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Rainier's Articles


Ubisoft Director Resigns

by Rainier on July 18, 2006 @ 4:50 p.m. PDT | Filed under News

Ubisoft's board of directors announced today that Mr. Marc Fiorentino has been elected to serve as director, replacing Ms. Yvette Guillemot who had held the position since 1996 but recently resigned.

'AFL Premiership 2006' (PS2) - 8 New Screens

by Rainier on July 18, 2006 @ 4:43 p.m. PDT | Filed under News

Experience all the action of the AFL from the comfort of your living room. AFL Premiership 2006 is the only official game of the AFL featuring all the teams, players, venues and competitions of the 2006 season and is back.

Aspyr Signs 'Bad Day L.A.' (Xbox/PC)

by Rainier on July 18, 2006 @ 12:27 p.m. PDT | Filed under News

Aspyr announced today that it has signed Bad Day L.A., a third-person action/adventure game with a tongue-in-cheek comedic twist. Set in modern day Los Angeles, Bad Day L.A. combines a fantastical art style, groundbreaking collaborative gameplay elements and a heavy dose of dark satire to create a truly unforgettable experience.

'Dark Messiah of Might & Magic' - 26 New Screens

by Rainier on July 18, 2006 @ 12:00 p.m. PDT | Filed under News

In Dark Messiah of Might and Magic, players will be introduced to the world of Ashan, the new setting for all future Might & Magic games. Ashan is a dark and unforgiving world, scarred by a bloody history and threatened by an apocalyptic prophecy: the Dark Messiah.

Clive Barker's 'Jericho' (PS3/X360/PC) Revealed

by Rainier on July 18, 2006 @ 11:52 a.m. PDT | Filed under News

That Clive Barker was working on a new game wasn't much of a secret, but the Hollywood Reporter has the first details. You are part of a special forces squad trained in conventional warfare and arcane arts to save humanity. Jericho is an North African city wherein lurks evil incarnate and you are on a perilous quest to reach the innermost chamber where you encounter imprisoned soldiers, World War I infantrymen, Crusaders, going further back in time as you move along. To be published by Codemasters, schedule for late 2007.

'Dawnspire: Prelude' - 10 New Screens

by Rainier on July 18, 2006 @ 9:55 a.m. PDT | Filed under News

Dawnspire: Prelude is a team-based online action-rpg set in an original fantasy world. The game focuses on teamplay, tactics and player skill, all put into a frenzied and exciting mix to bring a new angle to the gaming experience you normally find in action-rpg's.

'SpellForce 2: Dragon Storm' Announced

by Rainier on July 18, 2006 @ 9:02 a.m. PDT | Filed under News

JoWooD today announced the first expansion for its action/rpg sequel, SpellForce 2: Dragon Storm, offering more of the original’s entertaining and seamless blend of RTS and RPG gameplay. The expansion pack will be released in Winter 2006.

'Neverwinter Nights 2' Gets Delayed

by Rainier on July 18, 2006 @ 8:56 a.m. PDT | Filed under News

Atari made the following comment on the changed release date: "Given the sheer size and scope of Neverwinter Nights 2 and its 50 to 60-hour single player campaign, it was decided to move the global release date of Neverwinter Nights 2 out a month to late October. This extra time is invaluable as it allows fine tuning and polishing of both the single and multiplayer experiences to ultimately deliver a game that exceeds the tremendous expectations of the Neverwinter Nights fanbase."

'SiN Episode 1: Emergence' Upcoming Patch Details

by Rainier on July 18, 2006 @ 8:41 a.m. PDT | Filed under News

Ritual today revealed it is working on a new patch for its recently released SiN Episodes: Emergence, scheduled for later this week. Apart from the usual crash and bug fixes, the new update will also make some multiplayer adjustments, but most importantly add 3 all-new Arena maps.

'Lumines II' (PSP) Soundtrack Unveiled - Screens

by Rainier on July 18, 2006 @ 8:26 a.m. PDT | Filed under News

In Lumines II you control squares made of four smaller block pieces that are dropped into the playing field one at a time to form same-color squares. Unmatched blocks pile up, and the game ends when the pile gets to the top of the playing screen.