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'Super Paper Mario' (NGC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The newest chapter of the Paper Mario story isn't just out of this world … it's out of this dimension.
- What at first glance appears to be a 2-D sidescroller ripped straight from the pages of the Paper Mario universe soon turns into a 3-D action-adventure that defies all video game logic. Fusing 2-D and 3-D perspectives, not to mention
'The Legend of Zelda: Phantom Hourglass' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The epic story of The Legend of Zelda: The Wind Waker continues as Link finds himself lost and alone in unknown seas in a new adventure. Featuring intuitive touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom Hourglass offers new challenges for fans of the series and an easy-to-grasp introduction for gamers new to The Legend of Zelda. But time grows short, and only the Phantom Hourglass can buy Link the minutes he'll need to survive.
- The stylus makes controlling Link easier than ever. Tap on the screen to make Link move, or sweep the stylus around him
'Exteel' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

NCsoft’s Team Beam puts you in command of a next generation mech – called an NxG – a humanoid, walking weapon. On Exteel’s futuristic battleground, giant robots are the key to ultimate victory.
Players create a mercenary pilot who grows in experience and rank through PvP battles. Each pilot can customize his or her personal mech using a robust character creation tool. Ultimately, pilots can store several different mechs in a “hangar” and choose which one to take into combat.
The game features easily accessible gameplay in a blend of high-speed tactics and team-based strategy. The animation for the
'Guild Wars: Factions' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Guild Wars Factions is the highly anticipated follow-up to Guild Wars®, the critically acclaimed online roleplaying game that revolutionized online gaming with its fresh design, innovative technology and no-subscription-fee pricing.
Developed by Seattle-based studio ArenaNet, Guild Wars Factions takes place on the Asian-inspired continent of Cantha, where new and existing Guild Wars players join an epic quest to defeat an ancient evil and save a war-torn empire.
Players create a character from eight distinct professions—including the newly created Assassin and Ritualist—and become embroiled in a brutal war of conquest between two warring factions, the Luxons and the Kurzicks.
New missions will
'Hard to be a God' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Hard to be a God trailer off WP (40mb)
The role-playing game Hard to Be a God is based on the book of the same name by the Strugatsky Brothers. The contradiction between Monks and The Grey grows into a total civil war where “everyone is in opposition to each other”. Arkanar separates from the Empire, which decides to alter the situation. For a start, it tries to ferret out the situation in Arkanar and sends spies there. The main character, a graduate of a secret elite school, is one of them. His task is to
'Hotel Dusk: Room 215' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Los Angeles, 1979. Players take the role of Kyle Hyde, an ex-cop turned salesman trying to track down a missing friend. Clues lead to an eerie, old hotel rumored to have one very strange room – a room where wishes are granted. Players check in and get ready for a night of surprises as they meet a cast of unusual characters and try to unravel the mystery in Hotel Dusk: Room 215, a gritty new graphic adventure for the Nintendo DS.
- Players hold their Nintendo DS like a book and use the touch screen to grill characters, search for
'Okami' (PS2) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Okami, an action adventure game for the PlayStation 2, tells the story of a mythical sun god who sets out to restore a dismal world, decimating the forces of evil that stand in the way by commanding the elements and mythical abilities the deity possesses. Mixing Japanese folklore and a stunning traditional Japanese art style, players must utilise an inventive control scheme to overcome the challenges and evil that awaits. Okami is the brainchild of Capcom's Clover Studio which is renowned for such ground-breaking and critically acclaimed titles including the Steel Battalion and Viewtiful Joe series.
'Thrillville' (PS2/Xbox/PSP) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Thrillville Trailer of WP (38mb)
Visit Thrillville and step into a nonstop party in a theme park that you create. Customize your park, interact with guests like never before, and build and hop into your own roller coasters and other rides. For the first time ever, race on go-kart tracks you constructed, play mini-golf on courses you designed, and more. Join friends for dozens of four-player party games, from bumper cars to arcade shoot-‘em-ups. You can also tour the park on foot – a first for theme-park titles – chatting and joking with all the guests to help
'Drakensang: The Dark Eye' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Drakensang trailer off WP (10mb)
Drakensang brings back epic party-based RPG gameplay in a breathtakingly detailed world, based on one of the world's biggest pen & paper franchises. With incredible eye for detail, the world of Aventuria comes alive on the PC in state-of-the-art 3D graphics that bring to life the epic vistas and stunning variety of this one-of-a-kind fantasy world.
'You Are Empty' - 20 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006
'Tarr Chronicles' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th
'Sid Meier's Railroads!' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Sid Meier's Railroads! Trailer off WP (20mb)
Sid Meier's Railroads! marks the return of the watershed title in simulation/strategy gaming that launched the popular “tycoon” genre, and inspired a new generation of games. Sid Meier's Railroads! comes home to its original creator, the legendary Sid Meier, who, together with his team at Firaxis Games, will take this game to a whole new level of fun!
The greatest railroad building game of all time is back in a vibrant 3D world delivering exciting multiplayer options, in-game customization tools, streamlined interface and unmatched gameplay, that's easy to learn yet challenging to
'CivCity: Rome' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the CivCity: Rome trailer off WP (20mb)
CivCity: Rome, an innovative city builder inspired by the world of Sid Meier's Civilization, and created by a collaboration between Firefly Studios and Firaxis Games, invites players to shift focus from building a multi-city empire and zoom-in on the great cities of the Roman Empire, culminating in Rome itself! Through dozens of missions, each offering an array of interesting decisions, players will be charged with building, nurturing and managing one of these great cities as they endeavour to lead the Roman Empire from its humble beginnings to its mighty apogee. Features players
'Bioshock' (X360/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
'Jade Empire' ( Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Set in the ancient, mysterious world of mythical China, players train under their master's watchful eye and learn powerful martial arts and mystical powers. When danger threatens, players travel across the world, from the harsh mountains of the Land of Howling Spirits to the lush gardens of the Imperial City. In their adventures, players face powerful human and supernatural foes, learn exotic and magical martial arts, and discover the darkest secrets of the world. Only by mastering the greatest fighting styles and defeating the most powerful enemies will players earn their place as a master of martial arts in the
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
'Vietcong 2' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Vietcong 2 is an FPS set against the background of the 1968 Tet Offensive, in and around the ancient city of Hue (pronounced Who-ay), during the Vietnam War. Brought to life through a gritty story compiled from first hand accounts and memories of Special Forces and Infantry servicemen stationed in Hue during the assault.
Based on these historical accounts, the player will take the role of a US Captain tasked with escorting a US war reporter covering the traditional New Year (Tet) festivities, in Hue, during
'Blazing Angels: Squadrons of WWII' (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Inuyasha: Feudal Combat' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Hard Truck Apocalypse: Rise of Clans' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Hard Truck Apocalypse: Rise of Clans trailer off WP (145mb)
Clans have risen. The remains of humanity gather in cities forming tribes that work and fight together to survive.
Become part of one of these clans in the apocalyptic world of the first official add-on of Hard Truck Apocalypse. Developed by Buka Entertainment and Targem Studio, this add-on standalone brings what media & consumers were demanding… Multiplayer mode!! Play over Internet or in a local network with many friends in savage truck battles in this futuristic like Mad Max world.
Create a clan or join one already created,
PSP Preview - 'Silent Hill Origins'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Survival Horror
Publisher: Konami
Developer: Konami
Release Date: Winter 2006
I’m excited about Silent Hill: Origins for a whole host of reasons. I’m a rather embarrassingly large Silent Hill fanboy, for one thing. More importantly, if Konami manages to follow halfway through on their claims at E3, we’ll finally see a 3D game on the PSP that isn’t saddled with an awkward-ass control setup that requires yet lacks a second thumbstick.
That said, Origins was only present at E3 in the form of a remarkably vague trailer, and offered no gameplay to speak of. Thus, everything I’m
Xbox/PS3/X360/PC Preview - 'Splinter Cell Double Agent'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Stealth Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: September 2006
There are tons of Splinter Cell games, or at least it feels that way. Somehow, Ubisoft can keep a new one hitting every 18 months (or so) and still leave the gameplay feeling fresh and fans satisfied. The upcoming Splinter Cell: Double Agent seems to be no exception to this general rule. Plenty of what goes on in the story and gameplay should feel familiar to fans of the Splinter Cell titles, but there are also some striking differences from previous entries in the
PS3/X360 Preview - 'The Darkness'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action-Adventure
Publisher: 2K Games
Developer: Starbreeze Studios
Release Date: Q1 2007
A Gangster Darkly
The Chronicles of Riddick: Escape from Butcher Bay arrived to a surprisingly loud chorus of acclaim, escaping the curse of being tied to a disappointing film and distinguishing itself as more than just another shooter. It looked good, folks liked it, and it did more for the Riddick franchise than the over-stuffed, big-screen tale of Necromongers gone wild.
The crew that pulled that off, Starbreeze Studios, have set their sites on another mythology now, bringing a next-gen adaptation of Top Cow Productions' The Darkness
PC Preview - 'Enemy Territory: Quake Wars'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: FPS
Publisher: Activision
Developer: Splash Damage
Release Date: Q3 2006
Enemy Territory: Quake Wars is exactly what the current FPS genre needs to set a new precedent for what is possible in online multiplayer gameplay. Online FPS gaming has fallen into a rut lately, with Battlefield 2 being the only really notable game in recent memory. Their vehicle-centric sandbox style of play may be entertaining for some gamers, but many other players are clamoring for a more direct, goal-oriented action FPS. Enemy Territory: Quake Wars promises to be everything those gamers are looking for and more.
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