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'Desert Law' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Desert Law, PC: Desert Law is a new spin on the traditional real-time strategy that immerses players into a post-apocalyptic world where gasoline is the new world currency. Players can have anything if they have gas to pay for it, or gamers can loose everything with one tactical mistake. Mankind is rebuilding civilization off the scattered remains of pre-doomsday technology, with unfamiliar equipment and knowledge, which it inherited from ancestors. Disorderly gangs roam the wastelands, and if gamers want to survive, they will have to fight to stay alive in this mad world. Players can choose from more than 50
'Enemy Territory: Quake Wars' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Quake Wars: Enemy Territory trailer off WP (26mb)
Serving as the prequel to id Software’s legendary QUAKE II, Enemy Territory: QUAKE Wars is the ultimate online team and objective-based multiplayer experience. Set within the epic QUAKE® universe in the year 2065, the game pits the Allied troops of the Global Defense Force (GDF) against a new Axis of Evil – the barbaric and technologically advanced Strogg - during their initial invasion of Earth.
Gamers choose to play as Human or Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments,
'BorderZone' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
BorderZone, PC: BorderZone is an action role-playing game that challenges players to assume the role of Olaf, one of the few remaining humans on the planet Terra. Forced to leave the safety of their outpost, gamers venture on quests and into battle, controlling up to five characters simultaneously while amassing weapons, survival skills and magic. Players create Olaf from several disciplines, including thief, magician or soldier. Characters are further developed in the game through group affiliations, moral classes and professions. Developed by Saturn-plus.
Metal Gear Solid The Twin Snakes (NGC)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
KONAMI ANNOUNCES THE FIRST METAL GEAR® ADVENTURE FOR NINTENDO GAMECUBETM
Solid Snake Infiltrates Nintendo GameCube with the Debut of Metal Gear Solid® The Twin Snakes
Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM) today unveiled Metal Gear Solid® The Twin Snakes exclusively designed for Nintendo GameCubeTM. The first Metal Gear® experience to debut on the Nintendo GameCubeTM, Metal Gear Solid® The Twin Snakes combines the thrilling story of the original Metal Gear Solid® with the spectacular graphics and extraordinary gameplay from Metal Gear Solid® 2: Sons of LibertyTM. Using a specially designed engine based on Metal Gear Solid®
Silent Hill 3 (PS2) Out In August
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
GAMERS REVISIT SPINE-TINGLING TOWN IN KONAMI'S SILENT HILL® 3
The Nightmare Begins in August 2003
Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM), today announced that the critically acclaimed game Silent Hill® 3 will be available on the PlayStation® 2 computer entertainment system in August 2003. Featuring an all-new groundbreaking graphics engine, a brand new playable character, stunning new environments and a haunting soundtrack, Silent Hill 3 promises to set the standard for quality in the horror genre. Further enhancing the Silent Hill experience, the game will ship – in North America only – with the Official Silent
'PT Boats: Knights of the Sea' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
PT Boats: Knights of the Sea, PC: PT Boats: Knights of the Sea is a naval simulation that places gamers in charge of a mosquito fleet of the Allied Forces, Russia or Germany during the height of World War II. PT Boats: Knights of the Sea allows players to take command of a boat and control each member of the crew. Shoot down aircraft using machine guns and anti-aircraft guns, torpedo hostile destroyers and supply ships, "entertain" uninvited guests with cannon fire or plan strategic group attacks. Developed by Akella.
Gradius V (PS2)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
KONAMI SHOWCASES GRADIUSTM V AT ELECTRONIC ENTERTAINMENT EXPO 2003
GradiusTM V Blasts onto PlayStation® 2 in Winter 2003 – Continues in Konami's Longest Running Shooting Franchise
Konami Corporation today offered gamers an opportunity to play – for the first time ever – GradiusTM V for Sony PlayStation® 2 computer entertainment system. Continuing Konami's longest running shooting franchise, the latest installment in the series features the classic GradiusTM action gameplay with all new features, including new Option Controls, original level designs, new weapons, captivating missions and dazzling nextgeneration graphics.
Featuring the return of the Vic Viper and the series' classic side-scrolling blasting action,
Silent Scope Complete (XB)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
KONAMI SETS ITS SIGHTS ON XBOXTM WITH SILENT SCOPE COMPLETE
Silent Scope Complete On Target for Winter 2003
Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM), today announced that Silent Scope® Complete will be available on the XboxTM video game system from Microsoft in November 2003. In one comprehensive package, Silent Scope Complete combines all three arcade hits including Silent Scope®, Silent Scope 2, Silent Scope®: Dark Silhouette and the console exclusive Silent Scope 3.
Known for its precision shooting gameplay experience and innovative scope, the Silent Scope series has been a hit since its console debut in November

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