Archives by Day

November 2026
SuMTuWThFSa
1234567
891011121314
15161718192021
22232425262728
2930

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


'Super Monkey Ball: Banana Blitz' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2

Get stuck into scores of new puzzle levels and a barrel-load of thrilling new party games, all specifically designed to take spectacular advantage of the pioneering Nintendo Wii controller.

One for you and every last one of your friends, Super Monkey Ball: Banana Blitz takes the classic, fan-favourite Monkey Ball gameplay and adds a whole new world of fun.

Features

  • Party Games: Scores of party games have been creatively designed to take advantage of the Nintendo Wii controller.
  • Puzzle Levels: A huge number of puzzle levels have been designed for players of all standards. Easy to learn but difficult to master, these

'Yakuza 2' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2

Set one year after the events of its predecessor, in Yakuza 2 you will face the Osaka underworld and the terrible Dragon of the West, Ryûji Kôda. Toshihiro Nagoshi and his team will greatly improve the combat system, adding more finishing and combo moves, as well as over 100 subquests and activities allowing our hero Kazuma Kiryû to play a gigolo, a club host, or spend his time playing golf and bowling.

'Gears of War' (X360) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

'Half-Life 2: Episode Two' (ALL) - 8 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

'Lost Planet: Extreme Condition' (X360) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

In Lost Planet, human snow pirates navigate VS (Vital Suits) through hostile ice-covered environments, fighting against the indigenous Akrid creatures for the precious thermal energy they need to survive. For one such pilot named Wayne, death almost seemed imminent until he was fortunately rescued. However, he can only remember a few fragments of his past including the slaying of his father by the monstrous beings. Yet under the veil of ice, a devious plan has been set into motion for the termination of all Akrid and snow pirates alike. What really happened to Wayne? Who is plotting the

'Resistance: Fall of Man' (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

Get the Resistance: Fall of Man Trailer off WP (57mb)

Developed by Insomniac Games, creators of the critically acclaimed Ratchet & Clank franchise, Resistance: Fall Of Man is a gripping first-person action game developed exclusively for the PS3 system. Set in a frightening, alternate 20th century reality, Resistance: Fall of Man capitalizes on PlayStation 3’s superior processing power to deliver a unique blend of harrowing military action and unnerving horror. Utilizing its signature creative style, Insomniac Games has created a truly next-generation experience featuring smarter enemies, a wide variety of horrifying creatures, physics-based weaponry, playable vehicles and highly detailed, diverse

'Monster Hunter Freedom 2' (PSP) - 38 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Capcom Gamers' Day 2007

Get the Monster Hunter Freedom 2 [PSP] Trailers off WP

"Monster Hunter Freedom's incredible graphics, deep gameplay and addictive multiplayer quests represent the very best that the PSP system has to offer," said Mark Beaumont, executive vice president, officer and head of Capcom consumer software publishing in the Americas and Europe. "In Japan, we've seen the Monster Hunter phenomenon take off based on players coming together for face-to-face multiplayer 'hunting parties,' which we will foster with our own community here in North America."

The non-stop epic hunt-or-be-hunted adventure continues with more content and options than ever before! Monster Hunter

'King's Bounty: The Legend' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Get the King's Bounty: The Legend Trailer off WP (22mb)

Gameplay is divided into two major sections: adventure mode and battle mode. While playing in adventure mode the gamer controls their character in real-time. With several classes available at the start of a new game, the player moves through the adventure map seeking various treasures, fighting monsters and accomplishing quests tasked to him by the local stewards. Once in battle mode the gamer assumes the role of a war chief, leading his troops in tactical turn-based combat. Battles take place on land or sea, in dungeons or castles or even

'Warhammer 40,000: Dawn of War II' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

Get the Warhammer 40K: Dawn of War II Trailer off WP (29mb)

Warhammer 40,000: Dawn of War II is set in the grim, war-ravaged world of Games Workshop's Warhammer 40,000 universe – a dark, futuristic, science-fiction setting where armies of technologically advanced warriors, fighting machines and hordes of implacable aliens wage constant war. Developed by critically acclaimed RTS developer Relic Entertainment, Warhammer 40,000: Dawn of War II ushers in a new chapter in the acclaimed RTS series, as ancient races – including the dauntless Space Marines and savage Orks - clash across ruined worlds on a mission to

PS3/X360/PC Preview - 'Pure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Racing
Publisher: Disney Interactive Studios
Developer: Black Rock Studio
Release Date: September 16, 2008

In the beginning, when arcades were king, there was one type of racing game, where you held the accelerator button and tried to get to the finish line as quickly as possible. Usually, when the brake came into play, it was already too late.

Then came Gran Turismo, and racing games became split into two official camps. One contained the loose mechanics and steering of arcade games, and the other sought to simulate the experience of driving a real car. This went