'Blast Works: Build, Fuse & Destroy' (Wii) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Whether it’s by land, sea or air, Blast Works: Build, Fuse & Destroy challenges you to a frenetic geometric battle! As you destroy your opponents, your can absorb their parts and use them to make your own ship bigger and stronger. In addition, level and plane editors let you customize and design to your liking. With bright, abstract graphics and fast-paced action, this “sticky” creative shooter based on the Tumiki Fighters online game will suck you in for the long haul.






There was once no greater a dire sentence to offer a games writer than "cover a Naruto game." They were almost universally decent, workmanlike fighters, with some of the portable titles skewing into the truly dire range. They lacked depth, and beyond listing out which characters were playable and which weren't, there was really not much to be said about them (let alone the 500-1,000 words most employers expect). It would be fine if you could turn in a character list, collect your paycheck,




































A little while ago, Splinter Cell: Conviction vanished off the radar. It was originally supposed to come out in 2007, and there were even screenshots and videos of the game, which starred a long-haired, hobo-esque Sam Fisher who seemed to be very similar to Jason Bourne. However, sometime before the release, the game was quietly put on hold, and all info about it seemed to vanish. Earlier this year, Ubisoft revealed that the game was alive and well but had been completely reimagined. At E3 this
