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'Neopets Puzzle Adventure' (NDS/Wii/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Neopets Puzzle Adventure [NDS/Wii/PC] Trailer ofF WP (180mb)

"As part of Neopets' strategy to extend the property into a multiplatform brand, we are continuously giving our audiences new ways to play on and off of the site," said Kyra Reppen, Senior vice president and general manager, Neopets. "Our partnership with Capcom provides a new form of game play for Neopets that is relevant to the platforms our audience is using, and that complements the game play on the site."

"Capcom is working to expand the breadth of our catalog to gamers of all ages in North America and Neopets

'Battalion Wars' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Battalion Wars blazes onto Nintendo GameCube with a platoon of real-time strategy (RTS) action. Whether players are hoofing it across the plains as a lone infantryman or commanding an entire platoon from atop an armored tank, the challenge is real and the mission is critical. There has never been a real-time strategy title like this before.

  • Command forces in the heat of

Wii Preview - 'Monster Lab'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Role-Playing
Publisher: Eidos Interactive
Developer: Backbone
Release Date: Q4 2008

Who doesn't love mad scientists? From their crazy hair to their bizarre fixations on anything from raising the dead to launching someone into space to watch terrible movies, they're the crazy nutbags that everyone loves. That's why it's so surprising that so few games actually put you into the role of a mad scientist. It seems like the perfect thing for video games: tons of innovation and the lack of morals or common sense to question if said innovation might, say, doom mankind. Thankfully, Eidos is

'Street Fighter IV' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Street Fighter IV brings the legendary fighting series back to its roots by taking the beloved fighting moves and techniques of the original Street Fighter II, and infusing them with Capcom's latest advancements in next generation technology to create a truly extraordinary experience that will re-introduce the world to the time-honored art of virtual martial arts.

Everything that made the legendary Street Fighter II a hit in the arcades, living rooms and dormitories across the globe has been brought back in Street Fighter IV. Players will be able to play their favorite classic characters, such as Ryu, Ken, Chun-Li

'Donkey Kong Country 3' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

PS3/X360/PC Preview - 'Dead Space'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Survival Horror
Publisher: Electronic Arts
Developer: Electronic Arts
Release Date: October 20, 2008

Survival horror's a genre in transition. It began as a sort of half-assed, 3-D subcategory of adventure games, and while the involved technology changed, many of the tropes didn't. From 1996 to 2006, you were still using tank-style controls to steer some luckless chump through a terrible situation.

Resident Evil 4, while not really horror by any stretch of the imagination, reinvented the genre while also giving action games a good swift kick in the ass. Dead Space is the first post-RE4 survival

'Electroplankton' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

In Electroplankton, art and music collide to create a wildly fresh interactive audio experience. In this freeform title featuring the striking visual style of Japanese artist Toshio Iwai, players poke, rub and draw on the touch screen to stimulate odd aquatic creatures and create their own music. Each of the 10 different types of Electroplankton features a completely different sound style, ranging from haunting melodies to head-nodding beats to funky Mario theme remixes. One Electroplankton even acts as a sampler, allowing players to record up to four sounds and layer them over drum loops. Players create new sounds and experiences

NDS Preview - 'Away: Shuffle Dungeon'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Role-Playing Game
Publisher: Majesco
Developer: Mistwalker
Release Date: October 2008

Last year at GDC, Hironobu Sakaguchi was at Microsoft's hotel talking up Lost Odyssey. He was seriously jet-lagged and, in response to another reporter's question, mentioned that Mistwalker Games' next project was going to be a DS game. He was promptly hushed by a PR agent.

Away: Shuffle Dungeon is apparently that project, with character design by Sakaguchi and music composed by Final Fantasy legend Nobuo Uematsu. Unsurprisingly, it's an RPG; specifically, it's an action-RPG starring a brash young hero named Sword. (The name is meant to

'Mario Baseball' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Continuing the tradition started by such games as Mario Power Tennis and Mario Golf: Toadstool Tour, Mario Baseball brings a new brand of fun to the world of baseball. The game combines an intuitive hitting system with easy-to-learn fielding and pitching controls – making it an arcade-like experience that will appeal to baseball novices and hard-core fans alike. Players can try their hands at Challenge Mode, where they must wander the land clearing baseball-related trials. Or they can sit down for a game in the Toy Field, where they hit balls at circles in the outfield to earn coins and

Wii Preview - 'Castlevania Judgment'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Fighting
Publisher: Konami
Developer: Eighting
Release Date: Fall 2008

Three-dimensional Castlevania games have always been a bit lackluster than their 2-D counterparts. While Symphonia of the Night or Dawn of Sorrow are considered among the best games on their respective systems, Lament of Innocence and Castlevania: 64 are generally held to be mediocre at best and borderline unplayable at worst. There's just something about the trip into 3-D that makes Castlevania lose its magic. Perhaps this strange curse is what made Konami decide to make the first Wii Castlevania title into something completely different. Castlevania: Judgment

'Mario Kart DS' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Time to race...no wires attached. The acclaimed Mario Kart series has gone wireless, letting players race and battle with up to eight karts at once, regardless of whether everyone has a game card. An all-star cast that includes Mario, Luigi, Peach, Yoshi, Donkey Kong, Wario, Bowser and Toad will round out a truly all-star lineup of more than 30 courses drawn from every Mario Kart game. That's right – players will tour courses from Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit and Mario Kart: Double Dash!! , not to mention brand-new tracks and arenas. With all the

'N+' (NDS/PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Adding to the successful formula that made N a hit online, N+ will offer equal parts platformer and action gameplay with incredibly fluid animation, fast action, amazing acrobatics and instant playability. N+ embodies the same brisk pick-up-and-play style that has endeared gamers worldwide and improves on the adored flash game with downloadable content, multiplayer components and a built-in level editor.

PSP

'Deer Hunter Tournament' (X360/PC) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

The evolution of virtual hunting has finally arrived as Deer Hunter Tournament gives players a chance to experience the most intense virtual hunting experience ever created. Deer Hunter Tournament is designed to create a massive network of Deer Hunter players by offering for the first time ever in hunting games organized, constantly updated online tournaments for both Xbox Live and PC.

Gamers and hunting fans alike will venture to most

'RACE Pro' (X360) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

RACE Pro recreates a breathtaking reality giving gamers the ultimate racing simulation experience, all powered by Lizard, SimBin's own physics engine. With precision physics and handling, racers will feel every bend and burst of acceleration along with every emotion from pre-race tension in the pit lanes to the exhilaration of capturing the checker flag. RACE Pro provides unrivalled realism and deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. Putting players in the driving seats of their simulated racing careers, racers will have the opportunity to work their way up the leader

'Neverwinter Nights 2: Storm of Zehir' - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Neverwinter Nights 2: Storm of Zehir hearkens back to the days of the Baldur’s Gate and Icewind Dale franchises by including full party customization, dungeon crawling, and free exploration of a non-linear game world via an Overland Map. The gripping storyline foreshadows the events that will take place in the Forgotten Realms with the coming of release this June of the Fourth Edition of Dungeons & Dragons Roleplaying Game.

In the aftermath of the defeat of the King of Shadows, the Sword Coast is in the midst of an uneasy economic recovery. Trade syndicates have sprung up to exploit the post-war

PS3/X360 Preview - 'Tom Clancy's EndWar'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Real-Time Strategy
Publisher: Ubisoft
Developer: Ubisoft Shanghai
Release Date: October 15, 2008

Tom Clancy is perhaps one of the best contemporary writers at giving us a glimpse into the distant future. While not everything he predicts is accurate, Clancy's novels and games have an edge of realism that makes them distressingly plausible. From the Rainbow Six and Splinter Cell titles to his wide variety of books, he's become the go-to guy for futuristic looks at warfare. Combining rather interesting political insight with an unparalleled knowledge of upcoming military technology, Clancy's productions are great for those

Ice Hockey Manager 2005 (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

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Neighbors from Hell 2 (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Following the phenomenal success of "Neighbours from Hell", the reality TV show videogame Bigben Interactive is proud to announce the second series, Neighbours From Hell 2! The show's star, Woody, drove his mean-spirited neighbour to distraction during the first series. To escape the mischievous Woody the long-suffering neighbour has decided to take his family away for a well earned break. Little does he know that Woody's antics are about to follow him on his vacation.

'Age of Empires: Mythologies' (NDS) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Age of Empires: Mythologies [NDS] Trailer off WP (12mb)

Age of Empires: Mythologies will combine one of the most successful PC franchises of all time with the innovative style and controls of Nintendo DS, bringing a totally unique experience to handheld gamers," said Kevin Kraff, vice president of global brand management, THQ. "With three playable civilizations, a fast-paced combat system and extensive multi-player options, Age of Empires: Mythologies will be one of the must-have tactical strategy games this year."

Age of Empires: Mythologies is inspired by the hit PC series Age of Empires and built on the

'Valhalla Knights 2' (PSP) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Day of Judgment--
The gods have abandoned mankind.
A goddess that descended from the heavens brought upon destruction that left the lands torn and the oceans parched, but mankind refused to accept their fate.
A lone witch fought for the sake of mankind and was able to cut off her wings.
However, she alone could not defeat the goddess.
The goddess dispersed about the land her servants, Hostiae, in retaliation, and hid herself within the world to recover.
Unable to defeat the goddess, the witch left behind a "White Crystal" that reveals where the goddess lay asleep.

Monsters called Hostiae--
Feathers