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Rainier's Articles


We Pass The Time Of Day To Forget How Time Passes

by Rainier on March 28, 2011 @ 12:00 a.m. PDT | Filed under MOTD

If we're lucky, our OnLive Game Systems ought to be arriving today, and I'm really looking forward to it — more out of curiosity to see how well it works than the actual games on the service.

Not much happened yesterday. We bummed around, watched "You Again," a few episodes of Chuck, NCIS and Fringe.

Props go to Capcom for sticking with the PC platform. Already looking forward to the new Resident Evil game.

'Supremacy MMA' (ALL) - New Screens

by Rainier on March 27, 2011 @ 10:12 a.m. PDT | Filed under News

Supremacy MMA raises the bar in the MMA space by bringing an unprecedented level of fluid combat, intuitive controls and true-to-the-sport brutality.

'Metal Assault' - New Screens

by Rainier on March 27, 2011 @ 12:25 a.m. PDT | Filed under News

Metal Assault is a fast-paced massively multiplayer online 2D shooter that promises to win over hardcore and casual players alike with a sizable helping of exciting player-versus-player and player-versus-environment game modes.

Anybody Ever Tell You You Look Dead, Man?

by Rainier on March 27, 2011 @ 12:00 a.m. PDT | Filed under MOTD

We saw Sucker Punch yesterday, and it was quite good. Everybody in our party liked it — some more than others — but all were in agreement that it was good. For some reason, the sound was turned WAY up, so it was overwhelming when the music was playing during the awesome fight sequences. The story itself, Zack Snyder's first original script, was a bit flimsy with some head-scratchers here and there, but the action and stylish filming made up for that.

We did all our errands yesterday, so we have nothing planned but brunch with some friends and working on the DVR backlog. Sweet!

'Crysis 2' (ALL) Advanced Graphics Tool Available NOW

by Rainier on March 26, 2011 @ 7:33 a.m. PDT | Filed under News

In Crysis 2, New York is under the attack of a unique and frightening alien species that combines deadly weaponry, exceptional sensory abilities and intelligent collaboration to present players with the most challenging opponents ever seen in a first-person shooter.

'Red Faction: Armageddon' (ALL) - New Screens

by Rainier on March 26, 2011 @ 6:22 a.m. PDT | Filed under News

Half a century after the Red Faction resistance and their Marauder allies freed Mars from the brutal Earth Defense Force, harmony on Mars is again threatened but this time by a lethal force shrouded in mystery.

This Is America. You Don't Make Money, Then You're A Douchebag

by Rainier on March 26, 2011 @ 12:00 a.m. PDT | Filed under MOTD

If you are reading this, then you have made it through to the new WP server, bigger and better! Our admin/web dev guru Ricky has worked some magic and increased our server capabilities 50 fold, so we can now handle even more incessant clicking than ever before. :)

Sometime next week, we should be getting a few OnLive Game Systems, so I'm quite looking forward to testing out how it actually works and playomg some of these games on HDTV with surround sound. Not sure which titles I'm going to play when it arrives, but I do wonder, since these games are offered via streaming, which version do we get? PC or console? And if we get the PC version, can we tweak the graphical settings? If not, what are the default settings we get to play with ?

Later today, we are going to see Sucker Punch. Hot chicks with guns, stuff blowing up — what's not to like, right?!

'Prototype 2' (ALL) - Screens

by Rainier on March 25, 2011 @ 7:30 p.m. PDT | Filed under News

While in the original you played as Alex Mercer, the tables will be turned in the sequel as you will control Sergeant James Heller with the sole mission of finishing off the protagonist of the first title by becoming a a mutated monster yourself.

'The Witcher 2: Assassins of Kings' (ALL) System Requirements Revealed

by Rainier on March 25, 2011 @ 7:23 p.m. PDT | Filed under News

The Witcher 2: Assassins of Kings features all new dialogue, updated graphics engine, realistic environment, revamped day/night cycle, actions that affect AI behavior, more dynamic/spectacular/bloody finishing moves and plenty more.

'NASCAR The Game 2011' (ALL) Achievement/Trophy List - Screens & Trailer

by Rainier on March 25, 2011 @ 5:06 p.m. PDT | Filed under News

With a fresh infusion of real world detail and blistering racing action, NASCAR The Game 2011 completely redefines what fans can expect from a NASCAR racing game.