Latest Previews
Advertising
Rainier's Articles
Wii Preview - 'Dead Space Extraction'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Dead Space Extraction is a prequel that reveals the events leading up to Isaac Clarkes mission on the USG Ishimura in the original Dead Space game. Dead Space Extraction will marry the innovative motion controls of the Wii Remote with a frenetic first person perspective to create a new action-packed horror experience.
PC Preview - 'Left Behind: Eternal Forces'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: TBA
Developer: Left Behind Games
Release Date: Q4 2006
From Troy Lyndon, the developer of the original John Madden Football, comes a new RTS set in the universe of the hit Christian book series, "Left Behind." Lyndon, who has served the ministry for a number of years and has a track record full of game development and managerial experience, is perhaps the perfect choice for executing the new Christian-driven game, Left Behind: Eternal Forces. Without the religious theme, Eternal Forces would have been a solid RTS with some interesting gameplay mechanics and a
PC Preview - 'Jumpgate Evolution'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: MMORPG
Publisher: Codemasters
Developer: NetDevil
Release: TBA
It's not often that you see an MMORPG being played on three monitors. It's rarer still that you see it being played on three monitors for very good reason, as NetDevil's upcoming MMO, JumpGate Evolution, proved during E3. The developers were in more than a mild sense of panic as I stepped into their booth for my appointment. Their demo machines had been connected to the game's live server during the current friends and family beta test, but I can attest that E3's wireless is only remotely stable in
PS3 Preview - 'Assassin's Creed'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Q1 2007
The Prettiest, Noblest Assassin
If you set aside all things Nintendo in their own special, line-hundreds-deep category, the non-Wii-related star of E3 2006 belonged to Ubisoft. The Assassin's Creed demo chamber barely contained the frenzy of last-minute glimpse-seekers during the waning hours of the show. As if the situation weren't dire enough already, Steven Spielberg and a small entourage arrived just in time to commandeer the room for 30 precious minutes while all of us who didn't direct "Munich" hassled the PR people for a good position
PC Preview - 'Company of Heroes'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: THQ
Developer: Relic Entertainment
Release Date: September 19, 2006
What Would a 30-Ton Tank Do?
The conventions of World War II-themed games have become so persistent and commonplace that the act of discerning cliché from authenticity is a grand struggle in its own right. Everyman heroes, squadmate drama, clear distinctions between good and evil that let you enjoy the shooting without much regard for the corpses piling up, forever referencing the first 20 minutes of Saving Private Ryan – it's all endlessly recombined to balance the intensity-versus-authenticity equation in new ways that keep gamers
PS3 Preview - 'Fatal Inertia'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Racing
Publisher: Koei
Developer: Koei
Release Date: November 17, 2006
Of all of the titles slated to ship alongside the launch of Sony's PlayStation 3 console, Koei's Fatal Inertia looks to be one of the standout titles. Set in the 23rd century, Fatal Inertia is based on a sport that involves pilots flying around at incredible speeds and taking each other down, all in the name of honor and glory. At this year's E3, we got to talk with some members of the Koei team to check out their fast-paced racer, which is set to hit
PC Preview - 'Paraworld'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: RTS
Publisher: TBA
Developer: SEK/Sunflowers
Release Date: TBA
No, it isn't the "Land of the Lost," but the world of Sunflowers' upcoming real-time strategy title, Paraworld, will certainly remind you of it. It's a land of dinosaurs and ancient tribes anachronistically juxtaposed with modern humans with shotguns and smug grins. It's a land that time forgot, but one that Sunflowers hopes you won't.
Paraworld is an example of the action RTS – a game of building a base, collecting resources, creating an army, and crushing your enemy without mercy. Other than the dinosaur theme, there are a
PC Preview - 'Supreme Commander'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: THQ
Developer: Gas Powered Games
Release Date: Q1 2007
The Strategic Possibilities of Deluded Megalomania
The Gas Powered Games crew, including Chris Taylor of classic real-time strategy game Total Annihilation fame, really know how to get a point across. That title hit PCs in 1997, and a decade's worth of anticipation and expectation awaits the arrival of Supreme Commander, the Taylor-led PC RTS due out early next year. The Supreme Commander show at the THQ pre-E3 summit was a presentation, not a demo. Still, the sense of scale and the-galaxy's-at-stake drama emerged convincingly from
X360 Preview - 'Chromehounds'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Sega
Developer: From Software
Release Date: July 2006
It's time to take smashing each other with giant robots to the next level.
From Software's Chrome Hounds is a next-generation squad-based shooter, the first mech game for the Xbox 360, and offers you the opportunity to go after your friends with huge, customizable robots. It's hard to find anything wrong with this.
In an alternate universe where the Cold War ended in the decimation of the planet, you take on the role of a mercenary participating in a conflict between nations, as a member of one
















