by Rainier on Aug. 23, 2007 @ 4:16 a.m. PDT | Filed under
News
In addition to a new campaign that ties up the Dread Lords saga, GalCiv II: Twilight of the Arnor adds civilization-specific technology trees and planetary improvements that add even more flavor to each alien race, while greatly expanding the strategic depth of the game.
by Rainier on June 1, 2007 @ 12:38 a.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others. Availale through the in-game autoupdater, the v1.6 patch adds a full-blown 3D engine upgrade resulting in a 10X graphics performance improvement, as well as dozens of new features.
by Rainier on March 23, 2007 @ 10:48 a.m. PDT | Filed under
News
Galactic Civilizations II Gold is the retail version of GalCiv 2 and the Dark Avatar expansion, eliminating of two of the game’s alien races but introducing several new ones. This demo includes all features from the game+ expansion, but restricted to 150 turns, medium-Sized Galaxies Only, hard coded to the mid-range settings on all setup options, no scenarios, no custom maps, and playable up to 4 players per game (i.e. 3 computer-controlled).
by James King on March 21, 2007 @ 1:07 a.m. PDT | Filed under
Reviews
Galactic Civilizations II: Dark Avatar features an expanded feature list such as new units, new maps, a new story-based campaign, user-created opponents, an epic generator, espionage agents, asteroid fields, new diplomatic treaties, unique planet environments and others based on fan feedback and suggestions.
by Rainier on Feb. 5, 2007 @ 2:35 p.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar features an expanded feature list such as new units, new maps, a new story-based campaign, user-created opponents, an epic generator, espionage agents, asteroid fields, new diplomatic treaties, unique planet environments and others. Join Stardock for its final Civilizations II: Dark Avatar developer chat on Wednesday, Feb. 7 at 4pm PST / 7pm EST. Read more for details ...
by Rainier on Jan. 31, 2007 @ 10:09 a.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar adds countless new features and improvements to the award-winning Galactic Civilizations II experience, greatly increasing the game's strategic depth and longevity for even the most experienced players.
by James King on Jan. 14, 2007 @ 1:42 a.m. PST | Filed under
Previews
Galactic Civilizations II: Dark Avatar features an expanded feature list such as new units, new maps, a new story-based campaign, user-created opponents, an epic generator, espionage agents, asteroid fields, new diplomatic treaties, unique planet environments and others based on fan feedback and suggestions.
by Rainier on Dec. 11, 2006 @ 10:04 a.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar adds a gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on Nov. 3, 2006 @ 11:22 a.m. PST | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features, a new singleplayer campaign, the elimination of two of the game’s alien races and the introduction of several others. Stardock announced that people who pre-order the Dark Avatar expansion will get access to the open beta, which will begin on November 16.
by Rainier on Oct. 26, 2006 @ 11:22 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.40x patch that adresses some memory leaks, but mainly general tweaking and balancing.
by Rainier on Sept. 14, 2006 @ 2:53 p.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.3.1 retail patch to address a few issues that came up after last week's patch.
by Rainier on Sept. 7, 2006 @ 11:57 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.3 retail patch, which includes a few more updates and corrections.
by Rainier on Aug. 14, 2006 @ 9:31 a.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features and options to further enhance the strategic depth of the game. A gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on July 26, 2006 @ 6:28 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.2 retail patch, which includes a few more updates and corrections. This updated version now support the French edition of the game (
thanks Patches).
by Rainier on July 24, 2006 @ 6:28 p.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features and options to further enhance the strategic depth of the game. A gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on July 10, 2006 @ 12:59 a.m. PDT | Filed under
News
Galactic Civilizations II: Dark Avatar adds a multitude of new features and options to further enhance the strategic depth of the game. A gripping new single-player campaign sees the elimination of two of the game’s alien races and the introduction of several others.
by Rainier on June 22, 2006 @ 9:15 a.m. PDT | Filed under
News
Stardock Entertainment today announced the first expansion to its award-winning strategy game, Galactic Civilizations II: Dread Lords, as well as a new worldwide-publishing division operating under the Stardock Entertainment brand.
by Rainier on June 15, 2006 @ 11:14 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.2 retail patch, which includes a few more updates and corrections.
by Rainier on June 12, 2006 @ 2:20 a.m. PDT | Filed under
News
Galactic Civilizations II 1.2 is a significant free update to all GalCiv II owners because it has a LOT more content than what an update normally would have. Besides a significant change in the combat system, lots of UI changes, and AI enhancements, v1.2 includes advanced modding support including a Stardock developed mod featuring a new set of alien races, custom planets, new technology tree, new UI, etc., all for the "example" mods.
by Rainier on May 30, 2006 @ 8:59 a.m. PDT | Filed under
News
While initially Stardock planned to release a mini-add-on with around two new hulls per ship style, along with a ton of jewelry (10 hulls total, plus countless other parts),
a poll revealed that people were more interested in paying for a full-price add-on with a lot more content. The
GalCiv 2 expansion will have its own features, story, plot, etc., mapped out. Two current civilizations are getting wiped out, while a total of three new ones will be introduced, and the overall tone of the campaign will be dark. Very dark.
by Rainier on May 9, 2006 @ 8:39 a.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.11 retail patch, which includes a few more updates and corrections.
by Judy on April 25, 2006 @ 1:20 p.m. PDT | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. Stardock has released a v1.1 retail patch, which includes a ton of updates and corrections. Read more for a (really) detailed change log and download links ...
by Corey Owen on April 11, 2006 @ 3:37 a.m. PDT | Filed under
Reviews
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. The sequel is a true evolution for the series, with rethought fundamentals and exciting new changes.
by Rainier on March 30, 2006 @ 9:02 a.m. PST | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy. This demo allows you to play as the human race, all weapons unlocked, 3 year (~140 turn) limit on gameplay, no campaign, no metaverse, no tutorials.
by Rainier on March 28, 2006 @ 2:33 a.m. PST | Filed under
News
Galactic Civilizations II takes place in the distant future, when mankind has become a space-faring civilization and must contend with other extraterrestrial powers for domination of the galaxy.