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Rainier's Articles


NFL 2004 (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

NFL 2004

Listen. Do you hear it? Squint your eyes. Do you see it? You don't, do you? You don't because "NFL 2K4" goes beyond mere sound and vision - you feel it. You feel that deep breath you take when you're staring down 80 yards of real estate, a six-point deficit and 1:31 on the clock. You feel the fear in the air that results from unblinkingly staring down a quarterback from your middle linebacker position. You feel that brief moment in time when the ball's in the air and all that fills your mind is the overwhelming need to

NCAA College Basketball 2004 (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

NCAA College Baseketball 2004

The risky steal, the well-timed block, the buzzer-beater …mind-blowing plays in the final seconds holding every moment suspended in time. Tears, yells, chest pumps…every expressible emotion at its peak -- flowing through the veins of every player, coach and fan. Deafening chants, face-painted students, music blaring bands…unforgettable experiences sending all five senses into overtime. Tradition, pageantry, pride…the definition of college basketball. The moment, the championship, the legacy: “NCAA College Basketball 2K4”…real play, real emotion, real heart.

PlayStation 2

NBA 2004 (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

NBA 2004

Go ahead - leave behind the old traditional style of game. You know, the one of uncontested lay-ups and simple chest-to-chest passes that’s been around for the last few years! Welcome to a new kind of hardwood. Turn on the skills of the next generation and experience the new NBA attitude with “NBA 2K4.” Start with fanatical crowds, blinding lights and deafening sounds that set the stage for each competitive match-up! Heart pounding and filling with anxiety, it’s now time for you to step on the court with a “let’s play” swagger! You got game, so rise above the

Billy Hatcher and the Giant Egg (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Billy Hatcher and the Giant Egg (NGC)

Gamers will collect magical eggs, use them to solve puzzles and nurture them with items found while exploring the world. Gamers will be able to hatch the eggs and discover magical creatures with a variety of skills, introducing a strategic planning element to the combat and puzzles. Players will explore massive, colorful environments, each with their own missions and secrets, and then defeat the evil boss of each stage. It’s up to Billy Hatcher to return light to the land!

Various Midway E3 Screens (GBA/PS2/NGC/Xbox)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

NDS/PS2/Wii Preview - 'High School Musical'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Rhythm
Publisher: Disney Interactive Studios
Developer: A2M
Release Date: August 2007

The wildly successful “High School Musical” made-for-TV movie seems to lend itself well to rhythm gaming, and not just because its title contains the word “music.” More notably, its original soundtrack has shifted more than four million units, making it the best selling album of 2006. With that kind of built-in market, not to mention the hugely anticipated August release of the Disney Channel sequel on the horizon, it would be foolish not to expand the license into the world of video gaming.

After seeing

'Heavy Duty' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

If you want something to be done right, you’ve got to do it yourself! Aggressive aliens invade your planet, and you have to use all your skills and reserves to protect it from the bloodthirsty attackers.

Heavy Duty is a world of thrilling action, beautiful landscapes, and unprecedented level of realism. In this 3rd person action shooter you will pilot a huge and devastating battle robot through a non-linear story-driven campaign with hundreds of fierce battles against a host of enemies to final victory. The game is set on a real spherical and fully interactive planet, where you can

Atari's E3 2007 Lineup

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

"Atari's 2007 E3 roster showcases some of the most exciting titles from our diverse fall line-up - from the fan-favorite Dragon Ball Z series to the graphically stunning The Witcher," said David Pierce, Chief Executive Officer, Atari, Inc. "We're excited to participate in the new E3 Media & Business Summit and look forward to having media and business partners spend time with the Atari Team and our titles."

Dragon Ball Z: Budokai Tenkaichi 3 combines the lightning fast fighting and action from 2005's Budokai Tenkaichi 1 and 2006's sequel Budokai Tenkaichi 2. Dragon Ball Z: Budokai Tenkaichi 3 delivers an extreme

Wii/NDS Preview - 'Hannah Montana'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007

Genre: Rhythm/Adventure
Publisher: Disney Interactive Studios
Developer: Avalanche Software (Wii), Gorilla Games (DS)
Release Date: October 30, 2007

So much of the press coverage of children's games is either overly snarky or noticeably brief, and the reasons for this are numerous. Some of it can be chalked up to a generational gap or a lack of knowledge or interest in the license, but I suspect that much of it comes from the sad fact that most licensed games developed for young audiences are surprisingly uninventive (check our High School Musical preview), often with disastrous results.

To my

'Kane & Lynch: Dead Men' (PS3/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Kane & Lynch: Dead Men is a violent and chaotic journey of two men -- a flawed mercenary and a medicated psychopath -- and their brutal attitude towards right and wrong. This volatile partnership combined with innovative technologies allow for an unparalleled gaming experience.