by Rainier on May 8, 2007 @ 8:47 a.m. PDT | Filed under
News
Stranger combines epic role-playing with some of the best elements of real-time strategy. The never-before-seen spell and item enchantment system allows a never-before-seen flexibility as players simply have to swap the amounts of used crystals to adapt to their enemies' strategies.
by Rainier on April 27, 2007 @ 1:02 p.m. PDT | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Stranger will also feature multiplayer, although details beyond "The players may play on their own, or unite in teams" are a bit sketchy.
by Rainier on April 20, 2007 @ 9:35 a.m. PDT | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Stranger will also feature multiplayer, although details beyond "The players may play on their own, or unite in teams" are a bit sketchy.
by Rainier on March 27, 2007 @ 9:15 a.m. PDT | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Stranger will also feature multiplayer, although details beyond "The players may play on their own, or unite in teams" are a bit sketchy.
by Rainier on Sept. 12, 2006 @ 3:24 p.m. PDT | Filed under
News
Stranger is an RTS game, with RPG elements, set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. This patch fixes Athlon 64 X2 problem. The patch doesn't affect players' profiles and saved games.
by Rainier on Aug. 17, 2006 @ 1:10 p.m. PDT | Filed under
News
Stranger is an RTS game, with RPG elements, set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. This demo features an intro movie and two missions from the full game.
by Rainier on April 19, 2006 @ 12:10 a.m. PDT | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Stranger will also feature multiplayer, although details beyond "The players may play on their own, or unite in teams" are a bit sketchy.
by Rainier on April 7, 2006 @ 5:42 a.m. PDT | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Stranger will also feature multiplayer, although details beyond "The players may play on their own, or unite in teams" are a bit sketchy.
by Rainier on April 2, 2006 @ 2:20 p.m. PDT | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Stranger will also feature multiplayer, although details beyond "The players may play on their own, or unite in teams" are a bit sketchy.
by Rainier on March 29, 2006 @ 12:43 p.m. PST | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Fireglow Games gives us more details about the game's heroes and their abilities...
by Rainier on March 25, 2006 @ 2:33 a.m. PST | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Fireglow Games gives us more details about the game's RPG, magic and strategy elements.
by Rainier on March 20, 2006 @ 10:27 a.m. PST | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Stranger will also feature multiplayer, although details beyond "The players may play on their own, or unite in teams" are a bit sketchy.
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under
E3 - E3 2006 May 12th
Get the Stranger Trailer off WP (35mb)
The sources of magic fields are clusters of crystals, which at the same time are resources, an object of permanent fight. The magic fields possess many of the features of other, more familiar fields, for instance electromagnetic. Their power depends on the number of crystals in the sources; they lose their power with the distance from the cluster of crystals. They even have different frequency, which is visualized with colors. If several colored fields intersect, they produce a region of another color according to the common rules of color mixing. But
by Rainier on Dec. 23, 2005 @ 6:22 a.m. PST | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Stranger will also feature multiplayer, although details beyond "The players may play on their own, or unite in teams" are a bit sketchy. Check the fresly launched
official website or read more for new screens ...
by Rainier on Oct. 5, 2005 @ 11:39 a.m. PDT | Filed under
News
Fireglow Games announces development of a new game of the MMORTS Stranger game series. It is not a direct sequel of the original Strange RTS storyline, but an evolution of the Stranger universe to a full-scale online project.
by Judy on Sept. 28, 2005 @ 11:04 a.m. PDT | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Stranger will also feature multiplayer, although details beyond "The players may play on their own, or unite in teams" are a bit sketchy.
by Rainier on Sept. 23, 2005 @ 5:19 a.m. PDT | Filed under
News
Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. 'Stranger' will also feature multiplayer although details beyond "The players may play on their own, or unite in teams" are a bit sktechy. FireGlow let us know that Stranger development is complete, and has reached beta stage.
by John Curtis on Jan. 26, 2005 @ 12:29 a.m. PST | Filed under
Reviews
Oddworld just got Stranger! In this new chapter in the award-winning Oddworld series, players step into the role of the Stranger, a mysterious bounty hunter who tracks down outlaws for moolah. Using a special weapons system that gives a whole new meaning to "live" ammo, players will encounter massive environments, devious opponents and hostile challenges along the way.
by Judy on Jan. 25, 2005 @ 7:56 a.m. PST | Filed under
News
Rustle up some "live" ammo and head out to Dead Hen's Pass for some serious bounty hunting! ... Electronic Arts today announced that Oddworld Stranger's Wrath, the latest chapter in the critically acclaimed Oddworld series, has begun to ship to retail outlets for the Xbox.
by Judy on Jan. 19, 2005 @ 2:58 p.m. PST | Filed under
News
Oddworld Stranger's Wrath combines first and third-person gameplay with familiar Oddworld elements and an all-new engine to deliver a unique gameplay experience. Set to award-winning visuals, players will be moved by the complex and inspiring story as the Stranger comes to grips with his true nature in the hunt for the ultimate bounty. Check our previously posted
Oddworld preview, or read more for screens ...
by Judy on Jan. 17, 2005 @ 12:09 p.m. PST | Filed under
News
"Stranger" is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. 'Stranger' will also feature multiplayer although details beyond "The players may play on their own, or unite in teams" are a bit sktechy.
by Eric on Jan. 15, 2005 @ 4:50 a.m. PST | Filed under
Previews
Oddworld Stranger features detailed interactive environments set in an enthralling new frontier of the Oddworld universe. Players step into the role of the Stranger, a rough and tumble bounty hunter who tracks down outlaws for moolah. Using a special weapons system that gives a whole new meaning to "live" ammo, players will encounter deviant species and hostile challenges along the way.
by Judy on Jan. 13, 2005 @ 12:50 p.m. PST | Filed under
News
Oddworld Stranger's Wrath combines first and third-person gameplay with familiar Oddworld elements and an all-new engine to deliver a unique gameplay experience. Set to award-winning visuals, players will be moved by the complex and inspiring story as the Stranger comes to grips with his true nature in the hunt for the ultimate bounty. Read more for screens ...
by Judy on Dec. 23, 2004 @ 11:53 a.m. PST | Filed under
News
Oddworld Stranger's Wrath has officially gone gold for the Xbox and will begin shipping under the EA GAMES brand starting Tuesday, January 25, 2005.
by Judy on Dec. 21, 2004 @ 12:31 p.m. PST | Filed under
News
Oddworld Stranger's Wrath combines first and third-person gameplay with familiar Oddworld elements and an all-new engine to deliver a unique gameplay experience. Set to award-winning visuals, players will be moved by the complex and inspiring story as the Stranger comes to grips with his true nature in the hunt for the ultimate bounty. EA has just launched
the official Oddworld Stranger's Wrath website with screens, game info and a few trailers...