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Rainier's Articles


'Naruto: Path of the Ninja' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Following the story line from the Cartoon Network television show, in Naruto: Path of the Ninja players will be able to explore the Village Hidden in the Leaves and the world of Naruto as you roam across forests, fields, rivers and mountains. Along the way players will encounter bosses and enemies that they must use their special techniques to defeat. What’s your nindo?

Features :

  • 6 playable characters – Play as Naruto, Sasuke, Sakura, Shikamaru, Neji or Rock Lee, and as

'The Club' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Only the most ruthless killers can join the underground elite known as The Club. From acclaimed developer Bizarre Creations, The Club takes the explosive action of the shooter genre and blends it with break-neck speed of high-octane race titles to create a radically new kind of action experience. Players will blast through a secretive tournament known only as The Club, where the world’s rich and powerful watch merciless fighters test their skills. While highly trained and effectively brutal, most combatants find themselves forced to participate. The posse of urban warriors represents a variety of countries and backgrounds. They share almost

PC Preview - 'Sabotage'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Stealth-Action
Publisher: Gamecock
Developer: Replay Studios
Release Date: 2008

"We're a team based in Germany," the developer said, "and we're making a World War II stealth action game."

An awkward silence followed.

Most of the World War II games that have come out up until now have been riding a bizarre nostalgia wave. WWII has come to occupy an odd niche in American society as the last good fight; after that, it's all downhill and shades of gray.

Sabotage is most notable because it's not being made by Americans or Brits, so it's coming from an obviously different place.

'F.E.A.R. Perseus Mandate' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

Perseus Mandate is the second standalone storyline expansion to the award winning first person shooter franchise F.E.A.R. Fight fear with F.E.A.R. as you take point in a brand new team experiencing a new incident at Armacham with a story line that runs parallel to F.E.A.R. and Extraction Point revealing a new perspective of the event. Your job in this new adventure is to find out what Perseus is and why the Nightcrawlers have been called in to collect it before you can. Face off against new enemies, new horrors and new weapons in the stand alone expansion pack F.E.A.R. Perseus

Silent Storm: Sentinels (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Silent Storm: Sentinels is an expansion to the highly acclaimed turn-based tactical game Silent Storm, fully-rendered in breath-taking 3D with totally destructible environments, non-linear campaigns and RPG elements. The expansion takes you further into the story of the covert struggle against Thor's Hammer - a renegade organization set on global dominance.

Xbox 360 Preview - 'Mass Effect'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: RPG
Publisher: Microsoft Game Studios
Developer: BioWare
Release Date: November 2007

Mass Effect may be the most highly anticipated Xbox 360 title to not be spawned from an established franchise, but the universe-exploring RPG has something else going for it that might be worth as much as a million-selling predecessor: the BioWare logo emblazoned on its packaging. More importantly, BioWare’s trademarked style of highly customizable experiences, introduced to console gamers with Star Wars: Knights of the Old Republic and Jade Empire, infuses every inch of Mass Effect, its most ambitious project to date.

Following three-plus years

Legend of Kay (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Follow us into the fascinating world of Kay. Developed by the JoWood Productions Software AG Studio Neon, "Legend of Kay" sets out to take the player on a journey which combines classic Jump and Run elements with an immersive story driven adventure.

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SpellForce: The Breath of Winter (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

SpellForce: The Order of Dawn offers a new Single Player Campaign with over 40 hours of gameplay, giving to our fans another episode from our RPS Franchise SpellForce filled with a number of new and original features, like the Co-operative Multiplayer "Free Mode," where you can join your allies in battling in one of the many maps offered by the campaign.

'Killzone 2' (PS3) - 10 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Killzone II is a squad-based, first-person shooter, set in the near future during a period of planetary colonization, capturing the intense reality of warfare between the ISA Command and a ruthless, militaristic separatist faction called the Helghast.

PS3/X360 Preview - 'Tony Hawk's Proving Ground'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Extreme Sports
Publisher: Activision
Developer: Neversoft
Release Date: Fall 2007

For the ninth core release of the venerable Tony Hawk franchise, Neversoft appears to be tossing in everything but the kitchen sink — though we wouldn't be especially shocked if such an item appeared in the game's compelling new Skate Lounge mode. As expected, Tony Hawk's Proving Ground will build around the modernized core developed for last year's Tony Hawk's Project 8, but the amount of new content (in the form of features and new gameplay mechanics) is simply staggering.

We've seen the game in action