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Page 6 of 10 « First‹ Prev12345678910Next ›Last »

'Mortal Kombat' (ALL) - New Screens & Trailer

by Rainier on March 24, 2011 @ 6:22 p.m. PDT | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) - New Screens

by Rainier on March 4, 2011 @ 5:54 p.m. PST | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) Details Challenge Tower Mode, Demo Coming - Trailer

by Rainier on March 3, 2011 @ 7:20 a.m. PST | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) Banned In Australia

by Rainier on Feb. 28, 2011 @ 4:40 a.m. PST | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) Live-Action Series Reveals Actors

by Rainier on Feb. 14, 2011 @ 12:00 a.m. PST | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) Gets Action-Packed Digital Series

by Rainier on Jan. 24, 2011 @ 1:18 a.m. PST | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) Pins Down Release Date - Trailer

by Rainier on Jan. 21, 2011 @ 6:46 p.m. PST | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) Narrows Date, Unveils Special Editions, Pre-Order Incentives - Trailer

by Rainier on Dec. 13, 2010 @ 1:01 p.m. PST | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) Adds Kratos To The Lineup, Only On PS3

by Rainier on Dec. 11, 2010 @ 6:33 p.m. PST | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) - New Screens & Trailer

by Rainier on Nov. 8, 2010 @ 8:23 a.m. PST | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) - New Screens

by Rainier on Sept. 3, 2010 @ 2:19 p.m. PDT | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) Shows Off New Characters, New Environments - Screens

by Rainier on Aug. 21, 2010 @ 2:17 p.m. PDT | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (ALL) - New Screens

by Rainier on Aug. 4, 2010 @ 1:18 p.m. PDT | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

PS3/X360 Preview - 'Mortal Kombat'

by Thomas Wilde on June 18, 2010 @ 2:00 a.m. PDT | Filed under E3 2010 - Post - E3 2010

The newest chapter of the fight franchise marks a return to the series' mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all-new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new gameplay features and a deep story mode.
Read More

'Mortal Kombat' (ALL) To Support Stereoscopic 3D On PS3

by Rainier on June 16, 2010 @ 4:51 a.m. PDT | Filed under News

The newest chapter of the fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features and a deep story mode.
Read More

'Mortal Kombat' (PS3/X360) Announced - Trailer

by Rainier on June 10, 2010 @ 6:23 a.m. PDT | Filed under News

The newest chapter of the iconic fight franchise marks a return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the fan favorite Fatality is back, presented in more gory detail than ever before, as well as a number of new game-play features including tag team and the deepest story mode of any fighting game.
Read More

Mortal Kombat Studio Now Known as WB Games Chicago

by Rainier on July 27, 2009 @ 3:13 p.m. PDT | Filed under News

In the wake of the Warner Bros./Midway acquisition, the Mortal Kombat studio, also known as Midway Chicago, will henceforth be known as WB Games Chicago, according to several of its employees' social networking statuses. Ed Boon revealed a while back that the studio is working on the next installment in the MK franchise, going back to its roots, with "sick" fatalities.

'Mortal Kombat vs. DC Universe' (ALL) DLC Canceled

by Rainier on July 8, 2009 @ 4:02 a.m. PDT | Filed under News

Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. Midway's Ed Boon revealed that a planned DLC for MKvsDCU, containing two new characters, will no longer be released in the wake of the Warner Bros./Midway acquisition.
Read More

Next 'Mortal Kombat' Back to its Roots With Sick Fatalities

by Rainier on June 19, 2009 @ 2:20 p.m. PDT | Filed under News

While 'Mortal Kombat vs. DC Universe' was not exactly a bad game, many fans were miffed over the fact that the franchise's trademark fatalities were severely toned down to fit with the DC license. However, the game sold rather well, and while it was already revealed quite a while ago that a new MK title is in development, its future is somewhat uncertain because of Midway's state of affairs. Nonetheless, creator Ed Boon revealed that work on Mortal Kombat 9 is proceeding and that a recent motion capture session promises to bring the series back to its M-rated roots with "sick" fatalities.

'Mortal Kombat' Franchise Up for Sale

by Rainier on March 2, 2009 @ 3:16 a.m. PST | Filed under News

Midway has been struggling with finances for quite a while, filing losses year after year, which led to its main shareholder selling the company for $100k. Last month, Midway filed for Chapter 11 bankruptcy protection and asked Ubisoft for help with publishing Wheelman. According to recently filed court documents, Midway is looking for "execution of an asset purchase agreement for the sale of Midway's Mortal Kombat franchise assets," which means it wants to sell the MK franchise, giving upper management a bonus for doing so, while cutting employees' promised PTO (personal time off).

'Mortal Kombat vs. DC Universe' (ALL) Sells Big, New MK in Development

by Rainier on Jan. 26, 2009 @ 6:18 a.m. PST | Filed under News

Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
Read More

'Mortal Kombat vs. DC Universe' (PS3/X360) Developers vs. You Beatdown

by Rainier on Jan. 22, 2009 @ 5:38 p.m. PST | Filed under News

Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. On Friday, Jan. 23 fans of Mortal Kombat vs. DC Universe can duke it out against developers (Ed Boon etc...) on Xbox Live and PlayStation Network.
Read More

'Mortal Kombat vs. DC Universe' (PS3/X360) DLC to Add New Characters

by Rainier on Jan. 19, 2009 @ 10:44 a.m. PST | Filed under News

Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe. In a recent interview Midway's Ed Boon revealed that the dev. team has plans to add new characters through DLC, in pairs, so the game stays balanced.
Read More

PS3 Review - 'Mortal Kombat vs. DC Universe'

by Dustin Chadwell on Dec. 7, 2008 @ 7:18 a.m. PST | Filed under Reviews

Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
Read More

Xbox 360 Review - 'Mortal Kombat vs. DC Universe'

by Jesse Littlefield on Nov. 28, 2008 @ 5:44 a.m. PST | Filed under Reviews

Kombat forces friends to fight, worlds to collide, and unlikely alliances to be forged. In order to save all they know, the heroes and villains of Mortal Kombat must wage war against the combined might of the DC Universe.
Read More
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