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Rainier's Articles


PS2/Xbox/PC Preview - 'Pirates of the Caribbean: The Legend of Jack Sparrow'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action
Publisher: Bethesda Softworks
Developer: Seven Studios
Release Date: Q3 2006

In case you missed the memo the first time around, here’s another copy of it:

Pirates Are Cool.

Heck, just go ask Guilty Gear X’s Johnny, or the entire cast of Skies of Arcadia. Pirates are always fun to play as in video games. There’s just something about being able to break all the rules, play dirty, and fight as underhanded as one possibly can whenever one feels like it that translates wonderfully to the genre.

Few pirates are better at all of this than one Jack Sparrow, and he’s going to

'Atlantis Evolution' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Get the Atlantis Evolution Trailer off Worthplaying (35mb)

Atlantis Evolution

Developed By Atlantis Interactive Entertainment
Release Date: Summer 2004

This highly-anticipated adventure game is the first episode of a new Atlantis series that features a range of engaging and challenging puzzles to solve, across five fascinating destinations, each with its own culture and mysteries.

The story is set in 1904, where our hero, Curtis Hewitt, is on his way back to New York. A young adventurer and photographer, Curtis gets himself caught in a vortex that sends him to the heart of the lost city of Atlantis…A stranger in a land of hi-tech

'PT Boats: Knights of the Sea' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

PT Boats: Knights of the Sea, PC: PT Boats: Knights of the Sea is a naval simulation that places gamers in charge of a mosquito fleet of the Allied Forces, Russia or Germany during the height of World War II. PT Boats: Knights of the Sea allows players to take command of a boat and control each member of the crew. Shoot down aircraft using machine guns and anti-aircraft guns, torpedo hostile destroyers and supply ships, "entertain" uninvited guests with cannon fire or plan strategic group attacks. Developed by Akella.

Xbox 360 Preview - 'Gears of War'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Gears of War

Genre: Action
Publisher: Microsoft
Developer: Epic Games
Release Date: Q1 2006

Going into E3 2005, the game I was most excited about seeing was by far the very impressive Unreal Engine 3-based Gears of War for the Xbox 360, and it sure didn't disappoint.

The story behind Gears of War paints a pretty bleak picture for humanity, thanks to some really nasty creatures that will send chills up and down your spine the first time you see them, and many times after that as well. The setting is the planet Sera, which is very much like Earth, just slightly more

PS2/Xbox Preview - 'Castlevania: Curse of Darkness'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action/RPG
Publisher: Konami
Developer: Konami
Release Date: Fall 2005

If nothing else, Castlevania: Curse of Darkness answers one question I’ve had for a while about the Castlevania series. Simply put, it’s this: when you leave and come back into a room in a Castlevania game, where does the fresh wave of monsters come from? Is there a hidden wing of Dracula’s castle that’s entirely dedicated to the care, feeding, construction, and breeding of new monsters to replace the ones you’ve been hacking to bits?

Apparently, there is, and it’s staffed by people like Hector. As a Devil Forgemaster, Hector

'African Alliance' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

The game is set in some African country. A coup d’etat and the country gets a dictator as its governor. And it slowly but steadily plunges into chaos. White farmers have been drawn from their land and now groups and fight with looter bands for the control over certain territories. The U.N.O. is involved and tries to give humanitarian help. As for the ex-rulers of the country they try to sit back. What makes the new game differ is that it’s up to the player to decide whose part to support. There are several starting points in

'Aura: Fate of the Ages' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Get the Aura: Fate of the Ages Trailer off WP (41/22mb)

Aura: Fate of the Ages

Developed by: Streko-Graphics
Release Date: Summer 2004

With an incredible storyline and magnificent graphics, Aura: Fate of the Ages embodies all of what an adventure game should be. AuraGame.com, acts as your portal to the beautiful art, sounds and story surrounding what is sure to be an instant adventure classic.

An ancient legend promises great strength, power and immortality to the one who combines the sacred artifacts of the ages with four magical rings. Players embark on a journey across four worlds in search of these hidden

'A.I.M. Artificial Intelligence Machine' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

A.I.M., Artificial Intelligence Machine, PC: A.I.M. is an action role-playing game unfolding in a sci-fi universe inhabited by androids. In a world where humans are but a vague memory, players assume role of an AI android traveling on a special floating vehicle with antigravity engines. Gliders are multipurpose combat vehicles, and the huge military zone was created to test them. The game combines combat action, trade, exploration, undertaking of various quests and missions, glider upgrades, armament purchase. The player enters a huge world made up of different zones, each with its own social and trade relations. Moving from zone to

'Space Rangers 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Space Rangers 2: Dominators, PC: Space Rangers 2 is a mix of intense space RPG laced with 3D RTS action planetside. 200 years after the first chapter of Space Rangers, a new, even more dangerous threat arises in the galaxy. A key planet in producing war androids has become self-aware with their own intellect and force of will, bent on conquering the galaxy one planet at a time. Freedom of choice is a distinguishing feature of the first part of Space Rangers saga and only develops further as players explore the massive world. The game is not limited by borders

'Cuban Missile Crisis' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Cuban Missile Crisis, PC: Cuban Missile Crisis is a Real-Time Strategy game combined with a turn-based global tactical mode, thrusting gamers into a world ravaged by the military-political confrontation between USA and USSR in 1962. After the crisis broke out, two superpowers unleashed their nuclear arsenal on the world, leveling Cuba and turning it, along with the majority of the world’s metropolitan expanses into scorched radioactive deserts. The ones that managed to survive the disaster realized that the most precious resources are clean earth and water. The remaining world citizens find themselves in a war fighting for their very survival.