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Rainier's Articles
'Minna de SPELUNKER ' (PS3) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
'NHL 2K9' (ALL) - 17 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
2K Sports has signed three-time NHL All-Star and captain of the Columbus Blue Jackets, Rick Nash, as the cover athlete and spokesman for NHL 2K9. Visual Concepts has taken over the development and are building a brand new experience from the ground up to create an additively fun sport simulation of the NHL.
'Patapon 2' (PSP) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
'Resistance 2' (PS3) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
In the brink of annihilation, mankind resumes the fight against the unstoppable Chimera on the shores of the United States. And thus the stage is set for Resistance 2, the follow-up to Insomniac Games’ PS3 launch title.
'inFamous' (PS3) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
If society collapsed tomorrow and you found yourself with unique powers that could either help people or hurt them, which would you do? That’s the question at the centre of inFamous, the forthcoming PS3 title from Sony Computer Entertainment Europe (SCEE).
Developed by Sucker Punch Productions, this open-ended, free-roaming game puts you in the shoes of Cole, an everyday guy and urban explorer, in the aftermath of a huge disaster that destroys his hometown of Empire City. As Cole, you must first learn to use new found powers and then decide how you will use them.
'Resistance: Retribution' (PSP) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
Developed by SCEA's award winning Bend Studio, Resistance: Retribution is a third-person adventure designed specifically for the PSP (PlayStation Portable) handheld entertainment system. Utilizing their expertise in creating high quality titles for the PSP, Bend Studio has created an all new story, levels, weapons and enemies, as well as a proprietary targeting system that takes full advantage of the PSP control system. Their third generation PSP game engine pushes the system to its limit, allowing more detailed characters, special effects, and terrain that captures the look and feel of the Resistance universe on the portable system.
Set in the