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Rainier's Articles


PC Preview - 'Star Wars: Empire at War'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Strategy
Publisher: LucasArts
Developer: Petroglyph
Release Date: TBA

It isn't often that galactic combat is truly displayed on an actually galactic level. Generally, a player involved in said galactic combat only participates in single battles, leaving the overall planning and strategy for the war effort as a detail taken care of behind the scenes. LucasArts plans on changing that with their upcoming title, the ambitious Star Wars: Empire at War. This isn't the first time that LucasArts has gotten their feet wet with an RTS (or with a galactic combat game either) – many of you may remember,

'Auto Assault' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Auto Assault trailer off WP (24/27mb)

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'Still Life' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Locomotion' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Designed and developed by the creator of the best-selling RollerCoaster Tycoon® series, Chris Sawyer’s Locomotion challenges you to build and operate a money-making transport network by linking passengers and cargo to their destinations. As the spiritual successor to his original 1994 masterpiece Transport Tycoon, this latest strategy offering from Chris Sawyer continues his tradition of putting the fun in the world-watching as well as in the creation. Fans of RollerCoaster Tycoon will immediately recognize Chris Sawyer’s well-known interface, addictive gameplay, and pioneering style as he brings a world of moving trains, trucks, buses, ships, and aircraft to life.

'Inhabited Island: Prisoner of Power' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Inhabited Island: Prisoner of Power trailer off WP (29mb)

Elements of adventure and stealth genres were brought together to create this first-person shooter, which is based on the popular sci-fi novel "Inhabited Island" by the Strugatski Brothers. It tells the story of a central character who has been condemned to work on an alien planet for the rest of his life. But he defies this destiny and fights those who imprisoned him.

The game world has been created with thorough attention to the smallest details. This includes not only character models, but also their behavior, dialogues and

'Heavy Duty' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Heavy Duty trailer off WP (44mb)

If you want something to be done right, you’ve got to do it yourself! Aggressive aliens invade your planet, and you have to use all your skills and reserves to protect it from the bloodthirsty attackers.

The world of Heavy Duty is a planet - a real, living planet. It has mountain ranges, green plains, rainforests and ice caps, cyclones and storms in the atmosphere. A real horizon and complex landscape limit the line of sight, making the traditional “fog” unnecessary, and the battles hard. Unique technologies developed by Primal Software

'Empire Above All' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Empire Above All Trailer off WP (20mb)

Become a squad leader in a new generation Action RTS! Feel the heat of battle as you would in a first-person shooter! To gain victory in Empire Above All, you’ll need to make lightning-fast decisions, command your soldiers, plan assaults to capture territory, and organize defense to hold it.

In the distant future, mankind has reached for the stars. A totalitarian government directs the exploration of space and the colonization of new worlds, while armies of empire suppress rebellions. Humanity is preparing to war with alien races… not knowing that

'Dead Mountaineer's Hotel' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Dead Mountaineer's Hotel trailer off WP (15mb)

The game is based on a concept from a novel by Strugatsky Brothers. The remote hotel is a stage where a mysterious story takes play. A murder is central to the plot, and the various guests all have their own hidden roles and agendas. The game is a quest that adds to the original detective story. The inner logic of the quest is very clear in some cases, but it is up to the payer to find the optimal and correct solution in situations where his feelings may conflict

Xbox Preview - Van Helsing

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Genre : Action
Developer: Saffire Studios
Publisher: Vivendi
Release Date: May 7, 2004

Let’s get the obvious observation over with: Van Helsing looks a lot like some kind of Victorian-era mod for Devil May Cry, maybe with a bit of a nod towards some of the over-the-top moments in the Hunter: The Reckoning series.

Van Helsing approaches the third-person shooter genre much in the same way as DMC did, as an attempt to seamlessly blend a cinematic sensibility with nonstop action and unmatched style. It features an extraordinarily agile hero, who’s constantly flipping, dodging, racing, and swinging

'Disciples III: Renaissance' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Disciples III: Renaissance trailer off WP (122mb)

A new stage in the evolution of the turn-based strategy genre. Retaining the strengths of previous titles in the series, Disciples III introduces new features to create truly exciting gameplay.

Disciples III continues and improves upon the core concepts of the Disciples series. Advances in gameplay and the addition of new elements will make the game richer and more interesting. The visual design follows the original ominous and gloomy style of the Disciples world, but now the entire game environment and every individual unit is in full 3D. The combat