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'Painkiller: Hell Wars' (Xbox) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In “Painkiller: Hell Wars,” gamers play the role of Daniel Garner, who after an unfortunate car accident is trapped between Heaven and Hell. To escape purgatory and find his salvation, he must fight mobs of hellish monsters to stop an imminent Unholy War.

'Test Drive Unlimited' (X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

With the ability for thousands of gamers to play simultaneously, Test Drive Unlimited is M.O.O.R.: Massively Open Online Racing. This is a truly unprecedented experience for racing gamers and is the ultimate automotive experience for car and bike enthusiasts alike. Once in the game, players can visit the most sophisticated car and motorcycle dealers to purchase new vehicles or simply take them for a spin. Gamers can then participate in 8 player races or take vehicles for a drive on over 1000 miles of diverse Hawaiian roads and pass by thousands of other real players. Further, players can

PS3/X360 Preview - 'Army of Two'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: Third-Person Shooter
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: Fall 2007

Army of Two's title serves a pair of purposes, as it not only pokes fun at the United States Army's "Army of One" slogan, but it also delivers the core concept behind the game. No matter how you play — be it offline or via Xbox Live — you will always have a partner, whether it's an AI companion or an actual human player. This combination of shooting, action and constant cooperative play helps make Army of Two seem like the bastard child of

'Neverwinter Nights 2' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Bards sing tales of heroes from ages past, but never have the Forgotten Realms so desperately needed a champion. Years have passed since the war between Luskan and Neverwinter, almost enough time for the wounds of war to heal. But the brief peace the Realms have known may be at an end. Tension growing between the mighty city-states means the Sword Coast again teeters on the edge of open war. Unnoticed, a greater danger stalks the City of Skilled Hands. Unbeknownst to the denizens of the North, deep in the Mere of Dead Men, dark forces from across

PC Preview - 'Dragonshard'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: RPG/RTS
Publisher: Atari
Developer: Liquid Entertainment
Release Date: Summer 2005

One of the weirder revelations coming out of this year's E3, if you're as big a damn nerd as I am – and you aren't, so don't even try to step to this – is that the new Dungeons & Dragons PC games -- Dungeons & Dragons Online and Dragonshard -- are set on, of all places, Eberron.

This is one of the few memorable campaign settings to come out since D&D's third edition hit shelves, because it is, in a way, a fantasy world taken to its natural

PC Preview - 'Parkan II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Space Sim
Publisher: 1C Company
Developer: Nikita
Release Date: Q3 2005

This is why you shouldn’t provoke developers. Actually, to be more accurate, this is exactly why you should.

During E3, we got a chance to sit down with 1C and view a slew of upcoming titles they will be publishing in the near future, one of which being the space sim Parkan 2. Not many people have heard of the title, and to be frank I only knew the name and the look as I sat down. As the title was demonstrated, I was told the game overall

'Paraworld' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Paraworld trailer off WP (60mb)

ParaWorld is real-time strategy game set in a parallel world between a prehistoric world, where warring tribes and dinosaurs rule, and our world in the 19th century. Using an unprecedented unit management user interface called the “Army Controller,” players play a campaign, where they get to know and play three different tribes (Norsemen, Dustriders and Dragon Clan). As they advance in the campaign, players get to play all three tribes, but in the last third of the game they need to pick the best tribe for the level they are facing. If the

PS3/X360 Preview - 'Bayonetta'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Sega
Developer: Platinum Games
Release: Q4 2009

Hideki Kamiya's creative direction has inspired gamers and turned the tables on expectations with offerings such as Viewtiful Joe, Resident Evil, and Devil May Cry during his stay at Capcom's wonder factory. At Clover, his talents would paint a fantasy masterpiece through the cel-shaded artistry of Okami's gameplay. At Platinum Games and with Sega, he intends to do the same thing with Bayonetta. A playable demo was on the floor at E3, and Kamiya, along with producer Yusuke Hashimoto, were kindly on hand to discuss the game.

The

PC Preview - 'F.E.A.R.'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: VU Games
Developer: Monolith
Release Date: September 7, 2005

Pre-order 'F.E.A.R.': PC

E3 is a very loud place, and it’s hard to appreciate a game like F.E.A.R. properly when you’re seeing it there for the first time. While Doom 3 flirted with some survival horror conventions, F.E.A.R. is an outright horror FPS. Instead of just using low light conditions to build a sense of terror, F.E.A.R. goes the extra mile and has your character periodically overwhelmed with nightmarish visions of floating phantoms and seas of blood. There’s also a creepy sense of sound to

Xbox Preview - 'Conker: Live and Reloaded'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre : Action
Publisher: Microsoft
Developer: Rare
Release Date: June 21, 2005

The first time I saw Conker: Live & Reloaded was at Microsoft’s pre-E3 conference in 2004. I will remember it for a long time, if for no other reason than I’d never seen a cartoon dog’s head explode before.

Conker is back. It is still gleefully offensive.

The singleplayer portion of our show is a fully remastered version of the infamous Conker’s Bad Fur Day, an N64 platformer that should not, by rights, exist. It starts with Conker, a somewhat generically cartoony squirrel, getting horrifically drunk and passing out

'The Eye of Judgment' (PS3) - 7 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

The Eye of Judgment presents a new style of gameplay where collectable trading cards, embedded with a CyberCode, are brought to life in the 3D game through use of the innovative “9 Fields” battle mat and PlayStation Eye. Players compete by selecting a card and placing the coded card in front of the PlayStation Eye for their respective creatures to come to life and battle on screen. Players take turns placing cards as they jostle for control; the winner is the first player to conquer five of the nine squares of the “9 Fields” battle mat. The gamers task is

Wii Preview - 'Muramasa: The Demon Blade'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/RPG
Publisher: Ignition Entertainment
Developer: Vanilla Ware
Release: September 2009

Xseed Games, what were you thinking when you let Muramasa: The Demon Blade slip out of your hands and over to Ignition? You had a game that could have potentially given you indie cred faster than NIS America and Atlus' 2009 lineups combined, and you ended up passing on it. You even said that it was going to be awesome in a released statement after dropping it. Man, that's a strange move on your part.

OK, enough about the publisher switch. Muramasa: The Demon Blade

'Ghost Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Related articles, Click here!

'The Bigs' (PS3) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2007

Developed by Blue Castle Games, The BIGS brings blazing graphics to huge proportions with larger-than-life MLB player models and ballparks. Featuring fantastic pitching, batting, and fielding animations, gamers can also take advantage of spectacular power-ups with outrageous special effects. As a standard for all major 2K Sports titles, The BIGS features online play for up to four players, making it a grand slam for online baseball battles.

The BIGS delivers a unique pick-up-and-play baseball video game experience driven by quick reflex timing and smart power-up strategies, with highlight reel moments on every play.

Fans will redefine the baseball highlight reel

'Painkiller' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get ready for some first-person horror action on your PSP! You are Daniel Garner – Trapped in a dark and unwelcoming world awaiting your purification, you must fight your way through over 75 species of Hell's wildest incarnations as you attempt to stop the imminent unholy war. Painkiller PSP is a high-quality first-person shooter that brings all of the intense Painkiller action to your favorite handheld. Adding new monsters, weapons, levels and multiplayer modes Painkiller PSP is sure to appeal to Painkiller fans and those new to the franchise.

'Naruto: Rise of a Ninja' (X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Get the Naruto: Rise of A Ninja (X360) Trailer (32mb)

In a game exclusively developed for the Xbox 360 from the ground up and for the first time ever, gamers will experience Naruto starting from the series' beginning. Re-live the hit anime and manga and experience Naruto's transformation from noisy ninja-academy dropout to respected ninja.

Key Features

  • Experience Growing Up As Naruto: The only game that allows you to step into Naruto's shoes from the series' beginning. Complete authentic

PC Preview - 'The Elder Scrolls IV: Oblivion'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Role-Playing
Publisher: 2K Games
Developer: Bethesda Softworks
Release Date: Christmas 2005

The Elder Scrolls series is celebrating its tenth anniversary. Considering the fact that this latest installment took over three years to make, that's not all that surprising. Bethesda's design philosophy is to build each game from the ground up, and for this ten-year edition, they're pulling out all the stops.

The first thing everyone is going to notice is just how flat-out gorgeous this game looks. Seriously, this is some near virtual-reality stuff. The game starts you off in a prison, where everything looks amazingly solid; the solidity

'Assassin's Creed' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Ubisoft Gamers' Day - Ubisoft Gamers' Day 2007

Get the Assassin's Creed Trailer off WP (43mb)

Assassin's Creed is the next-gen game developed by Ubisoft Montreal that will redefine the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin's Creed merges technology, game design, theme, and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change.

The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict.

You are an Assassin, a warrior shrouded in secrecy and feared

'Desert Law' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Desert Law trailer off WP (35mb)

'Sniper' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Sniper trailer off WP (25mb)

1942. Stalingrad. The battle for Stalingrad is one of the key battles of World War II. Players will take the role of Vasiliy Zaytsev, one of the most famous sharpshooters of the Red Army. One will have to go all the way long from a recruit to a real old-timer that pushes the panic among enemies. 20 game missions include fierce assaults, capturing prisoners for interrogation, anti-tank missions, liberation of prisoners, escaping from enemy territory and, of course,