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Rainier's Articles


'Resident Evil 5' (PS3/X360) Coming to PC Rumor Resurfaces

by Rainier on Dec. 30, 2008 @ 8:57 a.m. PST | Filed under News

Resident Evil 5 is the forthcoming installment in the Resident Evil survival horror series, promising to revolutionize the series by delivering an unbelievable level of detail, realism and control. A few months back a PC version surfaced in a Capcom release list, which was removed/denied shortly thereafter, but a recent preview in the latest issue of GameStar magazine has the PC edition scheduled for summer (July) 2009.

'Disgaea 2' (PSP) Revealed - New Screens

by Rainier on Dec. 30, 2008 @ 8:39 a.m. PST | Filed under News

Disgaea 2 incorporates some of the same features it did in the original to retain its “Do anything & try everything” heritage while making radical innovations that include suggestions from game fans. The PSP edition will get extra content such as a new scenario, new characters and more ...

'netKar PRO' - v1.0.3 Game/Demo Available NOW

by Rainier on Dec. 30, 2008 @ 2:56 a.m. PST | Filed under News

netKar PRO is a racing car simulator with realistic physics aimed both to professionals in the racing business and to racing enthusiast all around the world. It's aimed to offer an environment where people can learn about racing, car handling, behavior on a racing track, car setup and data telemetry analysis.

'Street Fighter IV' (ALL) - 10 New Screens

by Rainier on Dec. 29, 2008 @ 4:07 p.m. PST | Filed under News

SF IV features a mix of returning favorites (Ryu, Ken, Chun-Li etc.) along with new characters created for this game, such as Crimson Viper, Abel, El Fuerte, and Rufus. Characters and environments are rendered in stylized 3D, while the game is played in the classic 2D perspective with additional 3D camera flourishes.

'Space War Commander' Demo Available NOW

by Rainier on Dec. 29, 2008 @ 3:57 p.m. PST | Filed under News

Set in a universe that no longer needs humans, Space War Commander challenges you to defeat the destroyers of mankind with creative strategy. Now you can conquer galaxies with the power of your mind. In fact, if you want to survive, you’ll have to.

Wii Shop Channel Gets One Classic And Two Wiiware Titles

by Rainier on Dec. 29, 2008 @ 3:50 p.m. PST | Filed under News

Nintendo added a classic and two WiiWare title to the Wii's Shop Channel. Wii owners with online access can redeem Wii Points to download: Maboshi’s Arcade (Wiiware), Cue Sport: Pool Revolution (Wiiware), and Zoda’s Revenge: StarTropics II (VC).

'S.O.S: The Final Escape 3' (PSP) - New Screens

by Rainier on Dec. 29, 2008 @ 3:43 p.m. PST | Filed under News

S.O.S: The Final Escape 3 is the latest installment in the survival game series, previous titles were on the PS2, requiring you to fend for yourself in a city surrounded by mountains, ocean, and rivers that is experiencing torrential rains. All order has collapsed and there is no choice but to escape.

'Football Manager 2009' (PC) v9.2.0 Patch Available NOW

by Rainier on Dec. 29, 2008 @ 3:32 p.m. PST | Filed under News

Sports Interactive's long running sports simulation franchise is getting a new installment with Football Manager 2009, known in North America as Worldwide Soccer Manager 2009, which is finally making the move to 3D with a new match engine.

Valve Issues 'Left 4 Dead' (ALL) to Get DLC on Both Platforms

by Rainier on Dec. 29, 2008 @ 3:29 p.m. PST | Filed under News

Set in a modern day survival-horror universe, the cooperative gameplay of Left 4 Dead casts four "Survivors" in an epic struggle against hordes of swarming zombies and terrifying "Boss Infected" mutants. Valve revealed that L4D will get new scenarios on both X360 and PC simultaneously, as well as versus support for both the Dead Air and Death Toll campaigns, although no price was mentioned. Modders can also expect an SDK with tools to make their own mods, maps, and scenarios.

Gamebryo Engine Integrates Global Illumination System

by Rainier on Dec. 29, 2008 @ 3:11 p.m. PST | Filed under News

Emergent has integrated Illuminate Labs’ Beast system with its Gamebryo development platform, complementing its animation system by adding the ability to quickly create complex, highly-detailed light maps with advanced global illumination.