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Rainier's Articles


'Carve' (Xbox) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Comic-styled characters have exactly that – character, each animated down to the individual finger bone. But there's nothing comic about the way they do battle with the player, pairing up in teams to deliver one of the freshest racing game AIs ever seen.

Its water technology is making waves too, leading to the most attractive recreation of the sloshing wet-stuff yet seen in a game. Highly optimised Environment-Mapped Bump-Mapping (EMBM) technology provides the sparkle and reflections, while physics leads to waves interacting in ways that deliver unique gameplay for every level and floating objects that react in a convincing

'Disney's Extreme Skate Adventure' (NGC/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

NGC

PS2

'Extreme 4x4' - Trailer Available NOW

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Get the Extreme 4x4 trailer off Worthplaying (1min03/11mb)

Related articles, Click here!

Xbox 360 Preview - 'Enchanted Arms'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Enchanted Arms

Genre: RPG
Publisher: Ubisoft
Developer: From Software
Release Date: August 2006

Come On, What Was Wrong with [eM] -eNCHANT arM-?

Horse armor and wizards' towers won't keep Oblivion players saddled up forever. Well, maybe they will, but at some point, you'll need to take a breather and find something other than shutting down Oblivion Gates to do with your Xbox 360 role-playing time. Excellent RPG alternatives remain scarce, much as they always were on the original Xbox, so it was disappointing to find the Enchanted Arms demo station somewhat under-mobbed next to the tangle of squirming E3 attendees trying

PC Preview - 'Armed Assault'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: First-Person Shooter
Publisher: TBA
Developer: Bohemia Interactive Studio
Release Date: Q3 2006

When you look at the first-person shooter genre as a whole, they can largely be broken up into gameplay that is either based on strict linearity (heavy use of hallways, such as Half-Life or Doom 3) or the somewhat less linear collection of larger, more open areas (e.g., Ghost Recon series, Half-Life 2). The original Operation Flashpoint came out on the PC a few years ago and was critically successful for two reasons. Firstly, the title absolutely oozed atmosphere, from the well-written yet totally

'Futurama' (PS2/XB) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

PS2

Xbox

FEATURES:

Four playable characters: Fry, Bender, Leela and Dr Zoidberg each with special moves to master

21 fantastic levels, both from the show and original environments

3 boss levels

Uniquely freakish enemies unique to Futurama

Puzzles and secrets galore

Variety of combat methods including shoot 'em up, beat 'em up and "Bender" 'em up!

The game begins when Professor Farnsworth sells Planet Express to the evil businesswoman Mom. She

'Powerdrome' (PS2/XB) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Twelve champions from the far ends of the galactic hegemony compete for an interstellar trophy by racing their Blades - jet-engined, anti-gravity aircraft. The drama-filled competition is staged at break-neck speeds around spectacular tracks. The game features 24 circuits across 8 dramatic environments, ranging from a sub-tropical Ocean Dam to a race on and under a terraformed ring-world.

The original Powerdrome for the Amiga and the Atari ST was written by Michael Powell in 1988 and kicked-off the entire future-racing genre. Powell now heads the team developing the new Powerdrome

PSP Preview - 'SOCOM: U.S. Navy SEALs Fireteam Bravo 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: SCEA
Developer: Zipper Interactive
Release Date: November 2006

If you're a SOCOM fan, then you've probably played the original SOCOM Fireteam Bravo for the PSP. Because of the title's success, the team at Zipper Interactive has decided to bring out a new release with tons of fixed features and additions, such as increased visual quality.

My favorite features are the crosstalk option, which has been completely revised, and the increased interaction between this game and the new SOCOM: Combined Assault for the PS2. This means that while you play Fireteam Bravo 2 and perform missions,

PC Preview - 'Call of Juarez'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: FPS
Publisher: Ubisoft
Developer: Techland
Release Date: September 2007

If you're a PC gamer, then you are practically drowning in options when it comes to playing FPSes. There are games with every possible gimmick, control scheme, and emphasis looking to cater to some gamer with very particular tastes. Call of Juarez is one more game from that school of thought, with an emphasis on storytelling, single-player campaign, and its Wild West setting. You can do a lot of the typical FPS stuff in Call of Juarez and experience it with a genre twist, and there

PSP/NGC/PS2/PC Preview - 'Pac-Man World Rally'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: Q3 2006

Kart racing is one of the original quirky party games that tends to be fun for all ages and for any number of players. With Pac-Man World Rally, Namco has created the latest iteration of the kart racer based on their lovable characters, and from what I was able to see at this year's E3, it is a blast to play.

Pac-Man World Rally will feature various characters and tracks from Pac-Man titles and other Namco classics, such as Dig-Dug and Katamari. Each character will have