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Rainier's Articles


'Spore' (ALL) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

The next evolution in gaming is upon us. From the mind of Will Wright, the creator of The Sims, comes SPORE, an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space.

Begin your odyssey at the dawn of life as a simple microbe just trying to survive, then use the fun, intuitive Editors to evolve the creature from its microscopic origins into an intelligent, tool-using race. Guide your species as it builds (and the player designs) villages,

'Adrenalin 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

PC Preview - 'Sid Meier's Railroads!'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Simulation/Real-Time Strategy
Publisher: 2K Games
Developer: Firaxis Games
Release Date: October 2006

It's Like Going to Robber Baron Camp

It will soon be time once again to join the ranks of illustrious industrialists as you build a network of rails and trains to feed economies, fatten your own purse and otherwise spread the wonders of progress via locomotive. Tycoon genre fans know Sid Meier as the sim-strategy kingpin behind the original Railroad Tycoon from way back in 1990 and subsequent big-name titles like the Civilization series. Now the master has turned his attention back to the realm

'Skate It' (NDS/Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

Designed exclusively for the Wii and NDS systems, Skate It has Nintendo players riding with the skate pros, owning the best spots in San Vanelona and pulling off the sickest tricks using the popular FlickIt controls. Loaded with all-new gameplay features, Skate It breaks new ground by introducing innovative support for the Wii Balance Board which gives players a fresh way to create their own signature skateboarding style.

NDS

"We knew it would be an exciting challenge to bring the soul and feel of skateboarding

'NHL 09' (PS2/PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

NHL 09 takes to the ice with innovative controls, added depth and new features designed to help newcomers jump into the series.

The revolutionary Skill Stick System evolves to bring an unparalleled level of control to the defensive side of the puck. The all new Defensive Skill Stick gives you the ability to sweep your stick to block passing lanes and lift an opponent’s stick to prevent one-timers. Take your game online with 6 vs.6 team play, where 12 people can play together on 12 different consoles around the world. With new teams from the Russian, Czech Republic and German Elite

PC Preview - 'Sparta: Ancient Wars'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: Playlogic
Developer: World Forge
Release Date: October 2006

At one of my final stops at E3, I was able to spend some time at the Playlogic booth checking out World Forge's new historical RTS, Sparta: Ancient Wars. This game, as the title indicates, is set in the ancient world where Sparta was the biggest, baddest military power around. What sets this title apart from the rest of the pack is the focus on realism. In the modern era of RTS offerings, it would seem that conventional military combat is actually an unconventional way

PC Preview - 'Warhammer Online: Age of Reckoning'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: MMORPG
Publisher: Mythic Entertainment
Developer: Mythic Entertainment
Release Date: Q1 2007

When Dark Age of Camelot launched back in 2001, I felt it was EverQuest, only without the parts that I didn't like. By the same token, Warhammer Online: Age of Reckoning might be World of WarCraft: PVP Done Better.

Comparing WAR to WoW is inevitable — there are too many similarities to be dismissed. Both feature Orcs with cartoonish armor, both use similar fonts, and heck, even the names are similar. According to Games Workshop — the owners of the Warhammer name — Blizzard ripped them

'Warhammer Online: Age of Reckoning' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

With two crafting abilities (Apothecary and Talisman Making) and four supporting gathering skills (Cultivating, Magical Salvaging, Scavenging and Butchering), the MMORPG incorporates an innovative crafting system to aid players in their fights on the battlefield's of WAR.

"Crafting is a beloved MMORPG element for many players, however, it can often feel like an unnecessary addition to the game," said Mark Jacobs, general manager of EA Mythic and WAR's lead game designer. "The crafting system I've envisioned for WAR is innovative, fun and doesn't require hours and hours of grinding materials, items or recipes in order to succeed. It is

'Castlevania Judgment' (Wii) - 14 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Castlevania Judgment is a roving fighting game utilising heroes and villains from the Castlevania universe. The fighting game has been designed specifically for the Wii, and uses the Wii Remote and Nunchuk controllers to offer a stunning level of control over the central heroes. Taking centre stage within a series of 3D locations inspired by previous Castlevania games, the controllers are used to slash, stab and employ a series of attacks against the assorted minions of Dracula.

My Little Baby' (NDS) Announced Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

My Little Baby is a family-friendly game for the Nintendo DS that gives players the opportunity to raise a baby – all without the real-world messes, sleepless nights, or "terrible two's." Players start by creating virtual parents, whose unique characteristics – eye color, hair color, skin tone, etc. – determine the baby's physical features. Once the baby arrives, it's up to the player to care for it – cradling, feeding, cleaning, entertaining and dressing the baby. As the baby grows, it will learn to crawl, then walk, and through interactions with the player via the Nintendo DS' microphone, can even