by Rainier on May 28, 2004 @ 12:44 p.m. PDT | Filed under
News
Eidos Interactive has released the demo for ION Storm's stealth/action game Thief: Deadly Shadows. This demo features a tutorial and the first mission of the game. Read more for download links ...
by Rainier on May 25, 2004 @ 9:39 a.m. PDT | Filed under
News
Eidos today announced it has shipped to stores across North America the highly-anticipated Thief: Deadly Shadows for the Xbox and PC. Thief: Deadly Shadows is the third chapter in the Thief saga, which originated the stealth gaming genre. For the first time in Thief franchise history, the game will be available on a game console and will feature a third-person perspective.
by Rainier on May 24, 2004 @ 12:48 p.m. PDT | Filed under
News
The game that introduced stealth gameplay is back. Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform. 'Thief: Deadly Shadows' ships to stores May 25th, 2004.
by Rainier on May 18, 2004 @ 1:23 p.m. PDT | Filed under
News
The game that introduced stealth gameplay is back. Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform.
by Alanix on May 16, 2004 @ 1:09 a.m. PDT | Filed under
Previews
Once again, Garrett finds himself without allies, standing alone between the City and the forces that would crush it. Will his skills be enough to save the dying City? Can he survive betrayal, assassins, and war in the labyrinthine city streets? Will he destroy or be destroyed by the evil he awoke? And finally, what must he do to get what he wants most of all: to be left alone plying his trade as the City’s greatest… Thief?
by Rainier on May 16, 2004 @ 1:09 a.m. PDT | Filed under
E3 - Post - E3 2004
Garrett finds himself without allies, standing alone between the city and the forces that would crush it. Will his skills be enough to save the dying city? Can he survive betrayal, assassins, and war in the labyrinthine city streets? Will he destroy or be destroyed by the evil he awoke? And finally, what must he do to get what he wants most of all: to be left alone plying his trade as the city's greatest ... thief?
by Rainier on May 13, 2004 @ 1:30 a.m. PDT | Filed under
E3 - E3 2004 May 13th
Garrett finds himself without allies, standing alone between the city and the forces that would crush it. Will his skills be enough to save the dying city? Can he survive betrayal, assassins, and war in the labyrinthine city streets? Will he destroy or be destroyed by the evil he awoke? And finally, what must he do to get what he wants most of all: to be left alone plying his trade as the city's greatest ... thief?
by Rainier on May 5, 2004 @ 10:27 a.m. PDT | Filed under
News
Eidos today announced that its highly-anticipated, action-stealth game Thief: Deadly Shadows, developed by Ion Storm, has gone gold for the Xbox and the PC. Thief: Deadly Shadows will be available at retail beginning May 26, 2004 in North America.
by Rainier on May 4, 2004 @ 3:14 p.m. PDT | Filed under
News
The game that introduced stealth gameplay is back. Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform.
by Rainier on April 30, 2004 @ 3:36 p.m. PDT | Filed under
News
The game that introduced stealth gameplay is back. Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform.
by Rainier on April 22, 2004 @ 12:02 p.m. PDT | Filed under
News
Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform. Read more to check out some new screens ...
by Rainier on April 14, 2004 @ 11:44 a.m. PDT | Filed under
News
Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform. Players will enter into Garret's dark world of thievery on both Xbox/PC this Spring 2004 in "Thief: Deadly Shadows". Read more to check out some new screens ...
by Rainier on April 7, 2004 @ 11:57 a.m. PDT | Filed under
News
Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform. Players will enter into Garret's dark world of thievery on both Xbox/PC this Spring 2004 in "Thief: Deadly Shadows". Read more to check out some new screens ...
by Rainier on March 17, 2004 @ 2:43 a.m. PST | Filed under
News
The game that introduced stealth gameplay is back. Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform. Players will enter into Garret's dark world of thievery on both Xbox and PC this Spring 2004 in "Thief: Deadly Shadows". Read more to check out some new screens ...
by Rainier on Feb. 23, 2004 @ 7:57 p.m. PST | Filed under
News
The game that introduced stealth gameplay is back. Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform. Players will enter into Garret's dark world of thievery on both Xbox and PC this Spring 2004 in "Thief: Deadly Shadows". Read more to check out some new screens ...
by Rainier on Feb. 19, 2004 @ 1:19 a.m. PST | Filed under
News
The game that introduced stealth gameplay is back. Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform. Players will enter into Garret's dark world of thievery on both Xbox and PC this Spring 2004 in "Thief: Deadly Shadows". Read more to check out some new screens ...
by Rainier on Feb. 12, 2004 @ 12:08 a.m. PST | Filed under
News
Eidos has launched
the official website for Ion Storm's action-stealth title Thief: Deadly Shadows. In Thief: Deadly Shadows, players once again take on the role of Garrett where in his efforts to prevent this approaching Dark Age, he has inadvertently roused an ancient hidden evil. Without allies, Garrett finds himself standing alone between the City and the forces that would crush it. Head on over to the official
Thief: Deadly Shadows website for game info, low res screenshots and so forth ..
by Rainier on Jan. 22, 2004 @ 11:49 a.m. PST | Filed under
News
The game that introduced stealth gameplay is back. Ion Storm has implemented a new 3rd person cinematic action view as well as the classic 1st person perspective from the previous Thief chapters. Breaking and entering, stealing, sabotage, combat, assassination, and setting up ambushes - tasks master thief Garrett is well equipped to perform. Players will enter into Garret's dark world of thievery on both Xbox and PC this Spring 2004 in "Thief: Deadly Shadows". Read more to check out some new screens ...
by Rainier on Aug. 30, 2003 @ 3:37 p.m. PDT | Filed under
News
In this chapter of Thief, you once again take on the role of Garrett, a master thief who is rarely seen, never caught and capable of breaking into the most ingeniously secured places. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Although Garrett would prefer to be left alone to ply his trade, the prophecies of an impending Dark Age dictate a different plan for the thief. In his efforts to prevent the Dark Age, Garrett has inadvertently roused an ancient, hidden evil. He finds himself without allies, standing alone between the City and the forces that would crush it.
by Thomas on May 16, 2003 @ 8:23 a.m. PDT | Filed under
News
In this chapter of Thief, you once again take on the role of Garrett, a master thief who is rarely seen, never caught and capable of breaking into the most ingeniously secured places. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Although Garrett would prefer to be left alone to ply his trade, the prophecies of an impending Dark Age dictate a different plan for the thief. In his efforts to prevent the Dark Age, Garrett has inadvertently roused an ancient, hidden evil. He finds himself without allies, standing alone between the City and the forces that would crush it.
by Rainier on May 16, 2003 @ 1:30 a.m. PDT | Filed under
E3 - E3 2003 May 16th
Garrett finds himself without allies, standing alone between the city and the forces that would crush it. Will his skills be enough to save the dying city? Can he survive betrayal, assassins, and war in the labyrinthine city streets? Will he destroy or be destroyed by the evil he awoke? And finally, what must he do to get what he wants most of all: to be left alone plying his trade as the city's greatest ... thief?
by Rainier on May 9, 2003 @ 9:31 a.m. PDT | Filed under
News
Not really a major secret anymore but today Eidos Interactive announced that the next instalment in the Thief series is currently in development for Xbox and PC. The game is being developed by Ion Storm, creators of the award-winning Deus Ex franchise, and is due for release winter 2003. Read more for some new screens ...
by Thomas on April 26, 2002 @ 10:43 a.m. PDT | Filed under
News
IONSTORM.COM today updated their site with following news... Thief III is Coming!! At least that is what the news on the site say..
Take a look.
by Rainier on Nov. 8, 2001 @ 11:48 a.m. PST | Filed under
News
Havok has signed a deal with Eidos Interactive's Ion Storm Austin studio (ISA) to provide real time physics. Ion Storm will be building on the go-anywhere, do-anything theme of Deus Ex and Thief in their next releases to allow even greater interactivity with all objects in a scene. Havok physics will work alongside the ISA-modified Unreal engine in both titles. The freedom to engage the game in an unpredetermined way will be a hallmark of using the Havok physics engine.
by Thomas on May 21, 2001 @ 9:20 p.m. PDT | Filed under
News
Now there is an official statement about Thief 3 will be for the X-Box first instead for PC. Words of Reassurance from Emil Pagliarulo.
Read the full story here.