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Page 1 of 2 12Next ›Last »

'Stargate SG-1: The Alliance' Developer Files Lawsuit Against JoWood

by Rainier on Nov. 20, 2007 @ 11:31 a.m. PST | Filed under News

Perception and associated parties announced that they have instructed legal counsel to issue legal proceedings in the Australian Supreme Court against Austrian video games publisher JoWooD for damages in excess of EUR 8,000,000, to be filed imminently.
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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Gets Cancelled

by Rainier on Jan. 21, 2006 @ 5:47 a.m. PST | Filed under News

Things have been rather quiet since the JoWood/Perception lovers' quarrel, but reliable sources inside Perception say that the title has been cancelled for all SKUs, and the dev team has been let go. The Aussie developer was looking for a new publisher and needed MGM's assistance, which it did not receive. Perception put a January cut-off date on the request, which is about to expire, and the cancellation is due to be officially announced next week. A petition has been started, sign it by going here...
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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

JoWooD's Stargate SG-1: The Alliance is the spectacular interactive game experience that puts players in the action-packed universe of the Stargate SG-1 TV series. The title is scheduled for release in late 2005 for all major platforms.

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Q: How long will it take to finish the first Stargate SG-1 Game? What's the current status?

JWD : The game will be reased late 2005 and has been in development for some time now at Perception.

Q: What will be the name/title of the game?

JWD : "Stargate SG1 - The Alliance" is the official title of the game

Q: What kind of game will it be? We know it will be a FPS, but are you going to include some aspects from other genres?

JWD : Yes and no - it will be an action based game playable in first or third person.

Read More

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Get the Stargate SG1: The Alliance trailer off WP (15mb)

"We already have some interesting features planned for the teaser site, that highlights a part of the background of the game and its development." comments Johann Ertl, community manager for Stargate SG-1 - The Alliance at JoWooD. "We are also working closely with the major Sci-Fi and Stargate SG-1 fan-sites all around the world to provide even more information for fans of the series. So watch out - there is more to come!"

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

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StarGate SG-1's Richard Dean Anderson At E3

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

JoWooD Productions today announced that the world-famous actor Richard Dean Anderson will be appearing at Jowood's booth (South Hall 724) at this year’s E3 in Los Angeles.

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

WP : Can you give an outline of the company and history?

RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of

Read More

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

Stargate SG-1: The Alliance - E3 2005 Trailer (15mb)

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.

Related articles, Click here!

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens

by Rainier on Aug. 26, 2005 @ 2:00 a.m. PDT | Filed under News

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.
Read More

Perception Still Working On 'Stargate SG-1: The Alliance' (PS2/Xbox/PC)

by Rainier on Aug. 12, 2005 @ 12:21 a.m. PDT | Filed under News

Perception has reacted to JoWood's previous press statements regarding development of the Stargate game and is claiming to be MGM's official licensee on Stargate SG-1: The Alliance. Any suggestion that JoWooD has rights to Stargate SG-1: The Alliance upon termination of the contract is incorrect and not based on commercial or legal fact. Development on the game will continue uninterrupted at Perception's Sydney studio.
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Perception No Longer Developing 'Stargate SG-1: The Alliance' (PS2/Xbox/PC)

by Rainier on Aug. 5, 2005 @ 12:54 p.m. PDT | Filed under News

JoWooD announced today that it has cancelled the Stargate SG-1: The Alliance development agreement with Australian developer Perception. Reason for the sudden termination is that Jowood was not happy with the current state and quality of the project, and will instead look for another developer, and possible make the move to next-gen consoles. Read more for details ...
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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 17 New Screens

by Rainier on July 18, 2005 @ 8:12 a.m. PDT | Filed under News

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.
Read More

Namco Signs 'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - Screens

by Rainier on June 7, 2005 @ 9:22 a.m. PDT | Filed under News

Namco announced today Stargate SG-1: The Alliance, a squad based first-person shooter based on the acclaimed television series. Featuring innovative team gameplay, robust multiplayer features and an original "Stargate" storyline, Stargate SG-1: The Alliance will be coming to major console systems and the PC in Fall 2005.
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JoWood Signs TV Cast For 'Stargate SG-1' Voice-overs

by Rainier on June 3, 2005 @ 8:14 a.m. PDT | Filed under News

JoWooD Productions announced today that they have secured the vocal talents from the original team of the long-running TV series Stargate SG-1. Each of the actors will be playing the console version of their characters in the game and adding their unique characteristics to the role.
Read More

StarGate SG-1's Richard Dean Anderson At E3

by Rainier on May 11, 2005 @ 11:19 a.m. PDT | Filed under News

JoWooD Productions today announced that the world-famous actor Richard Dean Anderson will be appearing at Jowood's booth (South Hall 724) at this year’s E3 in Los Angeles. Richard Dean Anderson will be appearing between 11:30am and 2:30pm on Wednesday, May 18, 2005.
Read More

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 2 New Screens

by Rainier on May 10, 2005 @ 1:51 p.m. PDT | Filed under News

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.
Read More

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 2 New Screens

by Rainier on April 22, 2005 @ 3:05 a.m. PDT | Filed under News

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.
Read More

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A

by Rainier on April 21, 2005 @ 12:51 a.m. PDT | Filed under Interviews

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters. We sat down with Perception's Radek Majder to ask more details about Stargate SG-1: The Alliance.
Read More

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 2 New Screens

by Rainier on April 20, 2005 @ 5:22 p.m. PDT | Filed under News

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.
Read More

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens

by Rainier on April 7, 2005 @ 3:24 p.m. PDT | Filed under News

Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.
Read More
Page 1 of 2 12Next ›Last »
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