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Rainier's Articles


'Sonic Heroes' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

SEGA’s legendary mascot Sonic The Hedgehog® makes his historic multi-platform debut and embarks on his biggest adventure ever, with his trademark blazing speed and a new gameplay twist in “Sonic Heroes.” Sonic and his friends have evolved, adopting a configuration feature that lets gamers control three playable characters simultaneously, using Sonic’s speed, Knuckles’ power, and Tails’ ability to fly, to conquer massive worlds. This team-based gameplay marks the next evolution in Sonic’s gaming career, taking platform gaming to a completely new level. Using the three formations and the powerful moves that each team member has, Sonic and his friends combine

'Frogger: Ancient Shadow' (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Virtua Fighter 4 Evolution' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Virtua Fighter 4 Evolution (PS2)

More than 500,000 beatings can’t be wrong…
Prepare for the evolution of fighting as SEGA’s best-selling fighting game gets an upgrade. Say “bye-bye” to jaggies because the graphics have been fully optimized to make better use of the PlayStation 2 hardware. But as any Darwinist will tell you, Evolution is not about looks – it’s about the survival of the fittest. Stakes are raised as

'Sam & Max : Freelance Police' Announced - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Get the Sam & Max Freelance Police Trailer Off Worthplaying

Spring 2004 marks the return of interactive entertainment's most freakishly adored dog and bunny tag team, as LucasArts unleashes Sam & Max Freelance Police™ onto an unsuspecting Windows PC game buying public. The long-rumored follow up to the critically acclaimed adventure classic Sam & Max Hit the Road plunges Sam & Max into a whimsical miasma of fur-flying action, hare-pulling puzzles, and unnerving cross-species jocularity.

 

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'Dragon Booster' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Vectorman' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Vectorman (PS2)

“Vectorman” straps a rocket onto the third-person shooting genre with a nuclear blend of weapon-based combat and “living world” environments.
Gamers become Vectorman, a veritable walking arsenal, in his journey to find his creator, Aura, and free his land from an oppressive robot dictator bent on galactic conquest. The game’s dark storyline is packed with explosive combat and vast opportunities for exploration. With a high-tech arsenal of more

'Death Jr' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Acclaim's E3 LineUp - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

'Coded Arms' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Crime Life: Gang Wars' (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th