by Rainier on Nov. 25, 2009 @ 11:02 a.m. PST | Filed under
News
Two Worlds II presents a totally new experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an experience where excitement, sheer enjoyment and graphics rule.
by Rainier on Nov. 10, 2009 @ 3:14 a.m. PST | Filed under
News
Two Worlds II presents a totally new experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an experience where excitement, sheer enjoyment and graphics rule.
by Rainier on Oct. 19, 2009 @ 12:00 a.m. PDT | Filed under
News
Two Worlds II presents a totally new experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an experience where excitement, sheer enjoyment and graphics rule.
by Rainier on Aug. 11, 2009 @ 9:00 a.m. PDT | Filed under
News
Two Worlds II presents a totally new experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an experience where excitement, sheer enjoyment and graphics rule.
by Rainier on July 3, 2009 @ 5:57 a.m. PDT | Filed under
News
Two Worlds II presents a totally new experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an experience where excitement, sheer enjoyment and graphics rule.
by Rainier on May 8, 2009 @ 5:23 a.m. PDT | Filed under
News
Two Worlds is an RPG featuring thrilling fight choreographies, gripping characters and realistic worlds, linking the cinematic story with maximum gaming freedom in a medieval fantasy world. This v1.7b/Curse of Souls expansion adds four totally new multiplayer maps, co-op and PvP, with around 40 new quests.
by Rainier on Dec. 19, 2008 @ 9:49 a.m. PST | Filed under
News
Taking place shortly after the events portrayed in the first Two Worlds, The Temptation takes place in Eastern Antaloor, in the regions surrounding Oswaroh and the Drak’ar Desert. Featuring more intricate missions, improved voice-overs and animations, retooled horseback riding, completely revamped combat, and a new game engine.
by Rainier on July 11, 2008 @ 6:13 p.m. PDT | Filed under
News
Two Worlds is an RPG featuring thrilling fight choreographies, gripping characters and realistic worlds, linking the cinematic story with maximum gaming freedom in a medieval fantasy world. Two Worlds: Epic Edition contains the original game and the add-ons Tainted Blood and Curse of Souls, putting the world of Antaloor and countless hours of adventuring into one tremendous package.
by Rainier on April 30, 2008 @ 3:37 p.m. PDT | Filed under
News
Two Worlds: Tainted Blood expansion adds 4 co-op maps, 45 new quests, harder enemies, a new town featuring a Merchant and Gladiator’s district, with advanced trainers to learn new skills and try them against opponents.
by Rainier on April 24, 2008 @ 5:17 a.m. PDT | Filed under
News
Two Worlds: Tainted Blood expansion adds 4 co-op maps, 45 new quests, harder enemies, a new town featuring a Merchant and Gladiator’s district, with advanced trainers to learn new skills and try them against opponents.
by Rainier on April 3, 2008 @ 9:34 a.m. PDT | Filed under
News
SouthPeak Games announced that Curse of Souls, the second set of downloadable content for Two Worlds, is now available via Xbox Live Marketplace, expanding the online multiplayer world of Antaloor with new maps and weapons and is available now via Xbox LIVE Marketplace for 600 Microsoft points.
by Rainier on March 20, 2008 @ 9:48 a.m. PDT | Filed under
News
Taking place shortly after the events portrayed in the first Two Worlds, The Temptation takes place in Eastern Antaloor, in the regions surrounding Oswaroh and the Drak’ar Desert. Featuring more intricate missions, improved voice-overs and animations, retooled horseback riding, completely revamped combat, and a new game engine.
by Rainier on March 12, 2008 @ 11:01 a.m. PDT | Filed under
News
Tthe first of two downloadable content expansions for the open-world RPG Two Worlds has been released. This Tainted Blood expansion (600 MP) adds 4 co-op maps, 45 new quests, harder enemies, a new town featuring a Merchant and Gladiator’s district, with advanced trainers to learn new skills and try them against opponents.
by Rainier on Feb. 26, 2008 @ 8:41 a.m. PST | Filed under
News
SouthPeak Games announced two downloadable content expansions for its open-world RPG Two Worlds, adding a host of new content to its multiplayer universe, featuring first and foremost an entirely new player-versus-player mode based around controlling key areas of a map.
by Rainier on Feb. 18, 2008 @ 1:58 p.m. PST | Filed under
News
Zuxxez's VP Dirk Hassinger
revealed that Two Worlds: The Temptation does not re-used a single 3D object from the original, and that due to its many enhancements (new multiplayer netcode, new gfx & sound engine) The Temptation is not even compatible with the original, thus has to be considered a sequel, not an add-on. Two Worlds 2 just didn't sound right.
by Rainier on Dec. 21, 2007 @ 4:33 a.m. PST | Filed under
News
The Temptation is an add-on for Two Worlds, set several years after the original, that will put a greater emphasis on the Elves race. The expansion will feature all-new regions to explore, new enemies, improved AI and NPC behavior, reworked Drak'ar and Oswaroh environments, the ability to actively repel hits with your shield and much more.
by Rainier on Nov. 28, 2007 @ 7:53 a.m. PST | Filed under
News
Revealed a few days ago, The Temptation is an add-on for Two Worlds, set several years after the original, that will put a greater emphasis on the Elves race. The expansion will feature all-new regions to explore, new enemies, improved AI and NPC behavior, reworked Drak'ar and Oswaroh environments, the ability to actively repel hits with your shield and much more.
by Rainier on Nov. 25, 2007 @ 2:29 p.m. PST | Filed under
News
Set several years after the original, The Temptation is an add-on that will put a greater emphasis on the Elves, a race that played only a marginal role in Two Worlds. The expansion will feature all-new regions to explore, new enemies (giant spiders, flying demons, etc.), improved AI and NPC behavior, reworked Drak'ar and Oswaroh environments, the ability to actively repel hits with your shield and much more. Developed by Reality Pumps, The Temptation, originally the name for the PS3 port, is currently scheduled for Q2 2008.
by Rainier on Nov. 19, 2007 @ 8:03 a.m. PST | Filed under
News
Two Worlds is an RPG set in a medieval fantasy world. The 566MB demo offers a portion of Two Worlds' single-player map to explore, complete with numerous quests to solve and monsters to battle. Zuxxezz has released a v1.6 patch for both the PC and X360 version (on Xbox Live).
by Rainier on Nov. 8, 2007 @ 2:17 a.m. PST | Filed under
News
Two Worlds is an RPG set in a medieval fantasy world. The 566MB demo offers a portion of Two Worlds' single-player map to explore, complete with numerous quests to solve and monsters to battle. A patch for both versions is in the works, addressing issues based on player feedback.
by Steven Mills on Sept. 5, 2007 @ 12:56 a.m. PDT | Filed under
Reviews
Two Worlds is an RPG featuring thrilling fight choreographies, gripping characters and realistic worlds, linking the cinematic story with maximum gaming freedom in a medieval fantasy world.
by Rainier on Aug. 21, 2007 @ 4:25 a.m. PDT | Filed under
News
Two Worlds is an RPG featuring thrilling fight choreographies, gripping characters and realistic worlds, linking the cinematic story with maximum gaming freedom in a medieval fantasy world. Zuxxez has released a demo, allowing you to solve various quests in Northern Antaloor (includes multiplayer for 8 people), as well as a massive v1.5 update fixing bugs, updating gfx and plenty more.
by Rainier on Aug. 5, 2007 @ 4:31 a.m. PDT | Filed under
News
Two Worlds is an RPG featuring thrilling fight choreographies, gripping characters and realistic worlds, linking the cinematic story with maximum gaming freedom in a medieval fantasy world. Zuxxez plans to release a 1,3 GB big demo during the Games Convention on August 21st, allowing you to freely explore a large part of Northern Antaloor and solve various quests.
by Rainier on July 2, 2007 @ 2:26 p.m. PDT | Filed under
News
Two Worlds is an RPG featuring thrilling fight choreographies, gripping characters and realistic worlds, linking the cinematic story with maximum gaming freedom in a medieval fantasy world. Apart from a special packaging, and a bonus disk, the X360 version will include a 48 Hour Xbox Live Gold Trial card, while the PC edition will include exclusive unlockable in-game items.
by Rainier on June 21, 2007 @ 7:41 a.m. PDT | Filed under
News
Two Worlds is an RPG featuring thrilling fight choreographies, gripping characters and realistic worlds, linking the cinematic story with maximum gaming freedom in a medieval fantasy world. This mini patch optimizes, and speeds up, the loading of the game.