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Rainier's Articles


6. 'Black' (PS2/Xbox)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: FPS
Publisher: Electronic Arts
Developer: Criterion Studios
Release Date: February 28, 2006

Joe Keiser: Burnout 3 was a revelation in racing games when it came out in 2004, so when a shooting game from the creators of Burnout claims to be "Burnout for shooters," it'd be pretty foolish not to pay attention. Criterion, the game's creators, really knows their stuff – they're the daddy of Renderware, the most popular set of game creation tools in the industry, and they are virtuosos in its use. As a result, Black should be fast, fluid, and exhilarating. But perhaps most excitingly,

8. 'Tales of Legendia' (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: RPG
Publisher: Namco
Developer: Namco
Release Date: February 7, 2006

Alicia Ashby: Tales has been the major Japanese RPG series to fare the worst when it comes to entering the American market, but the great success of Tales of Symphonia for the GameCube seems to be changing that. Tales of Legendia hopes to continue the hot streak, offering an amazingly fun fighting-game like active battle system that still lets you manage a party full of characters. The 3D graphics are sharp, incorporating elements from Soul Calibur III's prodigious graphics engine, and it contains about 25 minutes of new

9. 'Neverwinter Nights 2' (PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: RPG
Publisher: Atari
Developer: Obsidian Entertainment
Release Date: Q2 2006

Mark "RumDragon" Bolin: When I picked up the original Neverwinter Nights, I was just looking for more of my Baldur's Gate fix. What it ended up offered me was amazing, and for the sequel, I am most excited about building my own gaming world. The graphics are nothing short of amazing, and the world looks as if it will suck me in for a good long time. One of the greatest assets Obsidian has here are the legions of fans who will ravenously throw themselves at the modding

Wii Preview - 'Super Swing Golf Pangya'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Super Swing Golf Pangya is a wholly rebuilt version of a golf game that's super-popular over in Japan and Korea. It promises to make use of the Nintendo Wii's new controller in order to make playing this golf game an experience in your very own living room.

11. 'Ghost Recon Advanced Warfighter' (ALL)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Tactical FPS
Publisher: Ubisoft
Developer: Ubisoft
Release Date: March 7, 2006

Chad "Wudi" Crawford: I'll admit that I wasn't a fan of the original Ghost Recon: it seems that within three minutes of starting a map, my team would be all but dead. However, as I played new iterations in the series, it really started to grow on me, to the point where Advanced Warfighter has me foaming at the mouth. Maybe it's the breathtaking graphics, the redesigned HUD with the Cross-Com that lets you see what your soldiers see, or the robust multiplayer with competitive and cooperative

'White Gold: War in Paradise' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Year 2010, a small Caribbean country. The main part of the island is aflame with revolt. The Government Army tries to quash an uprising, powerful drug cartels are trying to decimate the Indians, and the whole population is being indiscriminately slaughtered by criminal gangs. This boiling pot, however typical for Latin America, is rapidly nearing an explosion. The main hero of the game is entrusted with a task to uncover some dark secrets, to investigate a few disappearances, and to stay alive above all.

White Gold: War in Paradise explores the shadowy background of modern low intensity conflicts, where the newest

'Everybody's Golf Course' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

...

Star Ocean Till the End of Time (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

Star Ocean: Till the End of Time presents the journey of Fayt Leingod and his childhood friend, Sophia Esteed, as they discover the greatest secret in the Star Ocean universe.

'Rengoku 2' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

The sequel to the best-selling Rengoku: The Tower of Purgatory, Rengoku 2 expands upon the series' trademark fast-paced action and incredible replay value with more than 300 unique weapons, diverse level design and additional multiplayer functionality in a dark and futuristic setting.

Rengoku 2 tells a story parallel to the events of Tower of Purgatory, as players assume the role of A.D.A.M., a battle android trapped in a mysterious tower filled with fearsome enemies. This tower has eight floors, with the first seven levels corresponding to one of the original Seven Deadly Sins, and A.D.A.M. must purge it of

'Mega Man ZX' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

In Mega Man ZX for the Nintendo DS, a dynamic Biometal system plays the central role, offering players the ability to transform into different Model types, each with their own unique abilities and advantages. Utilising new Models presents a variety of gameplay experiences, allowing players access to different powers and the ability to expand the game field, opening new and hidden areas for exploration. In addition, there is an option to play as either a male character or, for the first time ever in the Mega Man series, a female main character.