Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


'City Life Edition 2008' Coming to North America - Screens

by Rainier on Jan. 23, 2008 @ 9:15 a.m. PST | Filed under News

City Life Edition 2008 features 60 more buildings, bringing the total to 360, including famous structures such as St. Paul Cathedral, Royal Opera etc... New scenarios, 10 new maps, and an updated version of the editor allow you to import satellite maps, as well as import from applications such as World-Machine, or GeoControl.

'Suite Life of Zack & Cody: Circle of Spies' (NDS) Announced - Screens

by Rainier on Jan. 23, 2008 @ 8:53 a.m. PST | Filed under News

Suite Life of Zack & Cody: Circle of Spies transports players beyond the Tipton Hotel to the St. Mark, a rival hotel where clues lead to the discovery of a secret spy organization. Players will take on the role of Zack and Cody encountering characters from the show, plus new personalities such as The Magician.

'Grand Chase' Open Beta Launches Next Week

by Rainier on Jan. 23, 2008 @ 8:49 a.m. PST | Filed under News

Grand Chase is an MMORPG that follows the lives of different heroes from the Bermesiah continent in their fight against the evil Queen of Darkness. Characters will be able to fight dynamically alongside each other in several different game modes to defeat the evil queen of darkness.

'Overclocked' - 7 New Screens

by Rainier on Jan. 23, 2008 @ 8:05 a.m. PST | Filed under News

Overclocked, developed by House of Tales team, known for The Moment of Silence, is a psychological thriller which uses many technical innovations and a surprising narrative approach to form an eerily real gaming experience.

'Sword of the New World: Granado Espada' Gets Manifest Destiny Expansion

by Rainier on Jan. 23, 2008 @ 8:02 a.m. PST | Filed under News

Sword of the New World is modeled after Europe’s exploration of the New World, allowing players to create and simultaneously control a family of characters utilizing its Multiple Character Control system. The new Manifest Destiny expansion offers five new characters, two new maps and five new zones as well as new events and additions to the game’s item store.

'Close Combat: Modern Tactics' - v200712121 Patch Available NOW

by Rainier on Jan. 23, 2008 @ 7:58 a.m. PST | Filed under News

Developed from the US Marines training simulation, Close Combat: Modern Tactics combines classic top down real time tactical warfare with the excitement of multiplayer head to head gaming. This hefty new update includes plenty of new units both on the ground and in the air in addition a number of other tweaks and AI improvements.

'Penumbra: Black Plague' Developer Diary #3 - Screens

by Rainier on Jan. 23, 2008 @ 7:01 a.m. PST | Filed under News

Penumbra: Black Plague, the final chapter in the Penumbra story, thrusts players into a creepy environment of psychological horror, as they are challenged in this unique action/adventure experience. In this second developer diary, Frictional Games tells us more about the physics being used in the game...

'Super Smash Bros. Brawl' (Wii) - 30 New Screens

by Rainier on Jan. 23, 2008 @ 6:21 a.m. PST | Filed under News

Super Smash Bros. Brawl is Nintendo's latest incarnation in the popular Super Smash Bros. series of titles, featuring all-new characters ranging from Kirby and Wario to Samus and even Metal Gear Solid's Snake.

PSP's Skype/Voice Chat Support On Hold

by Rainier on Jan. 23, 2008 @ 5:52 a.m. PST | Filed under News

Sony's previously announced skype/voice chat update for the PSP is on hold after SCEJ's microphone did not meet Skype specification and failed to obtain certification. The feature was scheduled to be introduced in late January as part of a firmware update for PSP, instead SCEJ has decided to postpone the release of the microphone, and no new release date has been set.

'Alone in the Dark' (ALL) - 4 New Screens

by Rainier on Jan. 23, 2008 @ 5:06 a.m. PST | Filed under News

Alone in the Dark returns with a heart-stopping survival experience realized through combining the use of real-time physics and environmental interaction to deliver an exhilarating action-orientated experience within a highly detailed, open environment.