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Rainier's Articles


'Jam Sessions' [NDS] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Jam Sessions is a ground-breaking music experience that transforms the Nintendo DS™ system into a portable guitar. Players will literally strum the guitar via the Touch Screen and select chords with the +Control Pad. Now even the most “non-musical” person to become an instant rock star!

The portability of the DS system makes Jam Sessions a concert-on-the-go, perfect for parties, commuting to school/work and other social gatherings.

Jam Sessions will appeal to a wide audience of music lovers and creative souls; it’s definitely a must-have for all Nintendo DS owners.

New Axis & Allies Experience Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Atari, Inc. and TimeGate Studios, Inc. announced today a partnership to develop a new PC installment of Axis & Allies, the popular World War II game franchise. Axis & Allies: RTS (working title) is inspired by the game of war, strategy and economics found in the best-selling Axis & Allies board game, but features unique elements that allow players to change the course of history in new ways. Axis & Allies: RTS is being developed for the PC by TimeGate Studios, creators of the award-winning Kohan series, and is scheduled for release in fall 2004 for the PC.

In Axis &

Disney's Extreme Skate Adventure (NGC/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

Related articles, Click here!

Call of Duty (PC) Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

CALL OF DUTY
FACT SHEET

PRODUCT DESCRIPTION:

Call of DutyTM is an intense first-person action game that allows players to experience the movie-like intensity and gripping combat of World War II as never before - through the eyes of ordinary soldiers, fighting as part of a squad through the chaos of battle.

Developed by Infinity Ward, which is comprised of over 20 individuals who developed Medal of Honor: Allied Assault including all the production leads, Call of Duty delivers the gritty realism and cinematic intensity of WWII's most

Spider-Man 2 (PS2/XB/NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

Related articles, Click here!

'Mass Effect' (X360) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Mass Effect [X360] Trailer off WP (30mb)

“Mass Effect” is an epic science-fiction action and role-playing game (RPG) experience created by BioWare, the commercially and critically acclaimed RPG developer of “Jade Empire™” and “Star Wars: Knights of the Old Republic.” “Mass Effect” will deliver an immersive, story-driven gameplay experience presented in a cinematic style with high production values, extraordinary levels of visual fidelity, incredible exploration and realistic digital actors. Published by Microsoft Game Studios, “Mass Effect” is an exclusive title for the Xbox 360 video game system.

Players assume the role of an elite human Spectre agent, Commander Shepard,

'Project Gotham Racing 4' (X360) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Project Gotham Racing 4 [X360] Trailer off WP (30mb)

“Project Gotham Racing 4” is the highly anticipated next installment of the blockbuster “Project Gotham Racing” (PGR) franchise, developed by Bizarre Creations exclusively for the Xbox 360 video game and entertainment system. With a dramatic new weather system, revamped career mode, revised Kudos system, new tracks and locations as well as the world’s most iconic vehicles, “PGR 4” takes racing to a new level of thrill and excitement.

For the first time in “PGR” history, drivers will have the option of racing a variety of motorcycles from top manufacturers, such

'Marathon: Durandal' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Marathon is the game that presaged the “Halo” revolution. Bungie Studios’ very first FPS series, Marathon achieved cult status for its many genre innovations, deep roots in Bungie culture, and its hints of the Halo greatness to come. Chosen for their passionate following and knowledge of the original game, Freeverse was chosen to bring “Marathon: Durandal” exclusively to the Xbox 360.

Exclusively for Xbox LIVE Arcade, “Marathon: Durandal” is a compelling first-person shooter (FPS) cult classic that continues the tradition of great gameplay while remaining faithful to the spirit of Bungie lore as the predecessor to the Halo franchise.

Vampire: The Masquerade - Bloodlines (PC) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

VAMPIRE: THE MASQUERADE - BLOODLINESTM
FACT SHEET

Product Summary:

VampireĀ®: The Masquerade-BloodlinesTM continues the famous White Wolf gaming tradition in a new role-playing adventure, combining intense first-person shooter combat with an open, non-linear world, rich character development and an immersive storyline. The game plunges players into the dark and gritty vampire underworld of modern day L.A. as a creature of the night, interacting with and battling mortals and other creatures of darkness with an incredible array of vampire powers, skills and traits. Based on Valve's SourceTM Technology-the

'Too Human' [X360] - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Too Human [X360] Trailer off WP (170mb)

Step into the world of “Too Human,” the third-person epic action game from renowned Canadian developer Silicon Knights. As the cybernetic god Baldur, players are thrust into the midst of an ongoing battle that threatens the existence of mankind. In “Too Human,” an ancient machine presence has forced the god’s hand. Baldur is charged with defending humanity from an onslaught of monstrous war machines bent on the eradication of human life.

In “Too Human,” players are treated to a nonstop barrage of action powered by the seamless integration of melee and ranged