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Rainier's Articles


'Left 4 Dead' (X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

"By leveraging its industry-leading AI technology and years of Counter-Strike development experience, Turtle Rock is building upon the elements that make Counter-Strike successful and applying them to Left 4 Dead," said Gabe Newell, co-founder and president of Valve. "What Counter-Strike did for multiplayer action games, Left 4 Dead will do for co-op games."

Left 4 Dead is built atop the most advanced version of the Source Engine and introduces version 2 of Turtle Rock's artificial intelligence (A.I.) technology.

Left 4 Dead is now scheduled for Aug./Sept. 2008.

'Mercenaries 2: World in Flames' (ALL) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

Mercenaries 2: World in Flames is an explosive open-world action game set in a massive, highly reactive, war-torn world. A power-hungry tyrant messes with Venezuela's oil supply, sparking an invasion that turns the country into a war zone.

But for you, international crisis is all upside: You are a mercenary, and you profit from chaos. Mercenaries 2 features a slew of potential clients, all willing to pay you to do their dirty work. Dirty deeds, done for exorbitant fees. These are world powers with deep pockets, deep grudges and enough arms and ammo to start World War III. This

'Aion: Tower of Eternity' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Aion trailer off WP (65/70mb)

In Aion, players are divided between those that are "The Chosen” and those that are “The Fallen.” The Tower of Eternity exists as a gateway into the Abyss, and acts as a portal between dimensions. When a great evil opens the gateways, it awakens the Dragons imprisoned within the Abyss, who seek revenge on both worlds. It is here that an epic conflict begins, as you take your first steps on a journey to bring salvation to the world.

Aion is the most visually beautiful MMORPG ever made. In this ethereal world,

Def Jam Fight For New York (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Advent Rising (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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TY the Tasmanian Tiger 2 (GBA/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Battlefield 2 (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'Final Fight: Streetwise' (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

PS2 Preview - 'Metal Gear Solid 3: Snake Eater'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

…and then there’s Metal Gear Solid 3: Snake Eater.

Kojima describes MGS3 as the third in the Solid trilogy, which concludes it; while there may be future Metal Gear games (such as the announced Metal Gear: Acid on PSP, which was not mentioned at the pre-show event), they will not be Metal Gear Solid games. MGS3 may or may not use the hard drive, and the team’s current plans are to provide online functionality in the form of downloadable camo patterns and score rankings.

The overarching themes of MGS continue in the third game, which is set in an isolated jungle within

Armies of Exigo (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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