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Thomas's Articles


'No Man´s Land' - Wallpapers!

by Thomas on Jan. 12, 2003 @ 2:02 a.m. PST | Filed under News

No Man´s Land’s website now offers a nice collection of high quality wallpapers for download. The wallpapers show some of the characters of No Man´s Land, and give a little insight on the design goals that the developers at Related Designs are aiming for.

'Grom' - Trailer

by Thomas on Jan. 12, 2003 @ 1:59 a.m. PST | Filed under News

Grom, CDV’s latest action adventure by the Polish development studio Rebelmind, has all the trappings of a Hollywood production and is fully packed with adventure, real time action and an intriguing story, set in the fascinating locale of Tibet. The mystique of ancient cultures and wild conspiracy theories is mixed with the turbulent background of the Second World War – Get a taste of what you can expect by downloading the new trailer from Grom's website.

New 'Sudden Strike II' Maps

by Thomas on Jan. 12, 2003 @ 1:52 a.m. PST | Filed under News

Kronos, the Sudden Strike II mapserver admin, has finished another map-pack: altogether there are 53 maps (single and multiplayer) ready for download!!! The pack, composed by the Sudden Strike Community, is about 16 Mb large and will definitely cover many additional hours of playing pleasure... Download links here!

LucasArts Site Update

by Thomas on Jan. 12, 2003 @ 1:37 a.m. PST | Filed under News

LucasArts Entertainment has updated their Star Wars: Knights of the Old Republic site with Tatooine Features. The RTX Red Rock site is updated with new Wallpaper, Art and Screenshots. The Gladius official site got Scrolls, Arena and Equipment Update..

'Unreal Tournament 2003' Bonus Pack Update

by Thomas on Jan. 12, 2003 @ 1:17 a.m. PST | Filed under News

Digital Extremes Press Officer, Maven Meridith Braun send out following information about the upcoming bonus pack for Unreal Tournament 2003..

They're still working hard on it. The team was a little worn out before the holidays so unfortunately they didn't get it completed in time for Santa to deliver to all the good boys and girls but they art testing this week and next and hopefully it will be out before the end of January.

'Unreal 2' Coming February 4th?

by Thomas on Jan. 12, 2003 @ 1:07 a.m. PST | Filed under News

I saw on the official Unreal 2 forum that "Unreal Brand Manager" from Infogrames posted up some information about release date for Unreal 2.. Here is the clip:

Soon is the day it hits the shops - Feb 4th here in the US of A and I think the 7th for the excellent Europeans.

'Battlefield 1942: The Road to Rome' - Update

by Thomas on Jan. 12, 2003 @ 12:54 a.m. PST | Filed under News

The official site for Battlefield 1942 is updated with some more information about the Battlefield 1942: The Road to Rome expansion pack. There will be two new armies: the French Free Forces (no, they don't just surrender) and the Italian Army. There are 6 new maps, 8 new vehicles, and 3 new hand weapons. More about it..

3D Artists Wanted!!

by Thomas on Jan. 11, 2003 @ 1:32 p.m. PST | Filed under News

Black Isle Studios, a leading developer and publisher of console and PC role-playing game products is looking for talented 3D artists, particularly with experience creating models and texture maps for natural and architectural environments. Read all of the details and find out how you can join the Black Isle team over on the Black Isle Employment page!

Lionheart IRC Chat Next Wednesday!

by Thomas on Jan. 11, 2003 @ 1:30 p.m. PST | Filed under News

Black Isle Studios, Reflexive Entertainment and RPGCodex are pleased to present a chat with members of the Lionheart development team on Wednesday January 15, 2003 "Wednesday January 15th 2003 at 5:00PST (8:00 EST)". Here are all details:

Lionheart Chat Channel - #lionheart (fans using IRC clients can connect to channel #lionheart on the GamesNET network. Direct your IRC client at one of the following servers, on port 6667, and then enter the channel using /join #lionheart)

SN Systems Announces Launch of SN-TDEV

by Thomas on Jan. 11, 2003 @ 12:48 p.m. PST | Filed under News

Games development is set to get cheaper and quicker, following the announcement today of a new development tool for the Nintendo GameCube, by SN Systems Ltd, the leading provider of development tools to the console games industry. The new hardware, developed as part of a collaboration between SN Systems and Nintendo, can be used with SN's development tools "ProDG for Nintendo GameCube" to build, debug, view and optimise games.