Archives by Day

March 2026
SuMTuWThFSa
1234567
891011121314
15161718192021
22232425262728
293031

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


Sony Pre-E3 Media Briefing Wrap Up

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre: Console
Publisher: SCEA
Developer: Sony & IBM
Release Date: Spring 2006

I can hear the system fanboys out there sharpening their knives after reading that teaser, but trust me, fannishness doesn't motivate this assessment of the situation. I don't really believe in system loyalty, since ultimately a console is just a computer and only as good as the software that gets made for it. I loved Nintendo's booth this year, but unless the Revolution actually shoots holograms out of your TV and, I don't know, can fit on the head of a pin as promised, then we're about to look

NFL 2004 (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

NFL 2004

Listen. Do you hear it? Squint your eyes. Do you see it? You don't, do you? You don't because "NFL 2K4" goes beyond mere sound and vision - you feel it. You feel that deep breath you take when you're staring down 80 yards of real estate, a six-point deficit and 1:31 on the clock. You feel the fear in the air that results from unblinkingly staring down a quarterback from your middle linebacker position. You feel that brief moment in time when the ball's in the air and all that fills your mind is the overwhelming need to

Wii Preview - 'Boogie'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Boogie

Genre: Rhythm/Karaoke
Publisher: Electronic Arts
Developer: EA Montreal
Release Date: August 7, 2007

Boogie is not the most technical rhythm/dance game on the market, nor is it likely to be the most comprehensive karaoke experience, but the most important negative statement we can make after spending time with the game is that it is not, by any means, hardcore. The learning curve is largely nonexistent, the visuals and concepts are notably non-threatening, and the soundtrack is comprised entirely of pop and R&B hits from the last several decades. In other words, the game is very, very mainstream.

Which is fine, but many

PC Preview - 'Gods and Heroes: Rome Rising'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: MMORPG
Publisher: TBA
Developer: Perpetual Entertainment
Release Date: TBA

When Stieg Hedlund, lead designer of Diablo 2 and a designer that worked on Starcraft, makes a new game, you had better sit up and take interest. And that (making a new game, not sitting up) is exactly what he's doing at Perpetual with the upcoming MMORPG Gods & Heroes: Rome Rising. Set in a classical world of myth and legend (roughly 300ish B.C. in ancient Rome), players will become elite Roman heroes literally descended from the gods themselves during the rise of the Roman Republic.

PS3/X360/PC Preview - ' Medal of Honor Airborne'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Genre: First-Person Shooter
Publisher: Electronic Arts
Developer: EA LA
Release Date: August 28, 2007

"Medal of Honor first came out in 1999, and pretty much since then, not just the Medal of Honor series, but all World War II first-person shooters have followed the Medal of Honor formula," started Chris Busse, producer on Medal of Honor: Airborne. "You know, a linear path, scripted events, the guys do the same thing… a very similar experience time and time again when you played through. We really wanted to break that formula. That was the biggest goal for us."

And with that, we're

Nintendo Reveals New Titles And Peripherals

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

At its media briefing at the E3 Media & Business Summit, Nintendo announced multiple new games (Wii fit) and accessories (balance board, Wii Zapper) designed to reinforce that bridge and further demonstrate everyone is a gamer.

"Games like Wii Sports and the original Brain Age proved anyone can pick up a video game system and immediately have fun," says Nintendo of America President Reggie Fils-Aime. "We're building on that foundation with games and accessories appealing to our current fan base and drawing in even more new players."

New games and accessories not only demonstrate that Nintendo is not going to coast on

NHL 2004 (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

NHL 2004

“NHL 2K4” is more than just the game of hockey. It is true grit, true skills, true intensity and your ability to bring those elements to each and every match-up you face. It is taking on anyone, anytime, anywhere. It is feeling the impact of a precision hit and splitting the D with a skilled skater. It is the battle for the puck and the glory of burying it in the back of the net. It is achieving milestones and setting the standard for others to follow. It is everything you’d want in a hockey game and nothing you’d

'Galactic Assault: Prisoner of Power' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th

Nintendo Pre-E3 Event - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Kirby Air Ride

F-Zero GX

'Hearts of Iron Anthology' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 11th