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Casual Gaming And Smartphones Doubles Number Of Gamers
by Rainier on Nov. 10, 2011 @ 12:06 a.m. PST | Filed under News
More U.S. consumers are playing videogames now than ever before, even as game consoles are losing their market dominance to online and mobile gaming solutions, according to international research firm Parks Associates.
Casual Gaming an Effective Tool Against Obesity?
by Rainier on March 24, 2009 @ 5:44 p.m. PDT | Filed under News
A few days ago, a study investigating the levels of energy expended when playing video games indicated video gaming could become a part of recommended daily physical activity. Now, another study reveals that casual gaming could be an effective tool in the fight against obesity by helping dieters control their cravings.
Could Casual Gaming Facilitate Weight Loss?
by Rainier on Nov. 26, 2008 @ 2:28 a.m. PST | Filed under News
Broadcaster and health campaigner Anne Diamond is working with researchers to test a theory that certain casual games may actually help weight loss and she's recruiting volunteers for a clinical trial to put the theory to the test.
Casual Video Games Transforming the Video-Gaming Market
by Rainier on Dec. 14, 2007 @ 11:31 a.m. PST | Filed under News
Consumer analysts at Turner Investment Partners concluded that casual games are catching the eyes (and fingers) of women, baby boomers and even seniors, giving video games the potential to be "one of the few retailing success stories in what may be a lackluster holiday shopping season." The company fails to mention the real casual games from companies like PopCap and Bigfish Games, and instead touts several high-profile companies of which it just happens to own shares.
Online and Casual Gaming Sees Explosive Growth in Taiwan
by Rainier on April 27, 2007 @ 3:22 a.m. PDT | Filed under News
A new study by Research and Markets analyzes the emergence of Taiwan's online gaming market. It estimates the online games market in Taiwan, inclusive of MMORPG and casual games, will exceed $300 million in 2007. While MMORPGs continue to represent the largest segment in the market, casual games are growing at a faster pace.
Strategy First Gets Into Casual Gaming
by Rainier on Feb. 8, 2007 @ 9:24 a.m. PST | Filed under News
Strategy First has signed the digital distribution rights for multiple casual games from Xing Interactive. Among the titles signed are The Dark Legions' which has sold over 100,000 units in retail alone, and Bubu Kong, which features franchise characters from the Super Nanat & the Alyssa series.
Casual Gamers Spend A Lot of Time Gaming
by Rainier on June 29, 2006 @ 1:29 p.m. PDT | Filed under News
A survey conducted by Macrovision revealed a common misconception about the habits of people who play casual games. People who like mainstream games, such as Diner Dash and MahJong, frequently play more than nine, two or more hour ‘sessions’ each week, usually at night as opposed to during commute hours or other ‘quick break’ times during the day.
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