Latest Previews
Advertising
Rainier's Articles
PS2 Preview - 'Kingdom Hearts II'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: RPG
Publisher: Square-Enix
Developer: Square-Enix
Release Date: TBA
One of the titles I anticipated most before this year's E3 was Kingdom Hearts II, which picks up the story a year after Kingdom Hearts: Chain of Memories. The Heartless are back once again, but so are Sora, Donald, and Goofy. Some of the supporting characters from the original game have returned, as well as a few new friends.
For me, Kingdom Hearts was always about two things: the gameplay, and the joy of seeing the Square-Enix characters working with the Disney characters. As far as gameplay goes, a lot of
PS2/Xbox/X360 Preview - 'The Godfather'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action/Adventure
Publisher: Electronic Arts
Developer: EA Redwood Studios
Release Date: Fall 2005
They all just make it look so easy, don't they? The mob, that is. Control of underground criminal activities, a reach that spans cities, the power to make or break lives within minutes, manpower to call their own … oh, yeah, it's incredible.
Most movie mobs, however, don't show you the nitty-gritty side of things, just the raids and the gunshots and the thick accents. But what about getting there? Isn't that half the fun?
Rome wasn't built in a day, and neither were organized crime empires. There's
PC Preview - 'The Elder Scrolls IV: Oblivion'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Role-Playing
Publisher: 2K Games
Developer: Bethesda Softworks
Release Date: Christmas 2005
The Elder Scrolls series is celebrating its tenth anniversary. Considering the fact that this latest installment took over three years to make, that's not all that surprising. Bethesda's design philosophy is to build each game from the ground up, and for this ten-year edition, they're pulling out all the stops.
The first thing everyone is going to notice is just how flat-out gorgeous this game looks. Seriously, this is some near virtual-reality stuff. The game starts you off in a prison, where everything looks amazingly solid; the solidity
'Ghost Wars' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
PS2 Preview - 'Beatmania'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Beatmania
Genre: Puzzle/Rhythm
Publisher: Konami
Developer: Konami
Release Date: TBA
Konami has finally started bringing their music games stateside, which means that we gaming fiends can finally experience Beatmania. I'm hoping that this will start a trend, forcing Namco to import more Taiko goodness, and Konami to bring over DrumMania and Guitar Freaks.
For those who are new to Beatmania, the game is Konami's version of deejaying. It plays like Dance Dance Revolution, but instead of using your feet, you are using your hands to hit the keys of their deejay controller, basically a turntable and seven buttons. At the Konami booth, they
Xbox Preview - 'Halo 2'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : Action
Developer : Bungie
Publisher : Microsoft
Release Date : November 9, 2004
After Microsoft showed off the stunning Halo 2 multiplayer at their pre-E3 press event, there was only one question on my mind. When would we get a chance to play it ourselves? Well, that chance came a few days later at the show itself in the form of a behind-closed-doors play test of one of the biggest titles of 2004. We here at WorthPlaying were able to sit down and play Halo 2 for the first time ever for close to
'Jade Empire' ( Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Set in the ancient, mysterious world of mythical China, players train under their master's watchful eye and learn powerful martial arts and mystical powers. When danger threatens, players travel across the world, from the harsh mountains of the Land of Howling Spirits to the lush gardens of the Imperial City. In their adventures, players face powerful human and supernatural foes, learn exotic and magical martial arts, and discover the darkest secrets of the world. Only by mastering the greatest fighting styles and defeating the most powerful enemies will players earn their place as a master of martial arts in the
'Bioshock' (X360/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
15. 'Starcraft: Ghost' (PS2/Xbox)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006
StarCraft: Ghost is a tactical/action game set in the StarCraft univers take part in the struggle for galactic domination as Nova, a deadly Ghost operative in the employ of the Terran Dominion.































