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Rainier's Articles


'Folklore' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Developed by Tokyo’s Game Republic under legendary game creator Yoshiki Okamoto, executive producer for Onimusha, Devil May Cry and Resident Evil, Folklore is a unique, dark fantasy adventure inspired by western fairy tales and built to showcase the power of PS3. Set in the mysterious town of Doolin, two strangers, Keats and Ellen, are drawn together to uncover a mysterious legend in a remote village that exists on the border between dreams and reality. They soon learn that the town serves as a gateway to fantastic realms, full of creatures, spirits and monsters. In order to solve the mystery of

PSP Preview - 'Dungeons & Dragons: Tactics'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Tactical RPGs
Publisher: Atari
Developer: Kuju Entertainment
Release Date: Q4 2006

After the change-over to 3.5 rules, Dungeons & Dragons became a game that practically required some sort of miniatures to play it properly. There were all sorts of rules about facing and attacks of opportunity and reach that you just couldn't follow very well on paper unless your GM was willing to hand-wave through a lot of rules. As any gamer knows, of course, the problem with using tons of miniatures is the sheer cost involved. If you want really nice ones, you can

PC Preview - 'Neverwinter Nights 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: RPG
Publisher: Atari
Developer: Obsidian
Release Date: September 2006

Obsidian managed a successful debut with Star Wars: Knights of the Old Republic II, despite having to face the Herculean task of crafting a sequel to one of the finest licensed games ever made, and by a developer no less than Bioware. In light of that, it suddenly seems a bit more understandable that they're now tackling the unthinkable challenge of crafting the sequel to Neverwinter Nights, perhaps the single most popular Dungeons and Dragons game ever. With NWN, there is not only the challenge of

'Lair' (PS3) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

In a world ravaged by endless conflict and natural disaster, a call for peace turns into a bloodbath of betrayal and deceit in Lair for the PS3. Playing as a warrior named Rohn who rides a voracious dragon trained for deadly aerial and ground combat, gamers must defeat the war-hungry Mokai to save the Asylian civilization. Together, Rohn and his dragon will attempt to change the destiny of a world on the brink of extinction by scorching, clawing and smashing through thousands of enemies and their war-trained beasts.

'Uncharted: Drake's Fortune' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Developed by the studio that brought blockbuster hit franchises Crash Bandicoot and Jak & Daxter to PlayStation fans, Naughty Dog Inc.’s, Uncharted: Drake’s Fortune is the first game in a new fast-paced action-adventure franchise developed exclusively for the PS3.

Uncharted: Drake’s Fortune, brings players into a world ripe with realism and unexpected juxtapositions. A fallible hero akin to those depicted in pulp-adventure genre films, Nathan Drake brings a humanity and believability never seen before in video gaming, enabled entirely through PS3 technology advancements.

A 400-year-old clue in the coffin of Sir Francis Drake sets a modern-day fortune hunter on an

'Killzone 2' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Throughout the campaign, players will encounter lifelike and adaptable artificial intelligence (A.I.) from enemies as well as fellow soldiers, destructible environments, and stunningly detailed scenery. Additionally, players will be tasked with utilizing a host of new weapons and vehicles in the war to stop the Helghast. Featuring an extensive single-player campaign and thrilling multi-player mode, Killzone 2 delivers a host of new gameplay elements and an intense storyline that will once again drive gamers to join the ranks of the ISA and fight the Helghast…this time on the enemy’s home planet.

Two years after the Helghast assault on Vekta, the ISA

PS2 Preview - 'Dragon Ball Z: Budokai Tenkaichi 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: 3D Fighter
Publisher: Atari
Developer: Spike
Release Date: October 2006

If Super DBZ is the "professional" of the two upcoming Dragon Ball Z games, then Budokai Tenkaichi 2 is the feel-good, super mainstream title. Building off of the best-selling DBZ title in history, the original Budokai Tenkaichi, BT2 introduces new characters, stages, and gameplay modes. The gameplay is still super-accessible 3D brawling, complete with multiple transformations for most characters, an expansive selection of characters, and enormous levels in which to battle.

BT2 is determined to outdo the previous title in every respect. The already-large BT levels

'The Abbey' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

The ambitious project takes adventure fans to the gloomy world of the Middle Ages. An old abbey is the scene of a series of mysterious murders, and only one man can put a stop to the slaughter. In the role of the Grand Inquisitor Leonardo and his assistant Bruno, the player's task is to shed light on the mystery.

In addition to a gripping storyline with many an unexpected twist, "The Abbey" will feature a wealth of technological and graphic innovations. A special highlight will be the innovative presentation of cinematic proportions.

'Syphon Filter: Dark Mirror' (PSP) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

From the development team of the critically acclaimed Syphon Filter franchise, Dark Mirror is set to deliver an intense, edge of your seat thriller. An immersive single-player experience that also delivers an evolving online multiplayer experience, Syphon Filter: Dark Mirror features melee attacks, target lock, precision aiming, target and vision enhancements, enhanced artificial intelligence (AI), and high-tech weaponry. Gamers can choose between difficulty modes that monitor and adjust skill level, nine unique online maps using both Ad Hoc and Infrastructure connectivity, and four types of gameplay modes in multiplayer.

Gamers assume the identity of Gabe Logan, a highly-trained Precision

'Syphon Filter: Logan's Shadow' (PSP) - 18 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

In an all new story, written by Greg Rucka, author of the Queen and Country series of novels and graphic novels, Syphon Filter: Logan’s Shadow provides a sophisticated and gripping storyline that is sure to resonate with comic book lovers and action enthusiasts. We find Gabe Logan once again using a combination of stealth and “run-and-gun” gameplay as he is called into action when a dangerous new technology is hijacked by a criminal extremist group. In a story that takes him from the depths of the Indian Ocean to the deserts of the Middle East, Gabe is faced with the