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Rainier's Articles


'Naruto: Ultimate Ninja 3' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Naruto: Ultimate Ninja 3 makes monumental leaps in the franchise with a host of "firsts" for the series. Players can now live through and be a part of all the major events that defined Story Arc 1 in Heroes History mode. Also, ninja-in-training can customize their characters with the Ultimate Jutsu which gives them that extra bit of edge during battle and allows them to earn points towards upgrading their strength, defense, chakra, agility and other special abilities. Turn playable characters into more powerful ninja of unprecedented size or summon giant creatures as allies with the new Summoning mode. In

'Naruto: Ultimate Ninja Storm' (PS3) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

The No.1 Head-to-Head Fighting game franchise based on Naruto arrives on PS3 for the first time to reign supreme in the next generation of video gaming. Armed with gorgeous cinematic quality HD graphics, a revolutionary next-gen battle system, interactive multi-dimensional battle grounds and seamlessly explorable world of Naruto, Naruto: Ultimate Ninja Storm will capture the heart of any Naruto fan! Your dream to live and breathe the show will come true!

Features:

  • Experience Jaw-Dropping

X360/PC Preview - 'Section 8'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Section 8 is a futuristic first person shooter that brings strategy and tactics to the genre in a game where players can modify the battlefield on the fly. In Section 8 you are part of an elite infantry squad with a penchant for taking on suicide missions that no one else will tackle.

'Champions Online' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Cryptic Studios also announced today that it has acquired the Champions intellectual property (IP) from Hero Games. First published in 1981, the Champions role-playing game is one of the first RPGs to forgo the traditional dice-rolling system of character generation in favor of a point-based system. Cryptic Studios has licensed back to Hero Games the rights to produce Champions RPG books, and the sixth edition of the HERO System and Champions, set to release in 2009, will include rules on how to recreate Champions Online characters and scenarios.

Champions Online is all about total customization -- it will offer

'Tomb Raider: Anniversary' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Inspired by the original Tomb Raider video game; Lara Croft Tomb Raider: Anniversary faithfully preserves the elements which made the original Tomb Raider game such a classic, while using an enhanced Tomb Raider: Legend game engine bringing the game right up to today’s technology standards and offering gamers a completely new gameplay experience.

'Tomb Raider Legend' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before.

Xbox 360 Preview - 'Fallout 3'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: RPG
Publisher: Bethesda
Developer: Bethesda
Release Date: Fall 2008

For those unfamiliar with the awesome Fallout world setting, imagine that the future we had pictured in the '50s had actually come true. Household robots and ray beams exist, and there is still that bizarre '50s sense of misogyny and racism that is somehow both hilarious and offensive at the same time. Unfortunately, one of the other big '50s predictions — the entire world would blow the crap out of each other in a nuclear war — also came true. Most of the world is a

Xbox Live Arcade Preview - 'Braid'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: 2-D Platformer
Publisher: Number None
Developer: Number None
Release Date: Q3 2008

At just about every turn, Braid thumbs its nose at your expectations.

To hear one describe it, you'd think that it's all been done before, but the approach in this 2-D platformer title is fresh and new. The player journeys through a series of five worlds in Braid, collecting puzzle pieces along the way. The platforming sequences pay homage to everyone's inspiration, Super Mario Bros. — right down to a creature coming out of the castle at the end and proclaiming, "I'm sorry, but the

PS2/Xbox/PC Preview - 'Lara Croft Tomb Raider: Legend'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before.

X360/PC Preview - 'Darkest of Days'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: First-Person Shooter
Publisher: Phantom EFX
Developer: 8Monkey Labs
Release Date: TBA

Time travel and its paradoxical twists have always been popular tools for fiction to use as convenient foils in wrapping up loose threads or in creating new ways in which to create the same. The adventure game Timequest, from now-defunct developer Legend Entertainment, casts you as a time agent sent back to pivotal moments in history in order to correct subtle changes that another renegade agent had left behind. The Journeyman Project series had also explored the same approach, and in both, you could screw