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Rainier's Articles


'Deadline' (Wii) Revealed - Screens

by Rainier on Dec. 12, 2007 @ 5:00 a.m. PST | Filed under News

Originally announced for PS2 back in 2003, Deadline is an action/adventure title providing the player with a unique film-like gaming experience. As the head of a small team of highly trained agents and armed with powerful means, you are thrown into an adventure full of twist and turns, in which no one really is who they seem to be.

'Saga' - Final Beta Client Available NOW

by Rainier on Dec. 12, 2007 @ 4:35 a.m. PST | Filed under News

Saga is a new MMORTS game, bringing persistency to RTS gaming. You build cities and armies to defend and manage a persistent online kingdom in a persistent fantasy world. Silverlode Interactive has launched their final Beta, adding an new & improved UI, chat system, updated graphics, and a new storyline-based quest system.

'Frontlines: Fuel of War' (PS3/X360/PC) Demo on Xbox Live

by Rainier on Dec. 12, 2007 @ 4:18 a.m. PST | Filed under News

As society succumbs to a worldwide energy crisis, a new global depression takes hold. Amidst this desperate backdrop, two superpower alliances emerge. Join the battle on the frontlines of tomorrow as the Western Coalition or the Red Star Alliance. THQ has released a 1.7GB demo on Xbox Live Marketplace.

'Team Fortress 2' (PS3/X360/PC) to Get Patched With New Maps

by Rainier on Dec. 12, 2007 @ 4:14 a.m. PST | Filed under News

Team Fortress 2 is a class-based, multiplayer team warfare game, delivering new game types, a signature art style powered by Valve’s next-gen animation technology, persistent player statistics, etc... Valve's Kerry Davis has revealed a new patch for TF2 has been submitted to Microsoft for validation (usually takes 1-2 weeks) fixing exploits, bugs, bandwidth usage, stats reporting, as well as adding new maps, which is also expected on PC.

'We Love Golf' (Wii) - 6 New Screens

by Rainier on Dec. 12, 2007 @ 3:44 a.m. PST | Filed under News

Capcom has signed a development agreement with Camelot Software, known for titles such as Everybody's Golf and Mario Golf, to work on an all-new golf game We Love Golf!, turning the Wiimote into a virtual set of golf clubs, creating the most immersive golfing experience available off the greens.

'Destroy All Humans! Path of the Furon' (PS3/X360) Uses Kynapse AI Middleware

by Rainier on Dec. 12, 2007 @ 3:40 a.m. PST | Filed under News

Destroy All Humans! Path of the Furon redefines the brand's irreverent Sci-Fi action gaming experience with new weapons and mental abilities, high-fidelity destruction and expanded open-world gameplay. Kynogon announced that Kynapse A.I. engine will be utilized in the development of Destroy All Humans 3!

Six Million Nintendo DS Units Sold in 2007

by Rainier on Dec. 12, 2007 @ 3:35 a.m. PST | Filed under News

Nintendo DS has increased its sales in the United States every year since it launched in November 2004, and at a rate of about one sold every five seconds of 2007 sold more than 6 million Nintendo DS units in the United States in 2007.

'MX vs. ATV Untamed' (ALL) - 15 New Screens

by Rainier on Dec. 11, 2007 @ 9:30 p.m. PST | Filed under News

MX vs. ATV Untamed features bigger, more populated outdoor open-world environments, an X-cross career mode showcasing all eight vehicles and the all-new EnduroCross mode pitting gamers against logs, rocks, mud-pits and more, and illustrating the full potential of the game's Rhythm Racing physics engine.

Various Game Trailers #1227

by Rainier on Dec. 11, 2007 @ 9:12 p.m. PST | Filed under News

Another day, another batch of game trailers was released. Instead of giving them all their own posts, we grouped them, and so far there are trailers for:

  • Voltage [PS3/X360/PC] - Trailer
  • Viking: Battle For Asgard [PS3/X360] - Trailer #2
  • Destroy All Humans! Big Willy Unleashed [PSP/PS2/Wii] - Cinematic Intro
  • Burnout Paradise [PS3/X360] - Demo Trailer


  • We will update this throughout the day when new trailers become available. Read more for download links ...

'Tiberium' (PS3/X360/PC) Brings Command & Conquer Back to the FPS Genre

by Rainier on Dec. 11, 2007 @ 9:07 p.m. PST | Filed under News

C&C has been an RTS powerhouse for over a decade, but in 2002 EA tried to bring the series into the FPS genre with C&C: Renegade with little success. Now five years later EA is making another attempt with Tiberium according to GameInformer's Jan. 2008 issue. Set 11 years after the 3rd Tiberium war, the new game is a squad-based action FPS, where you control various units, such as missile infantry and Orcas. Tiberium will be a mix of Ghost Recon, Battlefield and Rainbow Six, set in the C&C Universe.