by Rainier on Aug. 18, 2005 @ 4:23 a.m. PDT | Filed under
News
The
Far Cry Instincts website is the official HQ for all things Far Cry related, giving an in-depth look with the latest screenshots and videos, character art and biographies, a comprehensive list of equipment, vehicles and weapons available in the game as well as detailed information about the Multiplayer modes and the innovative Map Editor. The portal also features letter boards, forums and community events plus contains the most current news about Far Cry products and PC patches.
by Rainier on Aug. 16, 2005 @ 11:33 a.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for Xbox in September 2005.
by Rainier on Aug. 8, 2005 @ 2:05 p.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for Xbox in September 2005.
by Rainier on Aug. 2, 2005 @ 12:46 p.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for Xbox in September 2005.
by Rainier on July 28, 2005 @ 4:02 p.m. PDT | Filed under
News
Today Ubisoft announced that Stephen Dorff will be lending his voice to Far Cry Instincts. Bringing to life Jack Carver, Dorff adds vitality to the games reluctant hero with his gruff voice and powerful voice acting skills. A popular Hollywood actor, Dorff has starred in such hits as Blade, Feardotcom and Alone in Dark.
by Rainier on July 14, 2005 @ 4:47 a.m. PDT | Filed under
Interviews
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Yesterday Ubisoft announced Far Cry Instincts will ship exclusively for Xbox in September 2005, and today we catch up with multiplayer game designer Alexandre Mandryka talking about the multiplayer portion of the game.
by Rainier on July 13, 2005 @ 9:45 a.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for Xbox in September 2005.
by Rainier on July 7, 2005 @ 12:26 a.m. PDT | Filed under
Interviews
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Yesterday Ubisoft announced Far Cry Instincts will ship exclusively for Xbox in September 2005, and today we catch up with technical creative director Laurent Mascherpa talking about the AI in the game.
by Rainier on July 5, 2005 @ 3:22 p.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for Xbox in September 2005.
by Rainier on June 29, 2005 @ 9:30 a.m. PDT | Filed under
Interviews
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Yesterday Ubisoft announced Far Cry Instincts will ship exclusively for Xbox in September 2005, and today we catch up with scriptwriter and game designer for camera and scripted events Patrick Redding talking about the "Predator" aspect of the game.
by Rainier on June 28, 2005 @ 11:34 a.m. PDT | Filed under
News
Today Ubisoft announced that Far Cry Instincts will be available exclusively for the Microsoft Xbox. Far Cry Instincts takes the PC version's signature locations, Full-Action Response A.I. (F.A.R. concept), and unprecedented view-distance, and combines them with improved gameplay scenarios that will challenge players to utilize an even broader range of strategies and survival tactics to uncover the many secrets within the beautiful, but deadly islands. The game is scheduled to ship September 2005.
by Rainier on June 23, 2005 @ 8:34 a.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for consoles in September 2005.
by Rainier on June 13, 2005 @ 2:36 p.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for consoles in September 2005.
by Rainier on June 8, 2005 @ 2:58 a.m. PDT | Filed under
Interviews
Far Cry Instincts takes the PC version's signature locations, Full-Action Response A.I. (F.A.R. concept), and unprecedented view-distance, and combines them with improved gameplay scenarios that will challenge players to utilize an even broader range of strategies and survival tactics to uncover the many secrets within the beautiful, but deadly islands. Today we have an interview with Ubisoft's Scriptwriter and Game Designer Patrick Redding giving us more insight in FCI's game dynamics.
by Rainier on June 7, 2005 @ 4:27 p.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for consoles in September 2005.
by Rainier on May 31, 2005 @ 11:54 a.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for consoles in September 2005. Read more for new screens...
by Paul Reith on May 19, 2005 @ 12:21 p.m. PDT | Filed under
Previews
Far Cry Instincts takes the PC version's signature locations, Full-Action Response A.I. (F.A.R. concept), and unprecedented view-distance, and combines them with improved gameplay scenarios that will challenge players to utilize an even broader range of strategies and survival tactics to uncover the many secrets within the beautiful, but deadly islands.
by Rainier on May 13, 2005 @ 2:25 a.m. PDT | Filed under
Interviews
Far Cry Instincts will take things a step even further with its wide open environments and unique immersive gameplay elements. Far Cry Instincts takes the PC version's signature locations, Full-Action Response A.I. (F.A.R. concept), and unprecedented view-distance, and combines them with improved gameplay scenarios. Long in development it was prime time to have a chat with lead game designer Jean-François Dugas.
by Rainier on May 12, 2005 @ 4:29 a.m. PDT | Filed under
News
Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. Far Cry Instincts will ship for consoles in September 2005. Read more for new screens or download the trailer ...
by Rainier on April 11, 2005 @ 9:50 a.m. PDT | Filed under
News
Ubisoft today announced that Far Cry Instincts will ship for consoles in September 2005. Far Cry Instincts is a technically advanced gaming experience built from the ground up using the kind of cutting-edge technology that Far Cry fans will recognize from the PC title. A hands-on demo of Far Cry Instincts will be present at this year's Electronic Entertainment Expo (E3) May 18th - May 20th in Los Angeles, California.
by Judy on Jan. 24, 2005 @ 1:46 a.m. PST | Filed under
News
Far Cry Instincts will introduce wide open environments and unique, immersive gameplay elements that are destined to become the definition of survival action. In addition to the PC version's signature locations, non-scripted A.I., and unprecedented view-distance, Far Cry Instincts will feature brand new gameplay scenarios that will challenge players to use an even broader range of strategies and survival tactics in order to uncover the many secrets within the beautiful-but-deadly islands. Ubisoft has pushed back the Far Cry Instincts release date from Q1 to Q2 2005.
by Judy on Dec. 8, 2004 @ 10:00 a.m. PST | Filed under
Interviews
In addition to the PC version's signature locations, non-scripted A.I., and unprecedented view-distance, Far Cry Instincts will feature brand new gameplay scenarios that will challenge players to use an even broader range of strategies and survival tactics in order to uncover the many secrets within the beautiful-but-deadly islands. Far Cry Instincts producer Roxane Gosselin is on hand to answer some questions about the "traps" concept being used.
by Judy on Dec. 7, 2004 @ 5:23 p.m. PST | Filed under
News
Just as Far Cry redefined the FPS genre on the PC, Far Cry Instincts will introduce wide open environments and unique, immersive gameplay elements that are destined to become the definition of survival action. In addition to the PC version's signature locations, non-scripted A.I., and unprecedented view-distance, Far Cry Instincts will feature brand new gameplay scenarios that will challenge players to use an even broader range of strategies and survival tactics in order to uncover the many secrets within the beautiful-but-deadly islands.
by Judy on July 26, 2004 @ 3:01 a.m. PDT | Filed under
News
As we
reported last week, Electronic Arts has signed a worldwide publishing agreement with Far Cry developers Crytek, which made us wonder what would happen with the 'Far Cry Instincts' console edition. Recently, Ubisoft announced that
Far Cry Instincts was pushed back for both Xbox and PlayStation2 to Q1 2005, which makes sense in light of the new developments. Today it came to our attention that Crytek is no longer in charge of the 'Far Cry Instincts' project, but it is instead under the internal wings of Ubisoft Montreal.
by Judy on July 16, 2004 @ 7:38 a.m. PDT | Filed under
News
Ubisoft Europe today announced that Far Cry Instincts will now be available for both the Xbox and the PlayStation 2 in Q1 2005. The console versions will take the best of the top selling tropical PC shooter adapting it to the consoles specificities and using the technology Far Cry fans have come to expect. The new ship date will ensure that both the Xbox and PS2 versions have the same impressive graphics and unique immersive gameplay elements as the highly-regarded Far Cry PC version.