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'Naruto: Clash of Ninja Revolution' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

NARUTO: Clash of Ninja Revolution is an original Nintendo Wii game exclusive to the North American Market. Based on the hit series currently airing on Cartoon Network, this first game for the Nintendo Wii released in North America will include characters that have never been featured in the Clash of Ninja game series. The game will follow the storyline of the television series and will take advantage of the Wii Remote in fast-paced ninja action for up to four players in nine different gameplay modes. The next generation in NARUTO games will also include all new character animations,

'Naruto: Path of the Ninja' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Following the story line from the Cartoon Network television show, in Naruto: Path of the Ninja players will be able to explore the Village Hidden in the Leaves and the world of Naruto as you roam across forests, fields, rivers and mountains. Along the way players will encounter bosses and enemies that they must use their special techniques to defeat. What’s your nindo?

Features :

  • 6 playable characters – Play as Naruto, Sasuke, Sakura, Shikamaru, Neji or Rock Lee, and as

Pro Fishing Challenge (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Cast your line, set your hook, and prepare for the most realistic fishing simulation on the Xbox. Pro Fishing Challenge replicates all the excitement and tension of fishing without having to leave the comfort of your living room. Participate in one of the many Tournament Modes and earn money to buy the latest tackle and equipment. You can also choose to relax and just enjoy the scenery on any one of the four photorealistic lakes. Once you think you've mastered the single player modes, you

'Gunpey' (PSP/NDS) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

The game concept from legendary game developer Gunpei Yokoi comes to life on the PSP and NDS! Re-imagined by the creative minds at Q Entertainment, GUNPEY delivers an addictive puzzle game experience, combined with exciting music and visuals for the ultimate game on the go. The player’s objective is simple – or is it? Lines of various shapes climb up the screen over five columns, and you must connect all the lines over the five columns, filling the screen from left to right. If an incomplete line reaches the top of the screen, the game is over!

With a variety of

'The Club' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Only the most ruthless killers can join the underground elite known as The Club. From acclaimed developer Bizarre Creations, The Club takes the explosive action of the shooter genre and blends it with break-neck speed of high-octane race titles to create a radically new kind of action experience. Players will blast through a secretive tournament known only as The Club, where the world’s rich and powerful watch merciless fighters test their skills. While highly trained and effectively brutal, most combatants find themselves forced to participate. The posse of urban warriors represents a variety of countries and backgrounds. They share almost

PC Preview - 'Sabotage'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Stealth-Action
Publisher: Gamecock
Developer: Replay Studios
Release Date: 2008

"We're a team based in Germany," the developer said, "and we're making a World War II stealth action game."

An awkward silence followed.

Most of the World War II games that have come out up until now have been riding a bizarre nostalgia wave. WWII has come to occupy an odd niche in American society as the last good fight; after that, it's all downhill and shades of gray.

Sabotage is most notable because it's not being made by Americans or Brits, so it's coming from an obviously different place.

'F.E.A.R. Perseus Mandate' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

Perseus Mandate is the second standalone storyline expansion to the award winning first person shooter franchise F.E.A.R. Fight fear with F.E.A.R. as you take point in a brand new team experiencing a new incident at Armacham with a story line that runs parallel to F.E.A.R. and Extraction Point revealing a new perspective of the event. Your job in this new adventure is to find out what Perseus is and why the Nightcrawlers have been called in to collect it before you can. Face off against new enemies, new horrors and new weapons in the stand alone expansion pack F.E.A.R. Perseus

PS2/Xbox/PC Preview - 'Arthur and the Minimoys'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: 3D Platformer
Publisher: Atari
Developer: Etranges Libellules
Release Date: January 2007

There is something faintly surreal about sitting down to a demonstration of a license game based on a very prestigious license that you've never heard of. The developers seemed to have been getting that reaction out of journalists all day, and helpfully explained exactly why I should care about Arthur and the Minimoys before they got down to the nitty-gritty of showing me the game. Since I imagine I'm not the only American who felt that way, I'll pass along this information before I

Xbox 360 Preview - 'Mass Effect'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: RPG
Publisher: Microsoft Game Studios
Developer: BioWare
Release Date: November 2007

Mass Effect may be the most highly anticipated Xbox 360 title to not be spawned from an established franchise, but the universe-exploring RPG has something else going for it that might be worth as much as a million-selling predecessor: the BioWare logo emblazoned on its packaging. More importantly, BioWare’s trademarked style of highly customizable experiences, introduced to console gamers with Star Wars: Knights of the Old Republic and Jade Empire, infuses every inch of Mass Effect, its most ambitious project to date.

Following three-plus years

PS2 Preview - 'Yakuza'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Fighting
Publisher: Sega
Developer: Sega
Release Date: September 2006

The point of Yakuza, according to Sega, is to allow the player to “see the underside of Tokyo like never before.” Set in 2005 Tokyo, Yakuza is a beat-‘em-up that purports to “deliver the authentic experience” of being a member of the modern yakuza, the Japanese mafia.

Apparently, being an authentic yakuza involves beating roughly five hundred men a night to death with whatever happens to be handy, from bicycles to street signs to knives.

Yakuza is a story-driven beat-‘em-up that takes place on the mean streets of

Digital Devil Saga: Avatar Tuner (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Junkyard, a town of endless rain...

With his four companions, Serf, the main character and a member of a tribe called Embryon, sets out for Nirvana, a land that can only be reached by the champions of Junkyard. They devote themselves to fighting against the never-ending resistance mustered by other tribes.

In the midst of chaos, a mysterious object, the Pod, suddenly appears. Countless spheres of light are emitted by the Pod and infect Serf and his comrades, awakening their demonic powers. An unimaginable battle unfolds within

PSP Preview - 'Dungeons & Dragons: Tactics'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Tactical RPGs
Publisher: Atari
Developer: Kuju Entertainment
Release Date: Q4 2006

After the change-over to 3.5 rules, Dungeons & Dragons became a game that practically required some sort of miniatures to play it properly. There were all sorts of rules about facing and attacks of opportunity and reach that you just couldn't follow very well on paper unless your GM was willing to hand-wave through a lot of rules. As any gamer knows, of course, the problem with using tons of miniatures is the sheer cost involved. If you want really nice ones, you can

Midway (PS2/Xbox/PC) Now Called Battlestations: Midway - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Battlestations: Midway (PS2/Xbox/PC)

The game focuses on the naval and aerial battles of World War II leading up to one of the greatest naval victories of all time, the Battle of Midway, which saw the highly outnumbered US Naval and Air forces take on the might of the most powerful naval force in modern history: the Imperial Japanese Navy.

Battlestations: Midway offers a totally new approach to air, sea and underwater

'Killzone 2' (PS3) - 10 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Killzone II is a squad-based, first-person shooter, set in the near future during a period of planetary colonization, capturing the intense reality of warfare between the ISA Command and a ruthless, militaristic separatist faction called the Helghast.

PC Preview - 'The Suffering'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Action
Publisher: Encore
Developer: Surreal Software
Release Date: TBD

I can sum up the overall feel of Encore’s newest survival-horror release for the PC in one concise sentence: The Suffering is Resident Evil meets Oz. Yes, this is an oversimplification, but you will undoubtedly come to the same conclusion as soon as you begin play.

You play The Suffering as Torque, a man convicted and sentenced to death for the murders of his wife and children. You arrive by boat to Carnate Island, a maximum security lockdown 10 miles off the coast of Maryland, protesting your

PS3/X360 Preview - 'Tony Hawk's Proving Ground'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Extreme Sports
Publisher: Activision
Developer: Neversoft
Release Date: Fall 2007

For the ninth core release of the venerable Tony Hawk franchise, Neversoft appears to be tossing in everything but the kitchen sink — though we wouldn't be especially shocked if such an item appeared in the game's compelling new Skate Lounge mode. As expected, Tony Hawk's Proving Ground will build around the modernized core developed for last year's Tony Hawk's Project 8, but the amount of new content (in the form of features and new gameplay mechanics) is simply staggering.

We've seen the game in action

1C Company's EGN 2004 Lineup (PS2/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Ascension to the Throne

Borderzone

Brigade E5: New Jagged Union

'Tony Hawk's Project 8' (PS2/Xbox/PS3/X360) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Tony Hawk’s Project 8 (PS2/Xbox/PS3/X360) Trailer off WP (71mb)

Reengineered from the ground up for Sony and Microsoft’s next-generation consoles, Tony Hawk’s Project 8 immerses players in the definitive skateboarding experience using ultra-realistic graphics, enhanced physics and extremely responsive controls that simulate the feeling of skating with every trick and bail. The game challenges players to experience the intensity and pressure of skating against some of the world’s top pros in true to life competitions as they aim to become the #1 skater and establish their town as a skateboard destination. Delivering continuous skating action in a free-roaming

Xbox Preview - 'MechAssault 2: Lone Wolf'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Action
Developer : Day 1 Studios
Publisher : Microsoft
Release Date : January 30, 2005

When you play games day in day out everyday year after year it takes a really special game to make you say Wow. Mechassault 2: Lone Wolf is that game. Instead of improving one or two of the things that made the first Mechassault so great they decided to make all of them better. The focus of the game is vastly different from its predecessor, but they managed to keep everything that was so fun about the original intact. From the moment you

'Arkadian Warriors' (X360/PC) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

Define your legacy… Awaken your inner-beast… Fight with one of Artemis’ three powerful warriors to the ultimate confrontation with Gorgon herself. Spanning treacherous dungeons consisting of countless enemies, heinous and powerful bosses, your warriors will embark on a trek of unimaginable proportions.

Features :

  • 3 Mighty Warriors – Soldier, Archer and Sorceress – each with unique leveling-up ability
  • Monstrous Shape-Shifting Ability – Each Warrior transforms into their own iconic alter ego – Phoenix, Lion or Dragon