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Rainier's Articles


'Dead Mountaineer's Hotel' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Dead Mountaineer's Hotel trailer off WP (15mb)

The game is based on a concept from a novel by Strugatsky Brothers. The remote hotel is a stage where a mysterious story takes play. A murder is central to the plot, and the various guests all have their own hidden roles and agendas. The game is a quest that adds to the original detective story. The inner logic of the quest is very clear in some cases, but it is up to the payer to find the optimal and correct solution in situations where his feelings may conflict

'Disciples III: Renaissance' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Disciples III: Renaissance trailer off WP (122mb)

A new stage in the evolution of the turn-based strategy genre. Retaining the strengths of previous titles in the series, Disciples III introduces new features to create truly exciting gameplay.

Disciples III continues and improves upon the core concepts of the Disciples series. Advances in gameplay and the addition of new elements will make the game richer and more interesting. The visual design follows the original ominous and gloomy style of the Disciples world, but now the entire game environment and every individual unit is in full 3D. The combat

'PT Boats: Knights of the Sea ' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the PT-Boats: Knights of the Sea trailer off WP (40mb)

PT Boats: Knights of the Sea is a naval action simulation that places gamers in charge of a Mosquito Fleet in the Navy of the Allied forces, Russia or Germany during World War II. Torpedo and stormboats, trawlers and patrol ships plough the seas. Mosquito Fleets had the advantage of speed and maneuverability, suddenly appearing in front of the enemy with devastating firepower and then vanishing in the morning haze. They are hard to spot and difficult to catch. Widely used to escort and attack convoys, bring down aircraft,

'Star Wolves 2' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Star Wolves 2 trailer off WP (23mb)

Six years have passed after the events of 2226 A.D. The balance in the galaxy has been restored as transgalactic corporations have been deported to the outskirts of the galaxy and deprived of their power.

The Empire, just as before, continues to fight against the Aliens. As a rule armadas of battleships aren't used in such conflicts. Small maneuverable squadrons that can attack and retreat quickly are better suited for this type of war. This means that the famous Star Wolves team is back in action!

Star Wolves is a 3D space RPG

'You are Empty' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the You Are Empty trailer off WP (58mb)

You Are Empty offers players an alternative approach to the history of the late fifties of the XX century. Scene of action is the Soviet Union. Leading Soviet scientists start a big experiment that alter human physiology and mentality in order to create super humans capable of building bright future and communism all over the world. But something goes wrong. As a result the whole city, where that experiment took place, goes on a rampage. The majority of citizens died, and those who survived turned into hideous mutants - the only

'Theatre of War' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Theatre of War trailer off WP (35mb)

Theatre of War developed by 1C Company (creators of the award-winning IL-2 Sturmovik series and Pacific Fighters) is a real-time tactical strategy title depicting the most significant battles of World War II during 1939-1945.

Players will command a special task force composed of different kinds of units, including tanks, APCs, field guns, mortars, various infantry regiments and will also have an opportunity to call for artillery and air support. With a focus on unit detail and combat realism, would-be generals are faced with authentic battle scenarios, taken straight from actual World War

'The Tomorrow War' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

The 27th Century. There is peace on Earth. Mankind has discovered ways to travel outside of the solar system and planets thousands of light-years away have been colonized. The United Earth Empire is at a cross-roads as an old enemy decides the galaxy has room for only one Empire.

300 years ago one of the human colonies turned to Zoroastrianism, an ancient human religion. They formed a new nation called Konkordia and then increased the population through cloning their people. Konkordia has already conquered more than

'Swashbucklers: Blue vs. Grey' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Swashbucklers: Blue & Grey trailer off WP (24mb)

Swashbucklers: Blue vs. Grey is a Naval Action/RPG set in time of the American Civil War – the time of last pirate renaissance on the Caribbean. The Union fleet blockaded the Southern ports, rupturing all the trading connections of the Confederacy. In return, Confederate government started giving out the privateer patents, thus building a powerful fleet of commercial raiders, the best example of which was the legendary captain Raphael Semmes. Also, smuggling the goods through the blockade became very profitable, though risky, business and attracted numerous traders to attempts of

PC Preview - 'Caesar IV'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Simulation
Publisher: Vivendi Universal Games
Developer: Tilted Mill
Release Date: Q3 2006

Caesar IV is the latest in the distinguished Caesar line of city-building sims that rose to great fame as part of the late, lamented Sierra Entertainment. Even though it's been a good eight years since the last iteration came out to positive reviews and much love from simulation fans, Vivendi Universal has allowed developer Tilted Mill to bring back the franchise for one more outing on the PC. What's special about this title is that the development team includes many staffers who've worked on

NGC/PS2/Xbox Preview - 'The Legend of Spyro: A New Beginning'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Adventure
Publisher: Vivendi
Developer: Krome Studios
Release Date: October 2006

Spyro's newest venture is entitled A New Beginning, and for good reason. With this new game, the reset button's been hit on Spyro; all past adventures have been forgotten in favor of giving one of the hardest-working mascots in video games a fresh start.

In this case, it means shifting the onscreen action's focus from cutesy platforming to surprisingly intense action. Krome Studios, the dev house that gave the world Ty the Tasmanian Tiger, has set out to make Spyro's newest adventure feel like "playing through a