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PS3/X360 Preview - 'Marvel: Ultimate Alliance 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action Role-Playing
Publisher: Activision
Developer: Vicarious Visions
Release Date: September 15, 2009

It's hard to make a good superhero game but nearly impossible to make a good superhero team game. Characters like Superman, Spider-Man or The Hulk are hard enough to make work when the entire game is focused on them, but trying to put a bunch of heroes into a single game usually leads to iffy results, such as the lackluster Justice League games. The one notable exception to this has been the Activision superhero titles, X-Men: Legends and Marvel: Ultimate Alliance. The two games

PS3/X360/PC Preview - 'Just Cause 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Eidos Interactive
Developer: Avalanche Studios
Release Date: TBA 2010

The original Just Cause had some big ideas. It thrust gamers into a gigantic tropical sandbox and invited them to tinker with some interesting gameplay mechanics. Unfortunately, glitches and an overall lack of variety kept the game from being anything above mediocre. There was the potential for a truly unique game, but it was buried under the repetitive gameplay. Fortunately, Just Cause 2 looks to be anything but repetitive. In our brief demo at E3, we got a glimpse of a handful of the game's

NDS/Wii/PC Preview - 'World of Zoo'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

World of Zoo takes players beyond the fences and into their own zoo, allowing them to care for and build relationships with numerous animals through hands-on interactive gameplay.

'Heavy Rain' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Heavy Rain is a dark, immersive and emotionally-engaging experience; one that expands upon the innovative ideas of 2005’s acclaimed Fahrenheit to create a noir-thriller where decisions are charged with importance and actions can have drastic and unforseen consequences. Breaking with traditional game conventions where

'Age of Empires III: The WarChiefs' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

“Age of Empires III: The WarChiefs” is the new expansion pack for the best-selling real-time strategy (RTS) title of 2005*: “Age of Empires III” from Ensemble Studios and Microsoft Game Studios. “Age of Empires III: The WarChiefs” will engage gamers of all ages and types in epic warfare in the Americas, where they will lead proud, playable native civilizations to expand their empire and fight for control of the Americas.

“Age of Empires III: The WarChiefs” is the latest installment in the award-winning “Age of Empires” franchise and continues Ensemble’s stellar track record of delivering innovative RTS games experiences.

PSP Preview - 'Metal Gear Solid: Portable Ops'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Stealth/Action
Publisher: Konami
Developer: Kojima Productions
Release Date: Winter 2006/07

Since the PSP launched, fans have been clamoring for a Metal Gear on the go.

We have not gotten one.

We have, instead, gotten a smattering of card-based games carrying the Metal Gear name, and while they're supposedly not half-bad, it's still to the dismay of many interested in the franchise. Fortunately, Konami's finally giving so many of the fans what they want. Metal Gear Solid: Portable Ops is exactly what it sounds like – a full-fledged action-based Metal Gear for the PSP.

Xbox/PS3/X360/PC Preview - 'Splinter Cell Double Agent'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Stealth Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: September 2006

There are tons of Splinter Cell games, or at least it feels that way. Somehow, Ubisoft can keep a new one hitting every 18 months (or so) and still leave the gameplay feeling fresh and fans satisfied. The upcoming Splinter Cell: Double Agent seems to be no exception to this general rule. Plenty of what goes on in the story and gameplay should feel familiar to fans of the Splinter Cell titles, but there are also some striking differences from previous entries in the

15. 'Starcraft: Ghost' (PS2/Xbox)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

StarCraft: Ghost is a tactical/action game set in the StarCraft univers take part in the struggle for galactic domination as Nova, a deadly Ghost operative in the employ of the Terran Dominion.

17. 'World of Warcraft: The Burning Crusade' (PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: MMORPG
Publisher: Blizzard
Developer: Blizzard
Release Date: TBA

Chad "Wudi" Crawford: When I heard that there was going to be an expansion to this little sleeper hit, I was pleasantly surprised. Who would've ever thought that a quaint little game like…ok, so World of Warcraft is the mega-hit of the century, boasting an insane amount of subscribers, making an expansion a certainty. And oh what an expansion it will be: two new playable races, a brand new continent, and a higher level cap. When Blizzard designs games, they put their all into it, giving us their best possible

'Theatre Of War' - 17 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

13. 'Dead Rising' (X360)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Capcom
Developer: Capcom
Release Date: May 2, 2006

Mark "RumDragon" Bolin: Zombies have always had a special place in my heart. Movies, games, and the occasional book on the topic have graced my shelves, and I still can't get enough. Dead Rising promises hordes of the undead for me to destroy with a plethora of weapons including 2x4s, chainsaws, pistols, and even cash registers. The graphics look impressive, and I can't wait to flood the halls with the blood of zombies. With a rather clichéd storyline (photojournalist in a mall full of zombies), I look forward

'Alpha Prime' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Features :

  • The player is dropped into the maze like halls of an apparently abandoned deep-space asteroid mining base called Alpha Prime. Facing rebellious robots and Special Force commandos, the player won't be aware that his most dangerous enemies are his friends. Prepare yourself for an intriguing and twist ridden Sci-Fi story by a professional writer.
  • Every combat situation can be resolved in several different ways, from the brute force of your weapons, to hacking into a stationary machine gun or even by creating deadly traps taking

12. 'Fight Night Round 3' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Sports
Publisher: Electronic Arts
Developer: EA Sports
Release Date: February 21, 2006

Geson Hatchett: The most intuitive and fun boxing series to hit the TV screen since the original Punch-Out! is set for another go. This one's coming to next-gen systems, too, so it'll look all shiny. The promised more robust career and rivalry aspects of the game are sure to be welcome additions, as is the augmented realism. At this point, there's nowhere for Fight Night to go but up.

Bill Lange: Say what you will about EA, but their digital pugilists never disappoint. Combine Round 2's incredibly

'White Gold: War in Paradise' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Year 2010, a small Caribbean country. The main part of the island is aflame with revolt. The Government Army tries to quash an uprising, powerful drug cartels are trying to decimate the Indians, and the whole population is being indiscriminately slaughtered by criminal gangs. This boiling pot, however typical for Latin America, is rapidly nearing an explosion. The main hero of the game is entrusted with a task to uncover some dark secrets, to investigate a few disappearances, and to stay alive above all.

White Gold: War in Paradise explores the shadowy background of modern low intensity conflicts, where the newest

11. 'Ghost Recon Advanced Warfighter' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Tactical FPS
Publisher: Ubisoft
Developer: Ubisoft
Release Date: March 7, 2006

Chad "Wudi" Crawford: I'll admit that I wasn't a fan of the original Ghost Recon: it seems that within three minutes of starting a map, my team would be all but dead. However, as I played new iterations in the series, it really started to grow on me, to the point where Advanced Warfighter has me foaming at the mouth. Maybe it's the breathtaking graphics, the redesigned HUD with the Cross-Com that lets you see what your soldiers see, or the robust multiplayer with competitive and cooperative

PS2/Xbox Preview - 'Urban Chaos: Riot Response'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre : FPS
Publisher: Eidos
Developer: Rocksteady
Release Date: Jun 13, 2006

We first saw Urban Chaos at E3 2005, when it was named Roll Call. Since then, it's seen a name change, but the general themes remain intact: it's a police-based first-person shooter with a focus on ... well, on not dying. It's not squad-based, it's not particularly tactical; it's more about time limits, action-based bonus objectives, popping gangbangers' heads like zits with a shotgun, escorting NPCs to a given objective, and getting set on fire 53 times in rapid succession.

In single-player mode, you are

10. 'Metroid Prime: Hunters' (NDS)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: FPS
Publisher: Nintendo
Developer: Nintendo
Release Date: March 20, 2006

Geson Hatchett: The pack-in cartridge with the Nintendo DS contains a demo of Metroid Prime: Hunters, a glimpse at the future of first-person shooters. On those merits, many people have been waiting for this, myself included. In addition, Metroid's proven itself to be a viable franchise even in 3D, and merely the promise of another installment is reason enough by itself to salivate.

Joe Keiser: Metroid Prime: Hunters seems to be stuck in the nightmare tunnel of a release date that is to be forever pushed back, but all

9. 'Neverwinter Nights 2' (PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: RPG
Publisher: Atari
Developer: Obsidian Entertainment
Release Date: Q2 2006

Mark "RumDragon" Bolin: When I picked up the original Neverwinter Nights, I was just looking for more of my Baldur's Gate fix. What it ended up offered me was amazing, and for the sequel, I am most excited about building my own gaming world. The graphics are nothing short of amazing, and the world looks as if it will suck me in for a good long time. One of the greatest assets Obsidian has here are the legions of fans who will ravenously throw themselves at the modding

PSP Preview - 'Silent Hill Origins'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Survival Horror
Publisher: Konami
Developer: Konami
Release Date: Winter 2006

I’m excited about Silent Hill: Origins for a whole host of reasons. I’m a rather embarrassingly large Silent Hill fanboy, for one thing. More importantly, if Konami manages to follow halfway through on their claims at E3, we’ll finally see a 3D game on the PSP that isn’t saddled with an awkward-ass control setup that requires yet lacks a second thumbstick.

That said, Origins was only present at E3 in the form of a remarkably vague trailer, and offered no gameplay to speak of. Thus, everything I’m

'Hard Truck Apocalypse: Rise of Clans' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Hard Truck Apocalypse: Rise of Clans trailer off WP (145mb)

Clans have risen. The remains of humanity gather in cities forming tribes that work and fight together to survive.

Become part of one of these clans in the apocalyptic world of the first official add-on of Hard Truck Apocalypse. Developed by Buka Entertainment and Targem Studio, this add-on standalone brings what media & consumers were demanding… Multiplayer mode!! Play over Internet or in a local network with many friends in savage truck battles in this futuristic like Mad Max world.

Create a clan or join one already created,