by Rainier on July 1, 2004 @ 10:11 a.m. PDT | Filed under
News
A few days ago we had a story up about the possibility of StarBreeze/Vivendi bringing Riddick to the PC, today there is confirmation that this is not only true, but that StarBreeze/Vivendi are considering "multiple" sequels. Execs at publisher Vivendi Universal Games are so pleased, they already have a PC version timed for release with the DVD around the holidays and are strongly considering sequels.
by Rainier on July 1, 2004 @ 10:04 a.m. PDT | Filed under
News
Another day, another batch of game trailers were released. Instead of giving them all their own posts, we grouped them, and so far there are trailers for :
by Rainier on July 1, 2004 @ 10:02 a.m. PDT | Filed under
News
Updated from the original classic tactical wargame, Steel Panthers: World At War is fully compatible with all versions of Windows and sports updated graphics, sound effects, unit data and combat models. The new v8.20 updates and expands orders of battle, updates unit data and improves the AI opponent and its selection of forces. A few stability problems were also resolved, leading to the best Steel Panthers: World At War to date! Read more for download links ...
by Rainier on July 1, 2004 @ 9:10 a.m. PDT | Filed under
News
Wargaming has released a
new “Twin Islands” planet (specially designed for massive naval battles: two equal continents are separated by sea) as well as another patch for their strategy game
Massive Assault bringing your retail game to v1.2.211. This patch is required if you wish to play the new Twin Island planet.
by Rainier on July 1, 2004 @ 9:01 a.m. PDT | Filed under
News
Using characters designed by renowned Japanese artist Kosuke Fujishima, Tales of Symphonia unfolds with beautiful anime-style cel-shaded graphics that make the expansive 3D worlds feel like a 2D comic book. The storyline is an emotionally charged, epic adventure that redefines the role-playing genre. Tales of Symphonia will ship exclusively for the Nintendo GameCube in Summer of 2004. Read more to check out some new screens ...
by Rainier on July 1, 2004 @ 8:58 a.m. PDT | Filed under
News
Atari announced today that, in addition to all-new 3-D graphics and the ability to virtually "ride the rides," RollerCoaster Tycoon 3 will allow players to design amazing fireworks displays that can be choreographed to the music of their choice. Using the new Fireworks MixMaster, players can create pyrotechnic masterpieces and synchronize them to music using pre-set in-game songs or their own MP3 files. In addition, RollerCoaster Tycoon 3 will also include the ability to assign music to rides in the park, new realistic day and night cycles, a park lighting system and various weather effects.
by Rainier on July 1, 2004 @ 8:44 a.m. PDT | Filed under
News
“Heaven X” developer of interactive entertainment, after succes of developing Indiana Jack for Techland, and Kokomando for L.K. Avalon, announced today, that three new titles are in development for PC platform. Two action-adventure games for younger players, and sci-fi FPS based on Magnum Engine fully developed by Heaven X. Details and first screenshots from this projects will be publish soon.
by Rainier on July 1, 2004 @ 8:36 a.m. PDT | Filed under
News
Square Enix Co., Ltd., today announced several changes to their US organization. Square Enix U.S.A., Inc., which has offices located in Los Angeles, CA and Seattle, WA, will now be called Square Enix, Inc. This change is a part of its efforts to establish a globally consistent corporate brand image.
by Rainier on July 1, 2004 @ 8:30 a.m. PDT | Filed under
News
Football fans all across Europe will rejoice this Autumn, as Konami of Europe confirms the first details of what will rate as one of the most anticipated games of 2004: Pro Evolution Soccer 4. Due for release on PlayStation 2, PC and for the first time in the series' history, the Xbox, Pro Evolution Soccer 4 once again sets new standards in control, aesthetics and realism.