," the much anticipated sequel to the highly successful and critically acclaimed game "Halo: Combat Evolved." In this sequel, the battle comes to Earth, and Master Chief, a genetically enhanced super soldier, is the only thing standing between the relentless alien Covenant and the destruction of all humankind.

Pushing the Xbox hardware to its very limits, "Halo 2" will expand on everything that made the original game great, plus add a wealth of technological and gameplay advances. Significantly improved graphics, enhanced AI, destructible and interactive environments, and an advanced real-time lighting engine are just a

'Atlantis Evolution' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Get the Atlantis Evolution Trailer off Worthplaying (35mb)

Atlantis Evolution

Developed By Atlantis Interactive Entertainment
Release Date: Summer 2004

This highly-anticipated adventure game is the first episode of a new Atlantis series that features a range of engaging and challenging puzzles to solve, across five fascinating destinations, each with its own culture and mysteries.

The story is set in 1904, where our hero, Curtis Hewitt, is on his way back to New York. A young adventurer and photographer, Curtis gets himself caught in a vortex that sends him to the heart of the lost city of Atlantis…A stranger in a land of hi-tech

'Powerdrome' (PS2/XB) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Twelve champions from the far ends of the galactic hegemony compete for an interstellar trophy by racing their Blades - jet-engined, anti-gravity aircraft. The drama-filled competition is staged at break-neck speeds around spectacular tracks. The game features 24 circuits across 8 dramatic environments, ranging from a sub-tropical Ocean Dam to a race on and under a terraformed ring-world.

The original Powerdrome for the Amiga and the Atari ST was written by Michael Powell in 1988 and kicked-off the entire future-racing genre. Powell now heads the team developing the new Powerdrome