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PC Preview - 'Age of Conan: Hyborian Adventures'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: MMORPG
Publisher: Funcom
Developer: Funcom
Release Date: Q2 2006

Last week, I sat down with Gante Godager, game developer at Funcom, to take a look at a pre-alpha version of the upcoming action/adventure/strategy/MMORPG title, Age of Conan: Hyborian Adventures. While there were understandable issues with such an early build of the game, much of what is in place is impressive, and if the game can deliver on the promises on what is planned for future development, Funcom may have a hit on their hands.

'Exteel' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Exteel trailer off WP (109mb)

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'Metal Heart: Replicants Rampage' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'City of Villains' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the City of Villains trailer off WP (23mb)

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'Swashbucklers: Blue & Grey' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Swashbucklers trailer off WP (30mb)

Swashbucklers: Blue & Grey is a Naval Action/RPG game set in time of the American Civil War – the time of the last pirate renaissance in the Caribbean.

USA, late19th century. The North and the South are engaged in Civil War. The main hero Abraham Grey becomes a blockade runner of

Alter Echo (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

'NIBIRU: Meesenger of the Gods' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Power Stone Collection' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

The Power Stone Collection for the PSP is a compilation including enhanced versions of Power Stone and Power Stone 2 , which were originally released for the Sega Dreamcast and arcades. These fast and furious 3D brawlers put a new spin on "last man standing" as characters take each other on in frenzied match ups amidst fully interactive environments. Utilising a simple control scheme, players can execute standard moves such as punches and kicks but the deeper power struggle comes in the form of "power stones." Fighters vie to collect these gems in order to tip the scales

Capcom Debuts Resident Evil Outbreak at E3 2003 (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Capcom®, a leading worldwide developer and publisher of video games, today debuts Resident Evil Outbreak for the PlayStation®2 computer entertainment system. One of the most talked about titles of the year, Resident Evil Outbreak supports both single player and online multiplayer game modes set within the Resident Evil world. Resident Evil Outbreak is played from the viewpoint of ordinary Raccoon City citizens. Now players can experience the horror with up to four concurrent players on network mode or enjoy various scenarios with one-player in off-line mode. Capcom plans to release Resident Evil Outbreak this winter. The Resident Evil series is

'ECHO: Secrets of the Lost Cavern' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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Film Giant MGM Shuts Down 'Stargate: Source' Mod

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The creators behind the Half-Life 2 mod Stargate: Source have received a cease and desist order from MGM to immediately stop working on their mod project. "We are very displeased to announce that apparently MGM the huge company feels very threatened by a group of individuals spread throughout the world. We have received a letter to desist from the creation of the Stargate: Source mod. At this time we are still discussing the issue but it does appear that we are going to be shutting down." Albeit regrettable, this decision by MGM was expected since they are involved in

GameCube release schedule

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Nintendo GameCube Release Schedule 2003
March 2003
7th March 2003: Broadband Adaptor
7th March 2003: Modem Adaptor
21st March 2003: Metroid Prime
21st March 2003: Metroid Prime Pak

April 2003
4th April 2003: Luigi's Mansion (Player's Choice)
4th April 2003: Super Smash Bros. Melee (Player's Choice)
4th April 2003: Pikmin (Player's Choice)

May 2003
3rd May 2003: The Legend of Zelda: The Wind Waker
3rd May 2003: The Legend of Zelda: The Wind Waker: Limited Edition Pak

June 2003
20th June: Game Boy Player
20th June: Wario World

Autumn 2003
Autumn: Soul Calibur II

October 2003
October: Pokémon Memory Magic
October: F-Zero GX

November 2003
November:

'Warhammer Online' E3 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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'Journey to the Center of the Moon' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.

'Cold War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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GBA release schedule

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Nintendo Game Boy Advance Release Schedule 2003/2004
January 2003
10th January: Hamtaro: Ham Hams Unite!

March 2003
28th March 2003: Game Boy Advance SP
28th March 2003: The Legend of Zelda: A Link to the Past

May 2003
23rd May 2003: Wario Ware Inc: Minigame Mania

June 2003
6th June: Donkey Kong Country
27th June: Hamtaro: Ham-Ham Heartbreak

July 2003
25th July: Pokémon Ruby
25th July: Pokémon Sapphire

September 2003
19th September: Golden Sun 2: The Lost Age
September: Kirby: Nightmare in Dream Land

October 2003
October: Advance Wars 2
October: Super Mario Bros 3: Super Mario Advance 4
October: Final Fantasy Tactics Advance

November 2003
November:

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

WP : Can you give an outline of the company and history?

RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of