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Rainier's Articles


PSP Preview - 'Dungeons & Dragons: Tactics'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Tactical RPGs
Publisher: Atari
Developer: Kuju Entertainment
Release Date: Q4 2006

After the change-over to 3.5 rules, Dungeons & Dragons became a game that practically required some sort of miniatures to play it properly. There were all sorts of rules about facing and attacks of opportunity and reach that you just couldn't follow very well on paper unless your GM was willing to hand-wave through a lot of rules. As any gamer knows, of course, the problem with using tons of miniatures is the sheer cost involved. If you want really nice ones, you can

MLB 2005 (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

To enhance the experience and provide gamers with an authentic yet unique simulation, MLB 2005 has integrated new gameplay options in order to make it one of the deepest baseball games ever produced. By incorporating EyeToyTM and Voice Recognition functionality, both exclusive to MLB 2005, gamers can literally see and hear themselves in the game. Using the USB headset (for PlayStation 2), Voice Recognition allows gamers to call pitches or defensive shifts without the touch of a button, while the EyeToy USB camera for (PlayStation 2), sold separately, allows gamers to take a snapshot of themselves, put their face into

'Siren' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Developed by Sony Computer Entertainment Inc. in conjunction with Sony Computer Entertainment America's Santa Monica Studios, SIREN puts the player into an alternate reality, capable of raising the heart-beat and creating a true sense of suspense and fear allowing for a new horror entertainment experience. In the blink of an eye, everything can change in SIREN. Set in a fictional Japanese village, a terrible force slowly turns the civilians into vile creatures. Seen through the eyes of 10 characters, SIREN immerses the player into a personal fight for survival and to unravel the truth behind the mysterious force.

With a story

PS2 Preview - 'Yakuza'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Fighting
Publisher: Sega
Developer: Sega
Release Date: September 2006

The point of Yakuza, according to Sega, is to allow the player to “see the underside of Tokyo like never before.” Set in 2005 Tokyo, Yakuza is a beat-‘em-up that purports to “deliver the authentic experience” of being a member of the modern yakuza, the Japanese mafia.

Apparently, being an authentic yakuza involves beating roughly five hundred men a night to death with whatever happens to be handy, from bicycles to street signs to knives.

Yakuza is a story-driven beat-‘em-up that takes place on the mean streets of

Jak 3 (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Created and developed by Naughty Dog, Inc., Jak 3TM is the team's follow-up to their best-selling title, Jak II TM and their Greatest Hits PlayStation®2 debut title, Jak and Daxter: The Precursor Legacy®. Together, Jak and Daxter: The Precursor Legacy and Jak II have sold more than 2.5 million units worldwide, both playing a part in revolutionizing the action platform genre. Combining a variety of genres including driving, adventure, action-platform, puzzles, strategy and exploration, Jak 3 promises to deliver one of the most entertaining and interactive experiences to gamers this holiday season!

In Jak 3, nothing is the same. The story

PS2/Xbox/PC Preview - 'Arthur and the Minimoys'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: 3D Platformer
Publisher: Atari
Developer: Etranges Libellules
Release Date: January 2007

There is something faintly surreal about sitting down to a demonstration of a license game based on a very prestigious license that you've never heard of. The developers seemed to have been getting that reaction out of journalists all day, and helpfully explained exactly why I should care about Arthur and the Minimoys before they got down to the nitty-gritty of showing me the game. Since I imagine I'm not the only American who felt that way, I'll pass along this information before I

Ratchet & Clank: Up Your Arsenal (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Developed by Insomniac Games, the company that helped define the action platform genre with the award-winning Ratchet & Clank franchise on PlayStation®2 and the highly acclaimed multimillion unit selling Spyro the DragonTM series on PlayStation, Ratchet & Clank: Up Your Arsenal once again sets the standard in its category by delivering online gameplay for the first time in an action platform game, as well as featuring the much-anticipated return of the dynamic duo Ratchet and Clank.

The third installment of the Ratchet & Clank franchise incorporates new elements of gameplay not seen previously in the series, including online and offline multiplayer

Killzone (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Killzone is a squad-based, first-person shooter, set in the near future during a period of planetary colonization. Drawing inspiration from classical military conflicts of the 20th century, Killzone demonstrates a unique graphical style that captures the grit and realism of intense military warfare.

Rise of the Kansai (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Rise of the Kasai, the sequel to the critically acclaimed The Mark of KriTM, builds upon the original with new storylines, characters, weapons, and cooperative online gameplay - offering a game three-times larger than the original. With 10 captivating levels and numerous collaborative fighting stages, gamers will start the journey by playing through events that took place 10 years prior to The Mark of Kri and then jump to 10 years later when a series of new spells have taken hold. Players can either assume the role of Rau, a heroic warrior unmatched in skill and strength, Tati, his younger,

'Gunpey' (PSP/NDS) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

The game concept from legendary game developer Gunpei Yokoi comes to life on the PSP and NDS! Re-imagined by the creative minds at Q Entertainment, GUNPEY delivers an addictive puzzle game experience, combined with exciting music and visuals for the ultimate game on the go. The player’s objective is simple – or is it? Lines of various shapes climb up the screen over five columns, and you must connect all the lines over the five columns, filling the screen from left to right. If an incomplete line reaches the top of the screen, the game is over!

With a variety of