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'Red Steel' (Wii) - 8 New Screens
by Rainier on Oct. 10, 2006 @ 6:42 a.m. PDT | Filed under News
'Red Steel' (Wii) - 3 New Screens
by Rainier on Oct. 4, 2006 @ 5:31 p.m. PDT | Filed under News
'Red Steel' (Wii) - 6 Screens
by Rainier on Aug. 21, 2006 @ 12:16 p.m. PDT | Filed under News
'Red Steel' (Wii) - 6 New Screens
by Rainier on July 28, 2006 @ 4:36 a.m. PDT | Filed under News
'Red Steel' (Wii) - 10 New Screens
by Rainier on July 6, 2006 @ 1:41 a.m. PDT | Filed under News
'Red Steel' (Wii) - 3 New Screens
by Rainier on June 23, 2006 @ 2:00 a.m. PDT | Filed under News
Wii Preview - 'Red Steel'
by Alicia on June 1, 2006 @ 4:23 a.m. PDT | Filed under Previews
'Red Steel' (Wii) Officially Announced
by Rainier on April 11, 2006 @ 10:15 a.m. PDT | Filed under News
'Red Steel' (Wii) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Red Steel is an exclusive Wii launch title that takes full advantage of the console’s innovative controller and puts players directly into the action-packed first-person experience with the weapon in their hand – literally.
An engaging storyline unfolds as you learn that your fiancée has been kidnapped and her father – a Japanese mafia kingpin – murdered by a rival gang. The only way to save your loved one and defend your honor is to journey from Los Angeles to Japan and confront the Tokyo underworld.
By learning the ancient art of Japanese fighting with your
Wii Preview - 'Red Steel'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: First-Person Shooter
Publisher: Ubisoft
Developer: Ubisoft Paris
Release Date: TBA
Nintendo has been pimping Red Steel unusually hard for it to be a third-party title, especially a third-party FPS with a Western developer. It's because Red Steel embodies Nintendo's promise that the Wii's games are going to cater to every possible type of gamer, including the aggressive, predominantly male demographic of FPS fans that felt distinctly ignored by the GameCube. Red Steel is not just an FPS, either, but almost a tech demo that shows third-party developers just what kind of an experience they can create