by Rainier on July 2, 2008 @ 10:17 a.m. PDT | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail.
by Rainier on June 25, 2008 @ 9:29 a.m. PDT | Filed under
News
Muzzy Lane announced the Gold version of its WWII strategy game, Making History: The Calm & the Storm, including new features, the Making History Game Editor, a brand new scenario focusing on Germany's rise to power, and expanded game play.
by Rainier on May 18, 2008 @ 2:57 p.m. PDT | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. Strategy First has released a new patch, bringing your retail game to v2.0.4, and improves performance, editor, game balancing, adds AI and UI changes and a few other things ...
by Rainier on Nov. 23, 2007 @ 2:43 p.m. PST | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. Strategy First has released a first patch, bringing your retail game to v2.0.3, and improves AI, editor, game balancing and a few other things ...
by Rainier on Nov. 12, 2007 @ 2:57 a.m. PST | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. Strategy First has released a first patch, bringing your retail game to v2.0.2, and improves AI, editor, rally point and a few other things ...
by Rainier on June 13, 2007 @ 11:58 a.m. PDT | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. Strategy First has released an updated demo allowing you to try out a tutorial, one mission with 20 turns, bringing it up to date with the
latest retail patch.
by Rainier on May 24, 2007 @ 1:16 p.m. PDT | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. Strategy First has released a first patch, bringing your retail game to v2.0.1 which not only includes many bug fixes and changes, but also a list of updates and new features.
by Tim McCullough on May 4, 2007 @ 1:05 a.m. PDT | Filed under
Reviews
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. The game is unique among WWII games in the way it challenges gamers to achieve economic and diplomatic victory, not just military success.
by Rainier on Feb. 23, 2007 @ 1:40 p.m. PST | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. Strategy First has released an updated demo allowing you to try out a tutorial, one mission with 20 turns.
by Judy on Feb. 23, 2007 @ 10:51 a.m. PST | Filed under
News
Strategy First today announced that the PC game "MAKING HISTORY: The Calm & the Storm" developed by Muzzy Lane Software, has officially gone gold. "MAKING HISTORY: The Calm & the Storm" is due to hit stores in North America March 13th, 2007.
by Rainier on Dec. 30, 2006 @ 12:57 a.m. PST | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. Last week's demo was pulled due to an installater bug, a proper version has now been released with improvements to the UI, AI, better balancing, new research and improved diplomacy.
by Rainier on Dec. 25, 2006 @ 5:40 a.m. PST | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. This updated demo has been pulled due to an installation bug, a proper version is expected shortly...
by Rainier on Nov. 28, 2006 @ 12:47 p.m. PST | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. The game is unique among WWII games in the way it challenges gamers to achieve economic and diplomatic victory, not just military success.
by Rainier on Nov. 14, 2006 @ 5:20 a.m. PST | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. This pre-release demo allows you to check out a full-length tutorial, as well as one scenario, playable with all 8 nations but with a limited number of turns.
by Rainier on Nov. 8, 2006 @ 4:40 p.m. PST | Filed under
News
Making History: The Calm & the Storm puts players in control of global conflict, combining a highly sophisticated AI with rich historical detail. The game is unique among WWII games in the way it challenges gamers to achieve economic and diplomatic victory, not just military success.
by Rainier on Oct. 30, 2006 @ 12:06 p.m. PST | Filed under
News
Strategy First announced today that it has signed an agreement to publish Making History: The Calm & the Storm, a Grand Strategy game set in World War II, developed by Muzzy Lane Software Inc.