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'World in Conflict' Announced - 10 New Screens & Trailer
by Rainier on April 5, 2006 @ 4:48 a.m. PDT | Filed under News
'World in Conflict' Revealed
by Rainier on March 27, 2006 @ 10:15 a.m. PST | Filed under News
PC Preview - 'World in Conflict'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Real-Time Strategy
Publisher: Vivendi
Developer: Massive
Release Date: Spring 2007
It may look like another World War II RTS when you see the screenshots, but it isn't. World in Conflict is actually a World War III RTS, set in an alternate universe where the Cold War did not end in 1989.
Instead, it heated up rapidly, culminating in Russia invading the United States via Alaska, forestalling the collapse of their economy by shooting the hell out of people. As a result, the settings of World of Conflict aren't the usual Eastern European/Middle Eastern hellholes; you'll be fighting
'World in Conflict' (X360/PC) Broadcast Tool - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007
The game is being developed for Xbox 360 by Sierra’s own Swordfish Studios, in conjunction with Massive Entertainment, also a Sierra-owned studio, to optimise gameplay for the Xbox 360 controller
and implement a new heads-up-display (HUD) that is more functional and appealing for console gamers.
World in Conflict represents the next-generation of strategy games, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields, blistering visuals, and a narrowed gameplay focus that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and an FPS-like addiction to intense action.
World in Conflict presents a chillingly authentic
'World in Conflict: Soviet Assault' (PS3/X360/PC) - 15 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Spring Event 2008
Developed by Massive Entertainment, in conjunction with Swordfish Studios, World in Conflict: Soviet Assault brings the groundbreaking action-strategy gameplay World in Conflict to the console audience with all new single-player and multiplayer content, innovative new features, and a completely re-invented design that maximizes the proven gameplay for the console experience.
World in Conflict: Soviet Assault is a true genre-bender – merging elements of strategy, firstperson- shooter and action games – that effectively carves out a new “Action-Strategy” genre in gaming – a genre that has proven to appeal to all kinds of video game players, from action junkies to