by Thomas on Dec. 24, 2002 @ 8:20 a.m. PST | Filed under
News
The multiplayer-focused expansion pack Battlefield 1942:The Road to Rome will give players more of what they have grown accustomed to with the original Battlefield 1942 title, including more maps, more vehicles, more weapons and more fighting forces... Check out our new screens below!
by Thomas on Dec. 11, 2002 @ 2:41 p.m. PST | Filed under
News
Battlefield 1942: The Road to Rome is currently under development by Swedish-based Digital Illusions and is scheduled to be released in 2003 under the EA GAMES brand. The multiplayer-focused expansion pack will give players more of what they have grown accustomed to with the original BattleField 1942 title, including more maps, more vehicles, and more fighting forces.. Check out latest fact sheet below!
by Rainier on Dec. 10, 2002 @ 7:05 p.m. PST | Filed under
News
Icculus and Electronic Arts have released the first beta dedicated Linux server for Battlefield 1942, allowing Penguin-powered PCs to host multiplayer games of Digital Illusions' vehicular first-person shooter. This beta release will expire in about 30 days but a new release should become available prior to that, and bug reports are solicited. Read more for details, install guide and links where to grab the goods...
by Peter on Nov. 29, 2002 @ 2:30 p.m. PST | Filed under
News
Controllable vehicles are the heart of the Battlefield 1942 experience and The Road To Rome will feature eight new vehicles in addition to the more than 30 in the original title. These include the German BF-110 and British Mosquito twin-engine fighter-bombers. Also debuting are an Italian torpedo boat as well as British and German tanks and anti-tank guns. Read more for some 'Explosive' screens!
by Rainier on Nov. 27, 2002 @ 10:09 p.m. PST | Filed under
News
Electronic Arts has finally released the long-awaited 1.2 patch for Digital Illusions's WWII multiplayer shooter Battlefield: 1942. The 22mb patch fixes a number of single and multiplayer bugs in the game. There is also a new stand alone dedicated server available (
thanks HoOmeLan). Read more for detailed fix list and links where to grab the goods ...
by Thomas on Nov. 16, 2002 @ 4:49 p.m. PST | Filed under
News
Yesterday we posted up the
announcement from Electronic Arts and their upcoming expansion, The Road to Rome, for BattleField 1942. Today we tossed up 20 screens from this expansion.. Read more for the shots!
by Thomas on Nov. 15, 2002 @ 10:04 p.m. PST | Filed under
News
Electronic Arts is excited to announce the expansion pack, Battlefield 1942: The Road to Rome for the PC. The multiplayer-focused expansion pack will give players more of what they have grown accustomed to with the original BattleField 1942 title, including more maps, more vehicles, and more fighting forces. The Road to Rome will focus exclusively on the largely underpublicized Italian and Sicilian campaigns of WWII. Players can choose to fight on six new maps including Operation Husky (Sicily) and the battles for Anzio and Monte Cassino. Each map comes with highly detailed environments such as Italian houses, Mediterranean trees and even the Monte Cassino Monastery.
by Thomas on Nov. 13, 2002 @ 5:59 p.m. PST | Filed under
News
EBGames got some nice details about a unannounced MP add-on for Battlefield 1942. Here is the clip including all features:
The multiplayer-focused expansion pack Battlefield 1942:The Road to Rome gives you more maps, more vehicles, more weapons and more fighting forces. The Road to Rome will focus exclusively on the largely underpublicized Italian and Sicilian campaigns of WWII, where you can fight on up to six new maps including Operation Husky (Sicily) and the battles for Anzio and Monte Cassino. (thanks
gamespydaily)
by Rainier on Oct. 19, 2002 @ 4:33 a.m. PDT | Filed under
News
The official Battlefield: 1942 web site has posted up another of their weekly updates concerning the upcoming 1.2 patch for Digital Illusions and Electronic Arts' best selling WWII multiplayer shooter. While there is still no word on a release date for the patch, they did say that improvements in the game's client prediction will have to wait for another patch down the road (thanks
Homelan).
by Rainier on Sept. 12, 2002 @ 3:04 a.m. PDT | Filed under
News
The game is not out yet but nonetheless Electronic Arts sends along a patch for the full version of Battlefield 1942, shipping to stores and expected end of this week. This v1.1 patch brings the same changes and fixes as the multiplayer demo update, including support for the All Seeing Eye server browser, higher refresh rates, internal server browser improvements, bug fixes, and more. Additionally, the v1.1 Win32 dedicated server for the full game is now available, allowing server administrators to host all 16 maps in all gameplay modes. Read more a detailed fix list and links where to get it.
by Rainier on Sept. 5, 2002 @ 3:48 a.m. PDT | Filed under
News
EA and DICE have just released the new Battlefield 1942 v1.1 demo which fixes a number of issues including the 60hz bug and support for All-Seeing-Eye amongst other things. If you run a BF1942 server, here is the 1.1 release of the dedicated server files. This is a full new version, not a patch. Read more for details and links where to grab it ..
by Rainier on Aug. 26, 2002 @ 10:43 p.m. PDT | Filed under
News
We are all pleasantly surprised by how popular you've made the Battlefield 1942 Multiplayer Demo. Some of you have pleaded for certain fixes, which would make your gaming experience that much better. Well, as you've made this the second most popular online shooter being played right now, it makes sense to listen to you. So we’ll be releasing a patch for the Multiplayer Demo very soon which will incorporate a number of fixes, including the following:Support for All Seeing Eye, Support for refresh rates higher than 60hz, Improved Server stability And many other fixes to be announced soon...Stay tuned for more details as the development team digs in...
by Thomas on Aug. 24, 2002 @ 8:18 a.m. PDT | Filed under
News
Gamepen reports that Battlefield 1942 has not yet reached gold status and the internet rumor is just that, a rumor. However, the game is very close to being gold, just a few minor bugs need to be worked and tweaked.
by Thomas on Aug. 19, 2002 @ 8:12 p.m. PDT | Filed under
News
GoneGold today reports that Battlefield 1942 has gone gold! They got it confirmed after they talked to Jerris Mungai, Sr. PR Specialist for EA. He stated the game is indeed gold and will be shipping out for duplication in a day or two.
by Thomas on Aug. 17, 2002 @ 6:16 p.m. PDT | Filed under
News
We grabbed down the multiplayer
demo of Battlefield 1942 (130MB), and fired of some screens from it (20).. This MP demo includes one map from the upcoming 3D vehicle-shooter set on Wake Island and a single game mode, Conquest. Check out the screens below!
by Thomas on Aug. 16, 2002 @ 3:39 p.m. PDT | Filed under
News
This multiplayer demo of Battlefield 1942 is now available for download (130MB), and it includes one map from the upcoming 3D vehicle-shooter set on Wake Island and a single game mode, Conquest. The full game will allow gamers to take control of multiple Classes and Vehicles such as tanks, dive-bombers, submarines and aircraft carriers while they fight in World War II, against other players online. Grab this puppy at
FragZone,
GamePlanet,
Games Telstra,
AusGamers,
FileShack,
3DGamers!
by Thomas on Aug. 15, 2002 @ 11:03 p.m. PDT | Filed under
News
EA today released the server file for the upcoming Battlefield: 1942 - Wake Isle demo, that is developed by Digital Ilusions. This server file is 21.5 meg to grab and you can
find it here! (thanks
VE3D)
by Rainier on Aug. 13, 2002 @ 11:22 p.m. PDT | Filed under
News
The official Battlefield: 1942 web site has started a clock counting down the days, hours, minutes and seconds to the release of the multiplayer demo for the upcoming WWII multiplayer game. According to the clock the demo for Digital Illusions and Electronic Arts' game will be released at 12 noon PST (3 p.m. EST) on Friday and will contain the Wake Island map, five player classes and eight kinds of vehicles, including planes and ships. (
Thanks HomeLAN).
by Thomas on July 20, 2002 @ 7:27 p.m. PDT | Filed under
News
Earlier today Rainer grabbed down this Battlefield 1942 SinglePlayer Demo and tried it out, but he could not play it cuse it jumped back to desktop as soon as the actual game started... He tried it on a P4 1.7/Geforce4MX/WinXP, therefore we decided to test it on a Gforce2 64MB/WinXp/700Mhz computer and it worked out fine.. Anyway this vehicular
3D action game demo by Digital Illusions sports 1 mission set in Tobruk and we fired of some nice screens for you to check out below.
by Rainier on July 20, 2002 @ 2:52 a.m. PDT | Filed under
News
YES! A single-player demo of Battlefield 1942 is now available and ready for download ... lets GO! The demo to this highly anticipated vehicular 3D action game by Digital Illusions sports 1 mission set in Tobruk. Read more for links where to grab this puppy (we'll be updating as they become more available). Njoy! (Thanks Blues)
*UPDATE* Tried it on a P4 1.7/Geforce4MX/WinXP and can not get it to work .. jumps back to desktop as soon as the actual game starts ... Feel free to comment...
by Rainier on July 18, 2002 @ 11:42 p.m. PDT | Filed under
News
Battlefield 1942 will support up to 64 players and give them the ability to fully experience World War II combat. Playing as several infantry classes, gamers will also be able to control many weapons available to the Axis and Allies as well as command numerous land vehicles, ships and aircraft. With larger craft such as a bomber or battleship, the game will allow players to choose what stations they serve - pilot, gunner, bombardier, etc. Proper use and management of each vehicle will determine the success or failure of each battle.
by Rainier on July 10, 2002 @ 6:26 a.m. PDT | Filed under
News
Battlefield 1942 puts players at the heart of World War II combat, allowing them to choose from 16 famous battle sites, including Omaha Beach, Stalingrad and Wake Island, from the four main theaters of World War II including the Pacific, Eastern and Western Europe and Northern Africa. With the ability to control more than 35 authentic Axis and Allied vehicles and select from five distinct character classes, players are faced with incredible choices in their plan of action. Check the screens!
by Rainier on June 18, 2002 @ 5:16 a.m. PDT | Filed under
News
Just noticed over at
Blues that the official Battlefield 1942 site announces plans for a
beta test of Battlefield 1942, EA's hybrid 3D action game that's nearing completion at Digital Illusions. The sparse page specifies a few system requirements, provides an email address for interested players to submit their apparently rather freeform application, and 50 beta testers will be selected from those who enter.
by Thomas on April 30, 2002 @ 4:04 p.m. PDT | Filed under
News
In the multiplayer-focused Battlefield 1942, players can heroically storm the beaches of Normandy, direct artillery at Kursk, pilot a fighter at Midway, shell an airstrip at Gaudalcanal, and command a tank in Tobruk - experiencing some of the most dramatic moments of WWII. The game will be available on the PC in 2002. Loads of new screenshots to check out below!
by Rainier on April 11, 2002 @ 9:16 p.m. PDT | Filed under
News
Take to the land, sea and air in the ultimate multi-player World War II experience. Electronic Arts reveals details on Battlefield 1942, a robust first-person mutiplayer game where players can affect the outcome of key World War II battles. The game is currently under development for PC (late summer) and Xbox (fall 2002).