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'Sacred 2' - 4 Screens

by Rainier on Feb. 28, 2007 @ 1:38 a.m. PST | Filed under News

Sacred 2 is a deep fantasy RPG where players are immersed in an epic journey through the medieval-like kingdom of Ancaria. Highly action-oriented, Ascaron's Sacred 2 features pitched battles and a wide range of enticing quests.

'Phantasy Star Universe: Ambition of Illuminas' (X360/PS2/PC) Revealed

by Rainier on Feb. 28, 2007 @ 1:32 a.m. PST | Filed under News

The latest issue of Japanese Famitsu reveals that SEGA is working on yet another new installment in the Phantasy Star Universe franchise. PSU: Ambition of Illuminas is not yet another expansion pack to PSU, but rather an all new installment with new weapons, locations and monsters. No official announcement nor further details are available at this point.

'UFO: Extraterrestrials' - 14 New Screens

by Rainier on Feb. 28, 2007 @ 1:03 a.m. PST | Filed under News

Chaos Concept's 3D tactical/strategy game UFO: Extraterrestrials' is set in the year 2025, and on the newly colonized planet Esperanza our space devices have not just been approached by alien machines but attacked.

'Blue Dragon' (X360) Sells Well in Japan

by Rainier on Feb. 28, 2007 @ 12:54 a.m. PST | Filed under News

Blue Dragon is an epic RPG that centers on a young boy named Shu and several of his friends who create and develop their combat styles by utilizing different types of Shadow Change, including Sword, Assassin, and Power Magic. The latest issue of Famitsu reveals that Mistwalker's Blue Dragon has, so far, sold 150,000 copies in Japan, quite impressive taking into account the overall number of X360's are out there.

'Godzilla: Unleashed' (NDS/PSP/Wii) - 8 New Screens

by Rainier on Feb. 28, 2007 @ 12:25 a.m. PST | Filed under News

Godzilla: Unleashed is the ultimate fighting monsters game on a giant scale. The game stars the legendary Godzilla and a slew of the most renowned monsters of all-time.

'Juiced 2: Hot Import Nights' (ALL) - Screens & Trailer

by Rainier on Feb. 27, 2007 @ 6:15 p.m. PST | Filed under News

Juiced 2: Hot Import Nights features unparalleled vehicle customization, an adrenaline packed drift racing experience and ultra-realistic Driver DNA.

In-Game Ads Far Less Effective Than Presumed

by Rainier on Feb. 27, 2007 @ 6:12 p.m. PST | Filed under News

While its last study focussed on sports titles, behavioral research consultancy Bunnyfoot decided to take a closer look at other studies and uncovered that in-game advertising effectiveness is far less than initially reported. Most studies use participants knowing the objective, thus score faily high (87%), while an unsuspecting audience scored far lower (15%).

Various Game Trailers #1018

by Rainier on Feb. 27, 2007 @ 6:02 p.m. PST | Filed under News

Another day, another batch of game trailers was released. Instead of giving them all their own posts, we grouped them, and so far there are trailers for:

  • White Gold: War in Paradise [X360/PC] - Trailer
  • Monster Hunter Freedom 2 [PSP] - JAP Trailer
  • Bullet Witch [X360] - Outfits Trailer
  • Bladestorm: The Hundred Years War [PS3/X360] - Trailer #6
  • Def Jam: Icon [PS3/X360] - Block Reversal Trailer


  • We will update this throughout the day when new trailers become available. Read more for download links ...

'Shadowrun' (X360/PC) - 4 New Screens

by Rainier on Feb. 27, 2007 @ 3:25 p.m. PST | Filed under News

Shadowrun is a team-based FPS set in a world where ancient magic blends with modern weapons and advanced technology to form a revolution in multiplayer FPS gaming.

Tilted Mill Entertainment Licenses EMotion FX 3

by Rainier on Feb. 27, 2007 @ 3:20 p.m. PST | Filed under News

Tilted Mill Entertainment has signed a license agreement with Mystic Game Development for its EMotion FX character animation SDK, to be used in its current RTS projects.

'Atelier Iris 3: Grand Phantasm' (PS2) Announced - 60 New Screens

by Rainier on Feb. 27, 2007 @ 2:31 p.m. PST | Filed under News

Atelier Iris 3 brings new designs, characters, and an epic story with new systems. It will give players more control and enjoyable game play experience by featuring the Active Cost Card Battle System and the Symbol Encounter System, as well as a Synthesis that is interesting, creative and challenging than the last two titles in the series.

'Ghost Recon Advanced Warfighter 2' (ALL) Gets Original Music Score

by Rainier on Feb. 27, 2007 @ 1:44 p.m. PST | Filed under News

Composer and music producer Tom Salta, whose previous credits include the MTV VMA nominated original score for Tom Clancy’s GRAW, has written and recorded the dark and epic original score for Tom Clancy’s Ghost Recon Advanced Warfighter 2.

'Worms HD' Finally Passes Xbox Live Arcade Certification - Screens

by Rainier on Feb. 27, 2007 @ 12:25 p.m. PST | Filed under News

Team17's Creative Director Martyn 'Spadge' Brown passes on the good word that after many iterations, delays and going back and forth with Microsoft, Worms HD for Xbox Live Arcade has "passed certification and is good to go. We are now working with Microsoft with regards to finalising our release date. Thanks for everyone's patience. Not long to wait now."

Tuesday February 27, 2007 Shipping Announcements

by Rainier on Feb. 27, 2007 @ 10:58 a.m. PST | Filed under News

Another day, another batch of games shipped to stores. Instead of giving them all their own posts, we grouped them, and so far there are announcements for:

'S.T.A.L.K.E.R.: Shadow of Chernobyl' - 7 New Screens

by Rainier on Feb. 27, 2007 @ 10:48 a.m. PST | Filed under News

S.T.A.L.K.E.R. provides players with dynamic gameplay of fast and tough combats, where you are to oppose intelligent enemies, a diversety of weaponsy, possibility to control machinery, detailed and interactive game world, in a team based story-driven single player game, and multiplayer with numerous modes.

'The Golden Compass' (ALL) Game Details - Screens

by Rainier on Feb. 27, 2007 @ 10:11 a.m. PST | Filed under News

SEGA revealed details regarding the development of the video game adaptation of the theatrical movie release, The Golden Compass, based on the first book in the award-winning His Dark Materials trilogy, by British author Philip Pullman.

'Collapse' - 9 New Screens

by Rainier on Feb. 27, 2007 @ 10:03 a.m. PST | Filed under News

Dynamic action of Collapse immerses the player in an alternate future. 2096 A.D. The world we now is destroyed. Creatures from other dimension emerged over the old Europe, massacring and killing every life form they found on their way… That was one century ago.

'Second Life' Gets Voice Integration

by Rainier on Feb. 27, 2007 @ 9:56 a.m. PST | Filed under News

Vivox announced that it will provide Second Life creators Linden Lab with integrated voice communication for the Second Life Grid, allowing players to speak with one another simply by walking up to each other without the need for a separate application, download, or login.

'M.A.C.H.' (PSP) - 16 New Screens

by Rainier on Feb. 27, 2007 @ 9:51 a.m. PST | Filed under News

Revealed a while ago, Vivendi officially announced the PSP's first flight combat/racing game, M.A.C.H. (Modified Air Combat Heroes). Gamers will become outlaw pilots as they compete in deadly aerial contests of skill, speed and weaponry in this sky-high race to own the air.

Rockstar Games Integrates euphoria Engine Into Next-Gen Titles

by Rainier on Feb. 27, 2007 @ 9:49 a.m. PST | Filed under News

NaturalMotion announced a partnership with Rockstar Games to integrate NaturalMotion’s euphoria engine into upcoming next-generation Rockstar Games titles.