'Star Wars Battlefront: Renegade Squadron' (PSP) - 11 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Star Wars Battlefront: Renegade Squadron is the previously untold story of a ragtag ensemble of battle-hardened rogues and scoundrels assembled by Han Solo. Gathered to execute some of the most secretive operations in the Rebel Alliance's war against the Galactic Empire, the Renegade Squadron participates in battles spanning the galaxy. From the Valley of the Sith on Korriban to a dogfight in space through the remains of Alderaan, Solo directs the team on missions of sabotage, rescue and retrieval.
In Star Wars Battlefront: Renegade Squadron, robust customization options replace the class system seen in previous Star Wars Battlefront titles,




There is something faintly surreal about sitting down to a demonstration of a license game based on a very prestigious license that you've never heard of. The developers seemed to have been getting that reaction out of journalists all day, and helpfully explained exactly why I should care about Arthur and the Minimoys before they got down to the nitty-gritty of showing me the game. Since I imagine I'm not the only American who felt that way, I'll pass along this information before I










After the change-over to 3.5 rules, Dungeons & Dragons became a game that practically required some sort of miniatures to play it properly. There were all sorts of rules about facing and attacks of opportunity and reach that you just couldn't follow very well on paper unless your GM was willing to hand-wave through a lot of rules. As any gamer knows, of course, the problem with using tons of miniatures is the sheer cost involved. If you want really nice ones, you can
Obsidian managed a successful debut with Star Wars: Knights of the Old Republic II, despite having to face the Herculean task of crafting a sequel to one of the finest licensed games ever made, and by a developer no less than Bioware. In light of that, it suddenly seems a bit more understandable that they're now tackling the unthinkable challenge of crafting the sequel to Neverwinter Nights, perhaps the single most popular Dungeons and Dragons game ever. With NWN, there is not only the challenge of