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'Urban Chaos: Riot Response' (PS2/Xbox) - 20 New Screens & Trailer
by Rainier on June 8, 2006 @ 8:25 p.m. PDT | Filed under News
PS2/Xbox Preview - 'Urban Chaos: Riot Response'
by Thomas Wilde on June 2, 2006 @ 5:15 a.m. PDT | Filed under Previews
'Urban Chaos: Riot Response' (PS2/Xbox) - 16 New Screens
by Rainier on May 1, 2006 @ 1:47 a.m. PDT | Filed under News
'Urban Chaos: Riot Response' (PS2/Xbox) - 50 New Screens & Trailer
by Rainier on April 24, 2006 @ 1:40 a.m. PDT | Filed under News
'Urban Chaos: Riot Response' (PS2/Xbox) Gets Release Date
by Rainier on April 21, 2006 @ 8:48 a.m. PDT | Filed under News
'Urban Chaos: Riot Response' (PS2/Xbox) - 10 New Screens & Trailer
by Rainier on April 14, 2006 @ 1:02 a.m. PDT | Filed under News
'Urban Chaos: Riot Response' (PS2/Xbox) - 6 New Screens & Trailer
by Rainier on April 12, 2006 @ 11:06 a.m. PDT | Filed under News
'Urban Chaos: Riot Response' (PS2/Xbox/PC) - Screens & Trailer
by Rainier on March 3, 2006 @ 2:22 a.m. PST | Filed under News
'Urban Chaos: Riot Response' (PS2/Xbox/PC) - 9 New Screens
by Rainier on Feb. 8, 2006 @ 8:44 p.m. PST | Filed under News
'Urban Chaos: Riot Response' Officially Announced - Screens
by Rainier on Feb. 6, 2006 @ 12:27 p.m. PST | Filed under News
'Urban Chaos : Riot Response' (PS2/Xbox) - 5 New Screens
by Rainier on Jan. 24, 2006 @ 12:29 a.m. PST | Filed under News
'Urban Chaos: Riot Response' (PS2/Xbox) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th
A city on the brink of total anarchy is being held hostage by the increased threat of organized gang violence. Nick Mason and his elite T-Zero unit, specially trained in all areas of urban combat, are the last line of defense. Take control and be the hero in this high velocity, explosive action shooter.
PS2/Xbox Preview - 'Urban Chaos: Riot Response'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre : FPS
Publisher: Eidos
Developer: Rocksteady
Release Date: Jun 13, 2006
We first saw Urban Chaos at E3 2005, when it was named Roll Call. Since then, it's seen a name change, but the general themes remain intact: it's a police-based first-person shooter with a focus on ... well, on not dying. It's not squad-based, it's not particularly tactical; it's more about time limits, action-based bonus objectives, popping gangbangers' heads like zits with a shotgun, escorting NPCs to a given objective, and getting set on fire 53 times in rapid succession.
In single-player mode, you are