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'City of Villains' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Swashbucklers: Blue & Grey' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Get the Swashbucklers trailer off WP (30mb)
Swashbucklers: Blue & Grey is a Naval Action/RPG game set in time of the American Civil War – the time of the last pirate renaissance in the Caribbean.
USA, late19th century. The North and the South are engaged in Civil War. The main hero Abraham Grey becomes a blockade runner of
'NIBIRU: Meesenger of the Gods' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Red Steel' (Wii) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Red Steel is an exclusive Wii launch title that takes full advantage of the console’s innovative controller and puts players directly into the action-packed first-person experience with the weapon in their hand – literally.
An engaging storyline unfolds as you learn that your fiancĂ©e has been kidnapped and her father – a Japanese mafia kingpin – murdered by a rival gang. The only way to save your loved one and defend your honor is to journey from Los Angeles to Japan and confront the Tokyo underworld.
By learning the ancient art of Japanese fighting with your
Film Giant MGM Shuts Down 'Stargate: Source' Mod
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
WP : Can you give an outline of the company and history?
RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of
'Jackie Chan Adventures' (PS2) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
NGC/PS2 Preview - 'Super Monkey Ball Adventure'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Action/Adventure
Publisher: Sega
Developer: Traveler's Tales
Release: July 2006
The Monkey Ball franchise – which honestly, is one of the best ideas anyone ever had; it's monkeys in balls, for God's sake; it wins by default – is about to be taken in a new direction.
Traveler's Tales, the developers behind LEGO Star Wars and Crash Twinsanity, have been tapped for the newest Monkey Ball game. Before, this series has mostly revolved around multiplayer party gameplay; now, it's acquiring a "robust" single-player mode to go with it.
In the story mode, you control the four "named" monkeys
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
Stargate SG-1: The Alliance - E3 2005 Trailer (15mb)
Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.
'City of the Dead' (PS2/Xbox/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Call of Cthulhu: Destiny's End' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Get the Call of Cthulhu: Destiny's End trailer off WP (55mb)
Destroyed by a government raid in 1928, the mysterious town of Innsmouth was left to fester in ruins for nearly 80 years. The two central characters, Emily and Jacob, return to search for the truth as they unveil the horrors of the town's past. Destiny's End will break new ground in the field of survival horror by featuring innovative co-operative gameplay whereby two players can each assume the role of one of the main protagonists at any time in the game and work together to overcome their deepest fears.
'Heavy Duty' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Rage Rider' (PS2/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Raiders of the Lost Casino' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Get the Raiders of the Lost Casino trailer off WP (53/27mb)
Raiders of the Lost Casino is a remarkable mix of adventure, arcade shooter and amusing fighting. The game is based on comics, cartoon and humorous action scenes which are integrated in a suitable manner into the overall intricate story.
The attractive but rather luckless young hero of the game gets into a scrap. But he’s a hard nuck to crack, and a series of misfortunes turns into jolly and sometimes exreme adventures.
'Age of Pirates' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Get the Age of Pirates trailer off WP (85mb)
Age of Pirates is an era of reckless heroes of the sea like foolhardy fortune-hunter Blaze or redheaded dare-devil Beatrice. They live in world of dangerous adventures navigating their sailers in seas of the Caribbean, where they trade multiple goods, plunder merchant convoys, accomplish quests, build up their fleet, capture and rule colonies and much more. Following the lucky star they live an endless life, full of naval battles, bloody fights, treasure hunts and other adventures, in a world of piracy and sea romance.And nothing and nobody can stop them!
The Age
'Hard to be a God' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Get the Hard to be a God trailer ofF WP (73mb)
Hard to be a God is a role playing game with adventure and espionage elements based on a storyline of the novel with the same name by Strugatsky brothers. The main hero is a graduate of a medieval secret service highschool. His mission is to scout and report the situation in the Kingdom of Arcanar, an independent anarchical state. The character is a real professional who took the best course
'World War I' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
PC Preview - 'Auto Assault'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Genre: MMORPG
Publisher: NCSoft
Developer: Netdevil
Release Date: Q4 2005
I must admit, Auto Assault was one of the coolest new games I saw at E3 this year. NCSoft's new action MMORPG is some pretty slick stuff. I also have to admit that I was surprised by the game, which was being touted as the "fastest, most destructive MMORPG" in advertisements, which automatically set off warning bells in my head from the moment I saw the first ad. Fortunately, it really does live up to the claims by combining some of the best elements of action
'Enosta' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'PT-boats: Knights Of The Sea' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Get the PT Boats: Knights of the Sea trailer off WP (85mb)
Naval simulator PT Boats: Knights of the Sea presents the new era of realistic graphics and gameplay.
Start your career in a mosquito fleet of the Allied Forces, Russia or Germany and take part in bloody World War II battles. Take command of a boat and control each member of the crew. Shoot down aircraft using machineguns and anti-aircraft guns, torpedo hostile destroyers and supply ships, "entertain" uninvited guests with deadly gunfire, plan group
'S.M.E.R.S.H.' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Get the S.M.E.R.S.H. trailer off WP (70mb)
S.M.E.R.S.H. (short for Smert' Shpionam, or "Death to Spies") was a counterintelligence department in the Soviet Union formed during World War II. His function was to secure the rear of the active Red Army on the front and to arrest "traitors, deserters, spies, and criminal elements". S.M.E.R.S.H. was allowed to investigate whomever it wished even in the highest state bodies. It was often sent out to find and kill defectors, double agents, etc. S.M.E.R.S.H. activities included "filtering" the