Archives by Day

October 2026
SuMTuWThFSa
123
45678910
11121314151617
18192021222324
25262728293031

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

WP : Can you give an outline of the company and history?

RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an

'MySims Kingdom' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

MySims Kingdom sets you on a story-telling journey of discovery and exploration to help King Roland and his subjects revitalize the Kingdom. Throughout this epic quest you will hear new stories from old and new friends alike, discover fascinating new lands and build to the limit of your imagination. Your MySims Kingdom experience for the Wii begins in The Capital, the land at the center of your story-telling. After you have met King Roland you can venture off into the vast lands beyond. Newly-added building options will help you accomplish your tasks. And in true MySims fashion, everything

'Hasbro Family Game Night' (Wii/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

From the EA Casual Entertainment Label, Hasbro Family Game Night creates a whole new way for families and friends to play together.

Join your host Mr. Potato Head as you play the classic Hasbro games you know and love as well as exciting new versions created for the Wii & PS2. Hasbro Family Game Night features family favorites such as Connect Four, Battleship, Yahtzee, Boggle, Sorry! and the all new, Sorry! Sliders.

Classic Games!

  • Play the classic games that you know and love
  • Games included are: Connect Four, Battleship, Yahtzee, Boggle, Sorry! and

'Dead Space' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

Get the Dead Space [ALL] Trailer off WP (84mb)

Set in the far future, Earth's appetite for natural resources has become a major motivator for deep space exploration. Immense, privately-owned and operated mining ships called "planetcrackers" orbit planets and use sophisticated equipment to carve out entire city-sized chunks of rock, reducing them to component elements and raw ore. When communications go dead onboard the USG Ishimura, a famous planetcracker, systems engineer Isaac Clarke is sent in to fix the problem. Once onboard the vessel, Isaac discovers that the crew has unearthed an ancient and malevolent alien presence far beneath the

'Crysis Warhead' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

In Crysis Warhead, players will don the Nanosuit of Sergeant Sykes, also known as 'Psycho', one of the most memorable characters from Crysis.

More brash and aggressive than his Delta Force squadmate Nomad, players will experience Psycho's parallel story during the events of the original game, finding that life on the other side of the island is even more intense and explosive than they ever could have imagined.

Luckily, Psycho's Nanosuit is just as capable and he's equipped with an even bigger arsenal of fully customizable weapons and new vehicles, giving players access to the tools they need to

'Cold War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Related articles, Click here!

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.

'Command & Conquer: Red Alert 3' (ALL) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

Get the Command & Conquer: Red Alert 3 [X360/PC] Trailer off WP (70mb)

In Red Alert 3, the desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia. The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging. The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

'Tom Clancy's H.A.W.X.' (PS3/X360/PC) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Developed by Ubisoft's Bucharest studio, Tom Clancy's HAWX delivers an intense and authentic aerial combat experience by fully leveraging the benefits of the next-generation platform. The story begins in the year 2012. As the era of the nation-state draws quickly to a close, the rules of warfare evolve even more rapidly. More and more nations become increasingly dependent on private military companies (PMCs), elite mercenaries with a lax view of the law. The Reykjavik Accords further legitimize their existence by authorizing their right to serve in every aspect of military operations. While the benefits of such PMCs are