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PS2/Xbox Preview - 'The King of Fighters 02/03'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : Fighting
Publisher: SNK NeoGeo
Developer: SNK NeoGeo/Eolith
Release Date: TBA
And so we return, and begin again. SNK, apparently wishing to avoid another quick volley of rapid bankruptcies, is once again bringing two of the latest King of Fighters games to the PlayStation2 as well as the Xbox, within the same affordable package. In this particular case, it’s a weird set; it takes the series from one of its lowest points, to arguably its highest, within the same package.
King of Fighters 2002 is the second of the two “placeholder” games, which were kicked out
Spyro: A Hero's Tail (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
PC Preview - 'Dark Age Of Camelot: New Frontiers'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : MMORPG
Publishers : Mythic Entertainment
Developer : Mythic Entertainment
Release Date : Q3 2004
When a company releases a free expansion, it’s usually a their way of saying, “Thanks for playing”, by giving you a fluff pack that adds some trivial new content. New Frontiers is much more than that – it proves Mythic takes Realm-vs-Realm combat, the much-touted “end game” of Dark Age of Camelot, seriously. The previous two expansion packs, Shrouded Isles and Trials of Atlantis, had no direct changes to the RvR system, causing many fans to clamor that Mythic wasn’t supporting what they
Vivendi's EGN 2004 Lineup (NGC/PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004
PC Preview - 'Dungeon Siege II'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: RPG
Publisher: Microsoft
Developer: Gas Powered Games
Release Date: TBA
Dungeon Siege was a great little hack-n-slash title except for one fatal flaw: it darn near played itself. By the time I finished the original game and its expansion, Legends of Aranna, I felt like I was just managing my party’s health while they automatically beat up anything they came across. Gas Powered Games has listened to that criticism and one of their stated design goals was to fix this little annoying problem.
One of the ways they are doing this is by breaking the classes down further by
Xbox Preview - 'SNK vs. Capcom: SVC Chaos'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Fighting
Publisher: SNK
Developer: Playmore
Release Date: September 15, 2004
Between SNK’s and Capcom’s Street Fighter offerings at this year’s E3, fans of the famous 2D fighting franchise had it made in the shade. Over in Capcom’s booth, they had an assortment of genuine Street Fighter 2 arcade cabinets, running every version of the game from the original to Super Street Fighter 2 Turbo Edition. This was, of course, a clever attempt to promote the upcoming 15th Anniversary Edition of Street Fighter 2 for the PS2 and Xbox, which will include all the aforementioned Street
'Constantine' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004
Constantine (PS2/Xbox)
SCi Games Ltd. is pleased to announce Warner Bros. Interactive Entertainment has awarded SCi Games the license to publish the forthcoming videogames for CONSTANTINE, which are being developed by Bits Studios and are based on the upcoming Warner Bros. Pictures film due in February 2005.
Based on the DC Comics/Vertigo Hellblazer graphic novels, the supernatural thriller Constantine tells the story of John Constantine (Keanu Reeves), a man who has
Full Spectrum Warrior (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Hot Wheels Stunt Track Challenge (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
'Animal Crossing DS' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Players move into a living, breathing world inside the Nintendo DS...and then invite their friends to visit from anywhere on earth.
- In this sequel to the wildly popular Nintendo GameCubeTM game, players and up to three friends can hang out in the same village and interact in real time - either through wireless LAN or over Nintendo Wi-Fi Connection. Now players can visit a friend's village from thousands of miles away.
- The touch screen makes
'Advance Wars: Dual Strike' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Advance Wars, the award-winning turn-based strategy game, makes its debut on the Nintendo DS. Players lead their new Commanding Officers to fend off the Black Hole Army's latest invasion. With massive battles that sweep across both of the DS screens, Advance Wars: Dual Strike will change the face of war forever.
- Use the top screen for quick-reference battle intel, or take control in battles that rage across both screens. Command
The Incredibles (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
PC Preview - 'Ground Control 2: Operation Exodus'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Action
Developer : Massive Entertainment
Publisher : Vivendi
Release Date : June 22, 2004
A new title from perennial heavyweight Sierra is always looked upon by me with some trepidation. Over they years they have given me not only some of the most memorable gaming experiences I have had, they have also been the perpetrators of some major disappointments. And when they release a new RTS title that really doesn’t bring anything new to the table, well, I think you can see where I am going…
When Blizzard released the original Warcraft: Orcs vs. Humans, the gaming













































































































































































