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Rainier's Articles


'Dark Void' (PS3/X360/PC) - Facts, Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

Get the Dark Void [ALL] Trailer off WP (35mb)

Something is consuming out universe, a vast and ancient force almost beyond our comprehension. Millions of years ago, the minions of that power found their way to the third planet of an unremarkable yellow star. Ours. The race they created came to call their masters "The Watchers." For millennia we knew them as gods and served their dark purposes, but a few humans developed extraordinary powers. They were known as the Adepts and they rose up, banishing The Watchers into a parallel universe, where they've manipulated and schemed from

Mario Golf: Advance Tour (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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'Bionic Commando' (PS3/X360/PC) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

Get the Bionic Commando [PS3/X360/PC] Trailer Off WP (35mb)

Taking its inspiration from its 8-bit namesake released on the Nintendo Entertainment System back in 1988, Bionic Commando features Nathan Spencer (voiced by former lead singer of Faith No More, Mike Patton), a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.

Three years later, on the day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City,

Mario Party Advance (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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'Resident Evil 5' (PS3/X360) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Captivate 08

Utilizing the PlayStation 3 and Xbox 360 unprecedented power, Resident Evil 5 promises to revolutionize the series by delivering an unbelievable level of detail, realism and control. Resident Evil 5 is certain to bring new fans to the series while expanding the world of video game entertainment to new heights; confirming once again Capcom's long standing reputation as a bold innovator within the industry.

Mario vs. Donkey Kong (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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DK: King of Swing (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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Fire Emblem (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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'Warhammer Online: Age of Reckoning' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

With two crafting abilities (Apothecary and Talisman Making) and four supporting gathering skills (Cultivating, Magical Salvaging, Scavenging and Butchering), the MMORPG incorporates an innovative crafting system to aid players in their fights on the battlefield's of WAR.

"Crafting is a beloved MMORPG element for many players, however, it can often feel like an unnecessary addition to the game," said Mark Jacobs, general manager of EA Mythic and WAR's lead game designer. "The crafting system I've envisioned for WAR is innovative, fun and doesn't require hours and hours of grinding materials, items or recipes in order to succeed. It is

'Castlevania Judgment' (Wii) - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Castlevania Judgment is a roving fighting game utilising heroes and villains from the Castlevania universe. The fighting game has been designed specifically for the Wii, and uses the Wii Remote and Nunchuk controllers to offer a stunning level of control over the central heroes. Taking centre stage within a series of 3D locations inspired by previous Castlevania games, the controllers are used to slash, stab and employ a series of attacks against the assorted minions of Dracula.