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Rainier's Articles


'Escape from Bug Island' (Wii) - 9 New Screens

by Rainier on March 28, 2007 @ 3:10 p.m. PDT | Filed under News

Escape from Bug Island known in Japan as Necro-Nesia, is a third-person survival-horror game that takes a quirky, creepy and over-the-top journey onto an island filled with giant evil insects and mutant creatures.

Recoil Games Fires Its First Shot

by Rainier on March 28, 2007 @ 3:03 p.m. PDT | Filed under News

Established in January and based in Helsinki, Finland, Recoil Games, firmed by former Remedy and Bugbear employees, focuses on the creation of action games with the scope, feel and ensemble cast of disaster movies. A large untapped area of the industry and Recoil plans to lead the way with its innovative Cinegames design techniques.

'Sins of a Solar Empire' Beta Phase 1 Launched

by Rainier on March 28, 2007 @ 2:45 p.m. PDT | Filed under News

Stardock Entertainment and Ironclad Games announce that Sins of a Solar Empire Beta 1 is now available to all who preordered the game, and its primary purpose is to act as a compatibility test, to ensure that Sins runs beautifully on a wide range of system setups. Beta 1 allows for single-player sandbox games as the Trader Emergency Coalition, while future beta iterations will add progressively more features, leading to the final game release.

'Sacred 2: Fallen Angel' (X360/PC) - 12 New Screens

by Rainier on March 28, 2007 @ 2:08 p.m. PDT | Filed under News

Sacred 2 is a deep fantasy RPG where players are immersed in an epic journey through the medieval-like kingdom of Ancaria. Highly action-oriented, Ascaron's Sacred 2 features pitched battles and a wide range of enticing quests.

'Ankh: Heart Of Osiris' - German v1.01 Patch Available NOW

by Rainier on March 28, 2007 @ 1:46 p.m. PDT | Filed under News

Heart Of Osiris is not a sequel to last years point & click adventure Ankh, but a standalone expansion pack. Ankh: Heart Of Osiris is situated in the same environment as the original but now lets you play the game from a different perspective and character, the Pharaoh himself. This v1.01 patch adds GeForce 2/4 MX support, and fixes a load save game issue.

'Worms HD' (XBLA) to Get Xbox Live Update

by Rainier on March 28, 2007 @ 1:26 p.m. PDT | Filed under News

Team17 is working on a patch for the Xbox Live Arcade edition of its turn-based strategy game Worms. Various issues / exploits are being addressed, faster AI, but mainly a problem with 4-player games crashing. Team17 is also working on downloadable content that did not make it in the original release due to the 50mb limit at the time, such as a new theme, a bunch of audio, a stack of additional voice-banks and the usual themes & gamer-pics.

'Arena Wars Reloaded' - 5 New Screens

by Rainier on March 28, 2007 @ 1:11 p.m. PDT | Filed under News

Sporting various new features, and a new graphics engine, Arena Wars Reloaded is an action strategy game focusing once again on fast-paced RTS action and multiplayer mayhem.

'Genesis Rising: The Universal Crusade' - v1.031 Patch Available NOW

by Rainier on March 28, 2007 @ 11:28 a.m. PDT | Filed under News

Genesis Rising: The Universal Crusade is a futuristic 3D game that uses the best elements of RPGs within the context of a fast moving RTS game, set in a mysterious future universe where organic machines are built using genetic engineering. This v1.031 fixes a CD recognition issue caused by the previous v1.3 patch.

'Sinking Island' (NDS/PC) - 4 New Screens

by Rainier on March 28, 2007 @ 11:06 a.m. PDT | Filed under News

Beniot Sokal's White Birds Productions studio is working on Sinking Island, a dark detective adventure story, set on a tropical paradise, at a millionaire's hotel a crime is committed, and while the island seems to be sinking for unknown reasons, you, as detective Jack Norm, have to find out who did it.

'F.E.A.R' (PS3) Gets Release Date

by Rainier on March 28, 2007 @ 10:50 a.m. PDT | Filed under News

F.E.A.R. is a paranormal action thriller presented entirely in first person. It is an unprecedented adrenaline rush of close-quarters combat seamlessly melded with the spine-tingling, shocking intensity of the unknown.