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Phantasy Star Online III (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Phantasy Star Online III
“Phantasy Star Online Episode III: C.A.R.D. Revolution” expands the Phantasy Star Online (PSO) universe, offering a new style of strategic combat. Combining the excitement of card collection and deck settings with team-based battle tactics, PSO Episode III allows users to chat in the lobby about status upgrades and tactics, and then journey to the planet surface to engage in strategic combat using a turn-based Card system. The game continues the story arc of the previous PSO games, as players once again become Hunters and explore the mysteries of the planet Ragol. Featuring both online and offline play,
'Space Rangers 2' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Space Rangers 2: Dominators, PC: Space Rangers 2 is a mix of intense space RPG laced with 3D RTS action planetside. 200 years after the first chapter of Space Rangers, a new, even more dangerous threat arises in the galaxy. A key planet in producing war androids has become self-aware with their own intellect and force of will, bent on conquering the galaxy one planet at a time. Freedom of choice is a distinguishing feature of the first part of Space Rangers saga and only develops further as players explore the massive world. The game is not limited by borders
'Sonic Adventure DX' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
'A.I.M. Artificial Intelligence Machine' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
A.I.M., Artificial Intelligence Machine, PC: A.I.M. is an action role-playing game unfolding in a sci-fi universe inhabited by androids. In a world where humans are but a vague memory, players assume role of an AI android traveling on a special floating vehicle with antigravity engines. Gliders are multipurpose combat vehicles, and the huge military zone was created to test them. The game combines combat action, trade, exploration, undertaking of various quests and missions, glider upgrades, armament purchase. The player enters a huge world made up of different zones, each with its own social and trade relations. Moving from zone to
Otogi (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Otogi
Set in ancient Japan and steeped in real-life folklore and mysticism, “Otogi – Myth of Demons” is the story of Raiko, an undead warrior who must stop a ferocious demonic army that has been unleashed upon the Earth. As a long-forgotten doomsday myth materializes, Raiko must quickly master more than 30 weapons and 12 varieties of magic to dispatch endless hoards of demon warriors, massive boss characters and everything else that gets in his way.
Blending frenetic fast-paced 3D action with deep RPG elements that allow gamers to upgrade weapons, magic and character attributes, in addition to managing an inventory
Nintendo Pre-E3 Event - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
NHL 2004 (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
NHL 2004
“NHL 2K4” is more than just the game of hockey. It is true grit, true skills, true intensity and your ability to bring those elements to each and every match-up you face. It is taking on anyone, anytime, anywhere. It is feeling the impact of a precision hit and splitting the D with a skilled skater. It is the battle for the puck and the glory of burying it in the back of the net. It is achieving milestones and setting the standard for others to follow. It is everything you’d want in a hockey game and nothing you’d
NFL 2004 (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
NFL 2004
Listen. Do you hear it? Squint your eyes. Do you see it? You don't, do you? You don't because "NFL 2K4" goes beyond mere sound and vision - you feel it. You feel that deep breath you take when you're staring down 80 yards of real estate, a six-point deficit and 1:31 on the clock. You feel the fear in the air that results from unblinkingly staring down a quarterback from your middle linebacker position. You feel that brief moment in time when the ball's in the air and all that fills your mind is the overwhelming need to
'Aura: Fate of the Ages' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Get the Aura: Fate of the Ages Trailer off WP (41/22mb)
Aura: Fate of the Ages
Developed by: Streko-Graphics
Release Date: Summer 2004
With an incredible storyline and magnificent graphics, Aura: Fate of the Ages embodies all of what an adventure game should be. AuraGame.com, acts as your portal to the beautiful art, sounds and story surrounding what is sure to be an instant adventure classic.
An ancient legend promises great strength, power and immortality to the one who combines the sacred artifacts of the ages with four magical rings. Players embark on a journey across four worlds in search of these hidden
















































