Latest Previews
Advertising
'BorderZone' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
BorderZone, PC: BorderZone is an action role-playing game that challenges players to assume the role of Olaf, one of the few remaining humans on the planet Terra. Forced to leave the safety of their outpost, gamers venture on quests and into battle, controlling up to five characters simultaneously while amassing weapons, survival skills and magic. Players create Olaf from several disciplines, including thief, magician or soldier. Characters are further developed in the game through group affiliations, moral classes and professions. Developed by Saturn-plus.
Kingdom Hearts: Chain of Memories (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Enemy Territory: Quake Wars' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Quake Wars: Enemy Territory trailer off WP (26mb)
Serving as the prequel to id Software’s legendary QUAKE II, Enemy Territory: QUAKE Wars is the ultimate online team and objective-based multiplayer experience. Set within the epic QUAKE® universe in the year 2065, the game pits the Allied troops of the Global Defense Force (GDF) against a new Axis of Evil – the barbaric and technologically advanced Strogg - during their initial invasion of Earth.
Gamers choose to play as Human or Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments,
The Nightmare Before Christmas: The Pumpkin King (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
The Incredibles (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Desert Law' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Desert Law, PC: Desert Law is a new spin on the traditional real-time strategy that immerses players into a post-apocalyptic world where gasoline is the new world currency. Players can have anything if they have gas to pay for it, or gamers can loose everything with one tactical mistake. Mankind is rebuilding civilization off the scattered remains of pre-doomsday technology, with unfamiliar equipment and knowledge, which it inherited from ancestors. Disorderly gangs roam the wastelands, and if gamers want to survive, they will have to fight to stay alive in this mad world. Players can choose from more than 50
Disney's Kim Possible 2: Drakken's Demise (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Vivisector: Beast Inside' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Vivisector, PC: Vivisector: Beast inside is a unique mixture of 3D Action/Horror that blends an immersive interactive story with intense, high-adrenaline action. In the year 1878, the mysterious Dr. Morhead built a laboratory on the remote Soreo Isle and resumed his experiments aimed at the creation of animals that look, feel and behave more like humans. The game features an intuitive scoring system that encourages exploration and effective game play. Character development system allows players to upgrade their skills and weapons while battling bizarre never-before-seen enemies, each with unique abilities, tactics and firepower. Developed by Action Forms.
Konami Pre-E3 Event Summary
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Los Angeles – On May 11th, 2004, Konami unveiled their E3 2004 lineup in a pre-show, held at the Los Angeles Public Library and Auditorium for a select audience of industry journalists.
These preshows have a certain pattern to them. A company rents a location, hires caterers, and fills a bunch of writers up with plentiful food and liquor until our judgement is almost certainly impaired. Then, and only then, do they show us the games. It is a clever plan, only occasionally derailed by the near-superhuman drinking capacity of many video game journalists
In Konami’s case, they really shouldn’t’ve bothered. As
Disney's That's So Raven (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Ascension to the Throne' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Ascension to the Throne, PC: Ascension to the Throne is a classic turn-based strategy game with traditional RPG elements. In a world of fantasy, players will act as the last offspring of the ancient family Illiar, rightful rulers of Eden. After being cast far beyond the borders of the country, players will explore a new fascinating world, full of foes and friends as they crush hordes of enemies and find new followers to regain the title and ascend to the throne. The game features a combination of real-time movement around the game world with turn-based battles of up to 22
Disney's Lilo & Stitch 2 (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Axle Rage' (PS2/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Axle Rage, PC & PlayStation®2: Axle Rage combines third-person action with motorcycle mayhem and hand-to-hand combat. Set in the dark post-apocalyptic city of Nailsdale, the game puts players in the role of Axle who’s been thrown into a whirlwind of dangerous events connected with the mysterious and highly addictive drug ‘miro’. Axle Rage uses a third-person fighting system and a unique style of motorcycle combat. Players will engage in fast-paced motorcycle battles and toe to toe combat using objects at hand as make shift weapons, special combo moves and white-knuckle daring to claim their spot as king of the road.
Blitzkrieg 2 (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Spikeout: Battle Street (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'El Matador' Announced - Facts & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
El Matador is a 3rd person "tactical action" game with stealth features. It takes proven features of the genre and enhances them with the latest technology, to provide the player with an opportunity to experience the excitement of espionage first hand.
The storyline, which weaves its way throughout the adventure, combines all the essential features of surprise, unexpected twists and dramatic developments. It is a tale of corruption, revenge, moral ambiguity and ultimate justice. The timeline progresses automatically, as shown in clips which pop up throughout
Starsky & Hutch 2 (NGC/PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'UFO: Aftershock' Announced - Facts & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Get the UFO: Aftershock trailer off Worthplaying (43mb)
After the alien invasion, the Council of Earth successfully fought the Reticulans and moreover discovered their secret plan: to cover the Earth with "Biomass", a network of alien organic tissue that, the Reticulans hoped, would become conscious and endowed with immense psychic powers. The Reticulans who invaded the Earth are not true representatives of their kind, they are a breakaway faction that burned the bridges and chose this backwater part of space to conduct its experiments.
The Reticulans would construct a large satellite (several kilometres across) with a closed ecosystem and move the
Mashed (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Battle for Atlantis' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
We do not try to turn the traditional RTS game-play upside down. We extend it and give it a new meaning. A player doesn’t need to get used to completely new rules. He builds a base, produces units, and fights against enemy armies. But we created a 100% new game world that brings fresh colors to the classical game-play. Subjection of all parts of the game’s world to the real physical laws: water, buildings, units, resources, landscape, everything behaves like it should in life. Fair terra-morphing. Shifting combat operations between sea bottom and surface. Destructive forces of nature. All these
Ghost Master (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Wildlife Park 2' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Panzer Elite Action' (PS2/XBox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Panzer Elite Action is a fast-paced WW2 action game that lets the player Feel the power of 30 tons of steel armor around them and gives them the ability to command increasingly powerful tanks in a series of intense and dramatic battles. The cinematic and immersive action will allow the player to experience the adrenalin rush of an intense conflict commanding 30 solid tons of steel in the heat of battle
Panzer Elite Action follows the story of three tank commanders and their crew. The German commander, flushed with the success of the Blitzkrieg in Poland and France, moves on to
'Hot PXL' (PSP) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Hot PXL trailer off WP (18mb)
HOT PXL is a myriad of mini-games (think Nintendo’s Wario Ware) aimed at a more mature, cultured crowd. The rapid fire game play requires players to draw on their reflexes and 2D gaming prowess to get through hundreds of inspired scenarios ? whether it’s blasting through an old-school Zaxxon-inspired game, busting tricks on a skateboard or a BMX, stage-diving at a pixellated concert or simply trying to cross the street. By playing through the main Story Mode, players unlock alternate versions of the mini games which add infinite replayability in