by Rainier on March 23, 2009 @ 7:51 p.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on Feb. 28, 2008 @ 10:58 a.m. PST | Filed under
News
Hard To Be A God combines the science fiction and medieval fantasy genres with a mix of ‘hack & slash’ and RPG gameplay. Be prepared for horseback jousting and sword fighting in an ancient time, as a secret agent from the distant future.
by Rainier on Jan. 25, 2008 @ 4:35 a.m. PST | Filed under
News
Based on a novel by the Strugatsky brothers, Hard To Be A God combines the science fiction and medieval fantasy genres with a mix of ‘hack & slash’ and RPG gameplay. Be prepared for horseback jousting and sword fighting in an ancient time, as a secret agent from the distant future.
by Rainier on Jan. 7, 2008 @ 10:34 a.m. PST | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. After the previous German and Russian versions, here is finally the English demo.
by Rainier on Jan. 7, 2008 @ 1:02 a.m. PST | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on Dec. 21, 2007 @ 9:36 a.m. PST | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers.
by Rainier on Oct. 24, 2007 @ 1:49 a.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on Oct. 23, 2007 @ 2:47 a.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. This updated demo is smaller in size, but also improves collision, weather effects, sound effects, damage, and more ...
by Rainier on Oct. 9, 2007 @ 9:31 a.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on Oct. 8, 2007 @ 1:28 p.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers.
by Rainier on Aug. 17, 2007 @ 3:19 p.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on July 20, 2007 @ 12:55 p.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on July 4, 2007 @ 6:37 a.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on June 19, 2007 @ 6:23 a.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on April 16, 2007 @ 10:16 a.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on Jan. 30, 2007 @ 4:04 a.m. PST | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on Jan. 18, 2007 @ 4:34 p.m. PST | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on Oct. 3, 2006 @ 1:51 a.m. PDT | Filed under
News
Hard to be a God is an RPG with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on Aug. 7, 2006 @ 5:11 a.m. PDT | Filed under
News
Hard to be a God is a role playing game with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service high school, and his mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state.
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - E3 2006 May 12th
Get the Hard to be a God trailer off WP (40mb)
The role-playing game Hard to Be a God is based on the book of the same name by the Strugatsky Brothers. The contradiction between Monks and The Grey grows into a total civil war where “everyone is in opposition to each other”. Arkanar separates from the Empire, which decides to alter the situation. For a start, it tries to ferret out the situation in Arkanar and sends spies there. The main character, a graduate of a secret elite school, is one of them. His task is to
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - E3 2005 May 19th
Get the Hard to be A God Trailer off WP (70mb)
Hard to Be a God is a role playing game with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers.
The main hero is a graduate of a medieval secret service highschool. His mission is to scout and report the situation in the Kingdom of Arcanar, an indepented anarchical state. The character is a real professional who took the best course in combat and diplomatic training. He’s strong, sly and intelligent, his mightier than the whole Arcanar, but his
by Judy on Dec. 2, 2004 @ 8:52 a.m. PST | Filed under
News
Akella presents the long-awaited details on its internal project, the Hard to be a God RPG based on the novel of the same name by Strugatsky brothers. The Hard to be a God game will be a thoroughbred role-playing game affirming all the best traditions of the genre. The storyline is non-linear presenting several story branches with 4 endings depending on the main character’s in-game behavior. Read more for details ..