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D-Day (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

D-Day drops players into the role of World War II Allied forces in the final drive to liberate Europe. Throughout three campaigns and 12 missions in single player mode, D-Day challenge players to prepare troops for battle, create combat strategies, and execute one of the largest military invasions in wartime history. Multiplayer mode uses GameSpy's online Matchmaking network, allowing up to 8 players to play simultaneously on 12 different maps using 3 different modes.

Medieval Lords: Build, Defend, Expand (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Medieval Lords: Build, Defend, Expand takes aspiring city governors to the middle ages, combining rich city-building challenges with evolving military forces to defend against relentless attacks from neighboring enemies. Through the course of ten scenarios, the player is challenged to manage finances, population, and food resources to succeed.

Fenimore Fillmore: The Westerner (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Fenimore Fillmore: The Westerner is the sequel to 3 Skulls of the Toltecs, the first Spanish graphic adventure published worldwide, which was released in more than 20 countries in 1996. At that time, Fenimore was playing a leading part in a classic cartoon adventure with graphics in 2D. Seven years later, this sweet scatterbrain cowboy comes back in a videogame swarming with humour, hilarious situations, more crazy characters and spectacular 3D. The Westerner is the exciting odyssey of a man who fights like a lonesome cowboy in order to preserve justice, peace, freedom ... and picking up a beautiful girl.

'Far Cry Instincts' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Ghost Recon 3' (NGC/PS2/Xbox/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

NGC/PS2/Xbox/PC

Xbox 360

'Mario & Luigi 2' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

And you thought their last adventure was insane? In this sequel to Mario & Luigi: Superstar Saga, the brothers travel back in time to retrieve Princess Peach, only to come face to face with baby versions of themselves, the princess and Bowser. Teaming up with their young selves will soon send Mario and Luigi on a quest of lunatic proportions as players must control both the adult AND baby versions of the Mushroom Kingdom heroes. Players use the top screen to study the land, keep track of the pair of brothers not under their control or maximize combo moves in

Professional Manager 2005 (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Professional Manager 2005 is the ultimate experience for those football manager fans tired of making tactics in 2D blackboards and collecting players as stickers. Professional Manager 2005 combines a long awaited feature in a football manager game: you can control and change your tactics in real time on a spectacular 3D field! Demonstrate your skills as a strategist creating your own team before the match begins. And, which is more important... you are able to make changes to your team during the match, without pausing the action or using tricky menus!

PS2/Xbox Preview - '187 Ride or Die'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Driving
Publisher: Ubisoft
Developer: Ubisoft
Release Date: July 19, 2005

Come and die… come and Die with me! Those lyrics by rapper Fatal come to mind when playing 187: Ride or Die. Taking you into an over-the-top experience, the game resembles the gangland feel of the movie Judgement Night, where there’s excitement, danger and mayhem, but it’s a little too much to be seriously scary. Ubisoft hits this point intentionally in its development of 187. Officially set to release in Q3 of this year, the game is a driver, but definitely not in competition with the current field

Fallen Lords (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Fallen Lords: Condemnation is a spectacular 3D fighting adventure set in the Afterworld, a kingdom of endless war as the Forces of Light, the Forces of Darkness and the Souls of the Purgatory battle for the precarious balance of the world. The engine created by developer Novarama allows the creation of vast outdoors levels, using landscape data from New Zealand national parks, with an unprecedented level of realism and detail.

'AND 1 Streetball' (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Bet On Soldier (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Related articles, Click here!

'Soldner: Secret Wars' (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Soldner: Secret Wars takes team based warfare to the next level with a battlefield spanning 18 million square miles featuring fully destructible terrain, you can join a team of mercenaries and engage in fierce firefights with up to 32 players.

Sherlock Holmes: The Silver Earring (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Related articles, Click here!

ER (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Related articles, Click here!

'187 Ride or Die' (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

The Suffering (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Fresh from the success of the hit console version, PC gamers will now have the chance to experience the fear and terror of Abbott State Penitentiary in this version of Midway's survival horror game for Windows PC. The Suffering combines a chilling storyline with third person action and adventure to create one of the most frightening and horrifying experiences available on the PC. Players assume the role of Torque, a man convicted of a horrible crime that he may or may not have committed. He's sentenced to life in Abbott State Penitentiary, a haunted place that hides a terrible secret,

PC Preview - 'Dark Age of Camelot: Darkness Rising'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: MMORPG
Publisher: Mythic Entertainment
Developer: Mythic Entertainment
Release Date: Q4 2005

The expansion is geared towards high level characters — you will need to be at least level 50 to start the new Champion quests. These quests will give you a new epic weapon (one per class) and allow you to choose some sub specialties from other classes. While these are not expected to be massively game changing — "Your warrior will not become a battle healer," says Sanya Weathers, Mythic's Internet Relations Manager, "We have a class that does that already called a cleric." — Mythic does acknowledge

Xbox Preview - 'Far Cry Instincts'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: September 2005

Although not one of our most-anticipated games of 2005, Far Cry Instincts' move to the console from the PC could be a very exciting addition to the Xbox roster. In a move to bring the game to console, Ubisoft is committed to the arduous task of making Far Cry look as good on the Xbox as it does on the PC.

Given the constraints of the Xbox as compared to your costly gaming PC, Ubisoft has indeed taken up the challenge, and from what we see at this point,

Fire Captain: Bay Area Inferno (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Fire Captain ignites the 3D Real-Time Strategy genre with the fire and rescue scene. Players are challenged to keep their cool as they manage a squad of elite firefighters in a variety of fast-paced, unpredictable, and explosive emergency scenarios. Set in and around a metropolitan city along the U.S. west coast, fire chiefs command fire squads and vehicles to extinguish flames and save victims in five single player campaigns with increasingly complex missions based on real-life events and three multiplayer modes.

'Earthworm Jim' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Originally developed by Shiny Entertainment, Earthworm Jim wiggled his way to fame across a multitude of consoles and platforms in the 1990s for its detailed animation, polished platform-style gameplay and wacky absurdist humor. Earthworm Jim for next-generation handheld system, in development by Shiny, is a side-scrolling-action-packed platform game set in a cartoon-like, humorous and challenging world bursting with first-class animations, 3D visuals and ear-tickling audio. As the original set the benchmark for the bizarre and absurd, Earthworm Jim will raise the bar on the wacky, zany and extraordinary for today’s generation of gaming.