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Rainier's Articles


10Tacle Signs 'Black Buccaneer' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on April 18, 2006 @ 9:33 a.m. PDT | Filed under News

With Black Buccaneer 10Tacle Studios and developer Widescreen Games lead you to the mysterious world of pirates and dark voodoo powers. The real-time 3D graphics create a very special Caribbean atmosphere with light and shadow effects and turn the idyllic atmosphere of the sandy beaches into the worst voodoo nightmare.

Hollywood Cast Signs On For 'Superman Returns: The Videogame' (PS2/Xbox/X360)

by Rainier on April 18, 2006 @ 9:19 a.m. PDT | Filed under News

In Superman Returns: The Videogame, you explore and protect the truly living city of Metropolis, one that is not only expansive, but also changes dynamically with you as you affect gameplay. EA announced today that it has signed all main movie actors to either lend their likeness and/or voice to the video game.

'Guild Wars: Factions' - 10 Screens

by Rainier on April 18, 2006 @ 9:11 a.m. PDT | Filed under News

Guild Wars: Factions offers players an incredible gameplay experience with many new choices, including new regions, professions, skills, missions, and monsters, along with expanded options for both Coop and PvP play, and enhanced features for guilds. The Guild Wars Factions World Championship event will take place at the GC Game Convention in Leipzig, Germany, 24-27 August 2006.

'Deep Sea Tycoon: Diver’s Paradise' Announced - Screens

by Rainier on April 18, 2006 @ 9:05 a.m. PDT | Filed under News

eGames today announced a partnership with Pixel After Pixel to bring the exciting new undersea adventure, Deep Sea Tycoon: Diver’s Paradise, to North America this June. The PC game is a sequel to the classic Deep Sea Tycoon, offering a visually stunning new underwater world for gamers to explore.

'Quake 4' - v1.2 Win32/Linux SDK Available NOW

by Rainier on April 18, 2006 @ 8:38 a.m. PDT | Filed under News

In preparation of the upcoming v1.2 retail patch, id Software has released the v1.2 Win32/Linux SDK tools allowing the mod community to make their own content for Raven's FPS Quake 4.

'Maelstrom' Factions Detailed - Screens

by Rainier on April 18, 2006 @ 8:34 a.m. PDT | Filed under News

Maelstrom is a groundbreaking strategy action epic which takes place on a devastated future Earth. In the wake of an apocalyptic ecological disaster, the planet is threatened by an alien invasion, thus becoming the battleground as a divided human race fights for survival.

'The Battle for Middle-earth II' v1.03 Patch Coming Soon

by Rainier on April 18, 2006 @ 8:21 a.m. PDT | Filed under News

In a community update, EA reveals more details on the upcoming BFME 2 v1.03 patch, "patch 1.03 for The Battle for Middle-earth 2 is in its final testing stages and should be ready for launch very soon. The patch will include numerous technical fixes, increased de-sync fixes, extensive balance changes, and the addition of five brand new multiplayer maps - all new locations to BFME 2, and one of which is the return of a popular BFME 1 multiplayer map, Fords of Isen." It also reveals patch 1.04 is already being worked on, which will be a much more comprehensive balance patch.

'Eragon' (ALL) Announced

by Rainier on April 18, 2006 @ 8:19 a.m. PDT | Filed under News

Vivendi Universal Games today announced Eragon, a fantasy-adventure game is based on the upcoming Twentieth Century Fox feature film inspired by Christopher Paolini's best-selling fantasy novel, featuring Edward Speleers, Djimon Hounsou and Robert Carlyle.

'The Lord of the Rings: The Battle for Middle-earth II' (X360) - 2 Screens

by Rainier on April 18, 2006 @ 2:28 a.m. PDT | Filed under News

BFME 2 takes part in the North where a battle is raging between Sauron's forces vs. elves and dwarves. It will be possible to create/customize your own hero, apart from known figures such as Arwin, and become more powerful as you progress in the game. While BFME was all land based, the sequel will also take the action on the sea, naval battles included.

'Super Monkey Ball Adventure' (PSP/NGC/PS2) - Developer Diary #3

by Rainier on April 18, 2006 @ 1:58 a.m. PDT | Filed under News

Super Monkey Ball Adventure is an all-new narrative driven and platform based style of gameplay. How did the Traveller’s Tales team deal with the what is the visual feel they wanted to achieve with the look of the game?