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Rainier's Articles


'Dark Void' (PS3/X360/PC) - Facts, Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

Get the Dark Void [ALL] Trailer off WP (35mb)

Something is consuming out universe, a vast and ancient force almost beyond our comprehension. Millions of years ago, the minions of that power found their way to the third planet of an unremarkable yellow star. Ours. The race they created came to call their masters "The Watchers." For millennia we knew them as gods and served their dark purposes, but a few humans developed extraordinary powers. They were known as the Adepts and they rose up, banishing The Watchers into a parallel universe, where they've manipulated and schemed from

PSP Preview - 'Silent Hill Origins'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: Survival Horror
Publisher: Konami
Developer: Climax
Release Date: November 13, 2007

Meanwhile, in the world of survival horror, Silent Hill Origins has changed almost completely.

It was playable last year at Konami's summer barbecue in San Francisco. There, it was heavily influenced by both Resident Evil 4 and the "Silent Hill" feature film, with the player's camera constantly mounted behind the protagonist, Travis O'Grady. The graphics were somewhat grainy, and Travis wielded a sledgehammer and shotgun with uncharacteristic skill for a Silent Hill character. At the time, the game was supposedly comprised of one-third new content, one-third

'Bionic Commando' (PS3/X360/PC) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

Get the Bionic Commando [PS3/X360/PC] Trailer Off WP (35mb)

Taking its inspiration from its 8-bit namesake released on the Nintendo Entertainment System back in 1988, Bionic Commando features Nathan Spencer (voiced by former lead singer of Faith No More, Mike Patton), a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.

Three years later, on the day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City,

'Sonic Rush Adventure' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Sonic returns to the NDS with all the classic 2D, dual screen action the fans loved in Sonic Rush, as well as a new high-seas adventure where he clashes with ruthless pirates. As Sonic, players will set off from Windmill Village to explore seven action-packed levels featuring the classic 2D gameplay that the Sonic series is known for. Now players will get to explore the action stages to uncover valuable items and materials which allow Tails to build new ships that help Sonic explore the high-seas. With a fleet of up to five ships, including a submarine, water bike, and

'Resident Evil 5' (PS3/X360) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

Utilizing the PlayStation 3 and Xbox 360 unprecedented power, Resident Evil 5 promises to revolutionize the series by delivering an unbelievable level of detail, realism and control. Resident Evil 5 is certain to bring new fans to the series while expanding the world of video game entertainment to new heights; confirming once again Capcom's long standing reputation as a bold innovator within the industry.

'Furu Furu Park' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Furu Furu Park is a unique arcade experience that features 30 different mini games that all take advantage of the range of motion possible via Wii Remote play. You can also impress the girls in the Love Challenge or take on a friend in three multiplayer modes!

'The Golden Compass' (NDS/PSP/PS2/Wii/PS3/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Discover a world of mystery and danger in The Golden Compass, the upcoming action adventure video game based on the best-selling novel by Philip Pullman and the major motion picture from New Line Cinema. Going beyond the film you can experience the unforgettable journey through the eyes of protagonist Lyra Belacqua on a quest to rescue her imprisoned uncle and kidnapped best friend. Joining Lyra on her mission is her spirit daemon, Pan, as well as a giant and powerful armored bear, Iorek, and the mysterious Golden Compass – a truth-telling device that will help lead the way.

The Golden Compass

'SEGA Rally Revo' (PSP/PS3/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

SEGA Rally Revo is the new benchmark in next-gen off-road racing, turning every lap into a new experience. Experience truly deformable tracks for the first time, using proprietary GeoDeformation™ technology. Bumper-to-bumper races in single-player and multiplayer modes on a constantly changing track surface, using fully customizable licensed cars. The genre-defining SEGA Rally arcade brand sets a new off-road racing benchmark with SEGA Rally Revo, made possible by the processing power of next-generation platforms.

PC

Key Features:

  • GeoDeformation – a unique feature which dynamically changes the course during each

'Warhammer Online: Age of Reckoning' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

With two crafting abilities (Apothecary and Talisman Making) and four supporting gathering skills (Cultivating, Magical Salvaging, Scavenging and Butchering), the MMORPG incorporates an innovative crafting system to aid players in their fights on the battlefield's of WAR.

"Crafting is a beloved MMORPG element for many players, however, it can often feel like an unnecessary addition to the game," said Mark Jacobs, general manager of EA Mythic and WAR's lead game designer. "The crafting system I've envisioned for WAR is innovative, fun and doesn't require hours and hours of grinding materials, items or recipes in order to succeed. It is

'Castlevania Judgment' (Wii) - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Castlevania Judgment is a roving fighting game utilising heroes and villains from the Castlevania universe. The fighting game has been designed specifically for the Wii, and uses the Wii Remote and Nunchuk controllers to offer a stunning level of control over the central heroes. Taking centre stage within a series of 3D locations inspired by previous Castlevania games, the controllers are used to slash, stab and employ a series of attacks against the assorted minions of Dracula.